Player Matchup

Thanatos
Thanatos
AshokasPain
Thanatos
Level 23
God Stats
7W - 7L
1,521 SR
Queue Stats
37W - 36L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Izzyspolizotch
Heimdallr
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 296L
1,417 Elo+
Solo
Chronos
Chronos
ProbablyWillQuit
Chronos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,585 Elo+
Solo
Ymir
Ymir
WildMFBill42
Ymir
Level 13
God Stats
8W - 1L
1,903 SR
Queue Stats
15W - 8L
1,627 Elo+
Solo
Nu Wa
Nu Wa
Wulfii114
Nu Wa
Level 29
God Stats
12W - 3L
1,735 SR
Queue Stats
20W - 11L
1,618 Elo+
Solo
Team Averages
Level 20
1,632 SR
1,559 Elo+

VS

Team Averages
Level 24
1,478 SR
1,472 Elo+
The Morrigan
The Morrigan
Czar17
The Morrigan
Level 23
God Stats
4W - 14L
1,325 SR
Queue Stats
165W - 221L
1,426 Elo+
Party 1
Tyr
Tyr
GmoneyTunech
Tyr
Level 65
God Stats
42W - 40L
1,506 SR
Queue Stats
519W - 537L
1,424 Elo+
Party 1
Chang'e
Chang'e
MarioEkisdeh
Chang'e
Level 3
God Stats
2W - 3L
1,688 SR
Queue Stats
4W - 5L
1,613 Elo+
Solo
Heimdallr
Heimdallr
ThePeyPey
Heimdallr
Level 22
God Stats
5W - 9L
1,372 SR
Queue Stats
337W - 350L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
b00lat
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 91L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AshokasPain
Thanatos
9
4 / 0 / 0
5,472
608
3,545
5,300
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Izzyspolizotch
Heimdallr
8
0 / 2 / 2
4,719
524
2,244
3,853
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 0
6,502
722
2,941
6,085
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 0 / 0
4,593
510
675
3,608
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Wulfii114
Nu Wa
10
0 / 0 / 0
5,539
615
228
999
266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Czar17
The Morrigan
8
0 / 1 / 0
4,353
484
184
2,308
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

7
3 / 2 / 0
4,669
519
1,762
4,771
1,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MarioEkisdeh
Chang'e
4
0 / 3 / 0
3,558
395
780
2,895
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
ThePeyPey
Heimdallr
7
0 / 2 / 2
4,285
476
2,478
3,735
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
b00lat
Cthulhu
7
0 / 0 / 1
4,438
493
3,005
4,088
1,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
8
Kills
3
3
Deaths
8
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AshokasPain
Thanatos
4
0
0
4
L
The Morrigan
Czar17
The Morrigan
0
1
0
0
L
3
2
0
1.5
W
Heimdallr
Izzyspolizotch
Heimdallr
0
2
2
0.5
L
Chang'e
MarioEkisdeh
Chang'e
0
3
0
0
W
4
1
0
4
L
Heimdallr
ThePeyPey
Heimdallr
0
2
2
0.5
W
0
0
0
0
W
Nu Wa
Wulfii114
Nu Wa
0
0
0
0
L
Cthulhu
b00lat
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,633
Damage
8,209
19,845
Taken
17,797
6,902
Mitigated
5,500
12,023
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AshokasPain
Thanatos
3,545
764
0
6,165
5,300
1,452
0
463
4,837
0
20,855
L
The Morrigan
Czar17
The Morrigan
184
79
0
250
2,308
644
0
422
1,886
20,767
0
L
1,762
442
0
1,607
4,771
1,507
0
1,082
3,689
0
12,789
W
Heimdallr
Izzyspolizotch
Heimdallr
2,244
918
0
1,112
3,853
1,816
29
1,458
2,395
0
18,749
L
Chang'e
MarioEkisdeh
Chang'e
780
100
44
476
2,895
816
0
1,711
1,184
8,447
0
W
2,941
1,785
0
3,819
6,085
1,808
3,569
780
5,305
33,508
0
L
Heimdallr
ThePeyPey
Heimdallr
2,478
908
0
750
3,735
1,214
135
271
3,464
0
15,498
W
675
140
0
849
3,608
1,560
0
1,084
2,524
5,145
0
W
Nu Wa
Wulfii114
Nu Wa
228
0
0
78
999
266
906
144
815
31,281
0
L
Cthulhu
b00lat
Cthulhu
3,005
440
0
1,385
4,088
1,319
0
358
3,730
15,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
21,303
224
Minions Killed
148
0
Camps Cleared
0
810,689
Distance Traveled
801,674
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,472
608
47
5
0
178,671
3
L
The Morrigan
4,353
484
41
5
0
158,937
1
L
Tyr
4,669
519
33
4
0
191,863
0
W
Heimdallr
4,719
524
39
4
0
165,694
2
L
Chang'e
3,558
395
16
2
0
92,317
2
W
Chronos
6,502
722
66
7
0
135,225
1
L
Heimdallr
4,285
476
37
4
0
156,806
0
W
Ymir
4,593
510
14
2
0
186,148
6
W
Nu Wa
5,539
615
58
6
0
144,951
0
L
Cthulhu
4,438
493
21
2
0
201,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role