Player Matchup

Izanami
Izanami
Gold I
Druv1l
Izanami
Gold I
Level 49
God Stats
5W - 1L
1,750 SR
Queue Stats
45W - 45L
1,753 MMR
Party 1
Sobek
Sobek
Platinum V
Funky Vulture
Sobek
Platinum V
Level 53
God Stats
11W - 4L
1,500 SR
Queue Stats
38W - 21L
2,013 MMR
Party 1
Achilles
Achilles
Gold III
Tonika Jones
Achilles
Gold III
Level 154
God Stats
7W - 3L
1,695 SR
Queue Stats
18W - 14L
1,742 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,649 SR
1,836 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,787 SR
1,819 MMR
Tyr
Tyr
Gold I
LastCowboys90
Tyr
Gold I
Level 146
God Stats
19W - 27L
2,003 SR
Queue Stats
301W - 303L
1,842 MMR
Party 2
King Arthur
King Arthur
Platinum V
bakkonster2
King Arthur
Platinum V
Level 148
God Stats
37W - 38L
1,873 SR
Queue Stats
316W - 327L
1,899 MMR
Party 2
Discordia
Discordia
Gold II
nmnoni
Discordia
Gold II
Level 111
God Stats
22W - 37L
1,486 SR
Queue Stats
429W - 567L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Druv1l
Izanami
20
4 / 0 / 5
15,443
671
16,215
20,070
9,419
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 6
15,289
665
17,718
23,019
36,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Tonika Jones
Achilles
16
2 / 1 / 7
13,578
590
13,347
20,686
26,714
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ScyllaAphroditeGuan YuHeraCabrakan

VS

Bans
CthulhuThothBaron SamediBaba YagaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
12,548
546
11,312
22,238
23,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
bakkonster2
King Arthur
16
0 / 4 / 2
12,264
533
18,146
22,488
27,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
nmnoni
Discordia
16
0 / 2 / 2
12,346
537
22,124
12,210
4,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Druv1l
Izanami
4
0
5
6.5
W
3
1
6
6
L
2
3
0
0.67
W
Achilles
Tonika Jones
Achilles
2
1
7
5.5
L
King Arthur
bakkonster2
King Arthur
0
4
2
0.25
L
Discordia
nmnoni
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,280
Damage
51,582
63,775
Taken
56,936
72,863
Mitigated
55,528
30,549
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Druv1l
Izanami
16,215
9,837
0
12,036
20,070
9,419
2,215
5,275
14,605
0
182,296
W
17,718
661
0
11,957
23,019
36,730
279
8,953
14,066
37,958
0
L
11,312
2,047
0
7,295
22,238
23,061
0
8,550
13,688
0
51,537
W
Achilles
Tonika Jones
Achilles
13,347
3,488
887
5,669
20,686
26,714
1,645
9,132
11,554
0
52,238
L
King Arthur
bakkonster2
King Arthur
18,146
580
0
2,147
22,488
27,759
0
4,437
18,051
974
71,400
L
Discordia
nmnoni
Discordia
22,124
829
0
3,010
12,210
4,708
0
4,823
7,387
84,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
37,158
329
Minions Killed
267
0
Camps Cleared
0
1,344,308
Distance Traveled
1,306,169
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,443
671
249
11
0
434,611
3
W
Sobek
15,289
665
23
1
0
458,538
6
L
Tyr
12,548
546
76
3
0
438,085
3
W
Achilles
13,578
590
57
2
0
451,159
3
L
King Arthur
12,264
533
69
3
0
434,141
0
L
Discordia
12,346
537
122
5
0
433,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role