Player Matchup

Izanami
Izanami
JustAiya
Izanami
Level 159
God Stats
16W - 5L
1,840 SR
Queue Stats
282W - 145L
1,766 Elo+
Party 1
Bellona
Bellona
Vigorousmaniac
Bellona
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
265W - 202L
1,690 Elo+
Party 1
Ra
Ra
atarikitten
Ra
Level 46
God Stats
9W - 13L
1,681 SR
Queue Stats
398W - 291L
1,889 Elo+
Party 1
The Morrigan
The Morrigan
chillPiel
The Morrigan
Level 154
God Stats
1W - 0L
1,715 SR
Queue Stats
274W - 212L
1,858 Elo+
Party 1
Ymir
Ymir
katrean
Ymir
Level 160
God Stats
11W - 5L
1,221 SR
Queue Stats
827W - 424L
1,832 Elo+
Party 1
Team Averages
Level 133
1,591 SR
1,807 Elo+

VS

Team Averages
Level 82
1,562 SR
1,583 Elo+
Izanami
Izanami
Aphthong
Izanami
Level 34
God Stats
13W - 12L
1,551 SR
Queue Stats
98W - 70L
1,632 Elo+
Party 2
Fenrir
Fenrir
BrazilianWolF
Fenrir
Level 35
God Stats
25W - 19L
1,612 SR
Queue Stats
122W - 134L
1,586 Elo+
Party 3
Cerberus
Cerberus
JTxnk
Cerberus
Level 126
God Stats
6W - 4L
1,504 SR
Queue Stats
170W - 172L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
Lukene55Mon5ter
Sylvanus
Level 125
God Stats
5W - 9L
1,500 SR
Queue Stats
214W - 226L
1,555 Elo+
Party 2
Vulcan
Vulcan
TheKingArcane
Vulcan
Level 91
God Stats
21W - 15L
1,645 SR
Queue Stats
90W - 78L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustAiya
Izanami
16
7 / 1 / 5
9,595
685
10,121
7,699
3,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 0
8,954
640
12,929
15,163
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 1 / 4
8,684
620
4,350
6,980
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
chillPiel
The Morrigan
15
4 / 0 / 3
8,623
616
3,783
4,641
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ymir
katrean
Ymir
13
8 / 0 / 12
9,149
654
11,503
11,007
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aphthong
Izanami
10
0 / 6 / 1
6,034
431
3,371
9,597
2,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 0
6,913
494
4,884
11,041
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Mace

Mace

+10
Physical Power

Cerberus
JTxnk
Cerberus
13
0 / 3 / 2
7,094
507
9,140
17,320
14,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
9
1 / 7 / 0
5,459
390
7,030
12,140
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 0
6,823
487
3,295
5,920
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
4
4
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aphthong
Izanami
0
6
1
0.08
L
3
5
0
0.6
L
Cerberus
JTxnk
Cerberus
0
3
2
0.33
W
Izanami
JustAiya
Izanami
7
1
5
9.5
L
Sylvanus
1
7
0
0.14
L
0
3
0
0
W
3
2
0
1.5
W
2
1
4
4
W
The Morrigan
chillPiel
The Morrigan
4
0
3
5.5
W
Ymir
katrean
Ymir
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,686
Damage
27,720
45,490
Taken
56,018
23,907
Mitigated
29,506
15,421
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aphthong
Izanami
3,371
1,811
0
1,366
9,597
2,508
0
2,876
6,721
0
37,338
L
4,884
1,879
0
2,014
11,041
3,724
0
5,326
5,671
0
31,788
L
Cerberus
JTxnk
Cerberus
9,140
1,221
0
9,166
17,320
14,311
0
1,181
16,109
51,995
0
W
Izanami
JustAiya
Izanami
10,121
6,582
0
1,720
7,699
3,002
4,356
2,634
5,065
0
71,922
L
Sylvanus
7,030
1,971
675
2,805
12,140
7,132
0
5,794
6,256
19,244
5,634
L
3,295
741
0
671
5,920
1,831
0
3,916
1,920
47,652
0
W
12,929
6,169
0
9,000
15,163
8,516
0
8,294
6,869
0
57,868
W
4,350
713
1,134
2,683
6,980
2,494
708
2,468
4,436
56,523
0
W
The Morrigan
chillPiel
The Morrigan
3,783
542
0
392
4,641
1,645
420
1,072
3,563
56,763
1,236
W
Ymir
katrean
Ymir
11,503
2,165
0
492
11,007
8,250
0
4,272
6,556
27,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
32,323
501
Minions Killed
422
0
Camps Cleared
0
1,439,716
Distance Traveled
1,261,413
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,034
431
81
6
0
249,006
4
L
Fenrir
6,913
494
57
4
0
275,251
2
L
Cerberus
7,094
507
148
11
0
228,867
3
W
Izanami
9,595
685
134
10
0
287,394
7
L
Sylvanus
5,459
390
29
2
0
241,917
1
L
Vulcan
6,823
487
107
8
0
266,372
8
W
Bellona
8,954
640
114
8
0
274,406
2
W
Ra
8,684
620
121
9
0
278,963
4
W
The Morrigan
8,623
616
98
7
0
285,751
4
W
Ymir
9,149
654
34
2
0
313,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role