Player Matchup

Ullr
Ullr
Austin8658
Ullr
Level 139
God Stats
2W - 4L
1,285 SR
Queue Stats
159W - 144L
1,556 Elo+
Party 2
Sobek
Sobek
LuggBugg
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 82L
1,547 Elo+
Party 2
Artio
Artio
activecharcoal
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 23L
1,701 Elo+
Party 2
Guan Yu
Guan Yu
colleensebseb
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
xKurimuzon
Nu Wa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,545 Elo+
Party 2
Team Averages
Level 84
1,457 SR
1,575 Elo+

VS

Team Averages
Level 49
1,538 SR
1,621 Elo+
Odin
Odin
Imperius199
Odin
Level 25
God Stats
0W - 1L
1,154 SR
Queue Stats
10W - 11L
1,710 Elo+
Party 1
Hel
Hel
Shydo
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,476 Elo+
Solo
Apollo
Apollo
Tardmagnet
Apollo
Level 85
God Stats
0W - 1L
1,815 SR
Queue Stats
28W - 26L
1,694 Elo+
Party 1
Ganesha
Ganesha
Veyzan
Ganesha
Level 83
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 6L
1,717 Elo+
Party 1
Nu Wa
Nu Wa
lSLURPMONSTERl
Nu Wa
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
318W - 327L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 17
14,031
825
30,024
19,426
8,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
LuggBugg
Sobek
20
7 / 5 / 18
13,421
789
14,022
29,605
38,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 6 / 17
11,724
690
16,158
27,111
31,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
17
3 / 6 / 12
10,857
639
4,734
17,509
18,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
20
8 / 4 / 15
12,870
757
24,433
15,404
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 15
11,551
679
13,914
19,914
12,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Shydo
Hel
20
7 / 3 / 12
12,554
738
21,858
16,314
9,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Tardmagnet
Apollo
18
8 / 8 / 6
11,254
662
24,038
21,905
9,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Veyzan
Ganesha
18
0 / 7 / 20
10,710
630
13,102
22,048
17,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
5 / 5 / 12
11,502
677
20,192
15,909
5,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
89
31
Kills
24
24
Deaths
31
79
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
3
17
5.5
L
4
8
15
1.44
W
Sobek
LuggBugg
Sobek
7
5
18
3.2
L
Hel
Shydo
Hel
7
3
12
4.33
L
Apollo
Tardmagnet
Apollo
8
8
6
1.38
L
Ganesha
Veyzan
Ganesha
0
7
20
1.43
W
5
6
17
2.25
W
Guan Yu
3
6
12
1.5
L
5
5
12
2.2
W
Nu Wa
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,371
Damage
93,104
109,055
Taken
96,090
101,847
Mitigated
54,770
52,027
Healing
38,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,024
19,052
5,945
7,165
19,426
8,180
4,495
10,991
8,435
0
83,947
L
13,914
4,372
0
0
19,914
12,343
43
12,046
7,570
699
25,199
W
Sobek
LuggBugg
Sobek
14,022
1,343
2,737
7,793
29,605
38,166
239
11,678
17,927
28,219
0
L
Hel
Shydo
Hel
21,858
3,319
17,230
9,806
16,314
9,395
156
10,061
5,851
48,714
0
L
Apollo
Tardmagnet
Apollo
24,038
12,985
0
546
21,905
9,888
640
10,682
11,047
0
52,479
L
Ganesha
Veyzan
Ganesha
13,102
1,174
1,939
1,480
22,048
17,816
213
11,307
10,252
28,470
0
W
16,158
884
6,580
7,850
27,111
31,569
210
12,583
14,528
28,271
0
W
Guan Yu
4,734
948
4,426
2,219
17,509
18,567
414
10,538
6,971
0
9,782
L
20,192
6,891
3,688
4,037
15,909
5,328
836
9,265
6,460
52,442
0
W
Nu Wa
24,433
7,707
3,791
3,521
15,404
5,365
1,644
9,987
5,417
58,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
57,571
210
Minions Killed
222
0
Camps Cleared
0
1,413,651
Distance Traveled
1,399,111
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,031
825
107
6
0
269,022
1
L
Odin
11,551
679
37
2
0
311,716
1
W
Sobek
13,421
789
30
2
0
304,945
2
L
Hel
12,554
738
57
3
0
313,482
0
L
Apollo
11,254
662
66
4
0
261,811
1
L
Ganesha
10,710
630
1
0
0
274,436
4
W
Artio
11,724
690
9
1
0
282,638
0
W
Guan Yu
10,857
639
8
0
0
270,456
0
L
Nu Wa
11,502
677
61
4
0
237,666
2
W
Nu Wa
12,870
757
56
3
0
286,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role