Player Matchup

Erlang Shen
Erlang Shen
Jkz_17
Erlang Shen
Level 114
God Stats
2W - 1L
1,570 SR
Queue Stats
5W - 10L
1,535 Elo+
Party 2
Pele
Pele
Peiyz
Pele
Level 65
God Stats
17W - 12L
1,698 SR
Queue Stats
200W - 196L
1,519 Elo+
Party 3
Aphrodite
Aphrodite
Peiyz 2
Aphrodite
Level 78
God Stats
2W - 0L
1,379 SR
Queue Stats
84W - 82L
1,506 Elo+
Party 3
Fenrir
Fenrir
Peiyz4
Fenrir
Level 102
God Stats
4W - 3L
1,697 SR
Queue Stats
126W - 109L
1,516 Elo+
Party 3
Scylla
Scylla
Scorpionpr_12
Scylla
Level 109
God Stats
2W - 2L
1,502 SR
Queue Stats
26W - 25L
1,528 Elo+
Party 2
Team Averages
Level 94
1,569 SR
1,521 Elo+

VS

Team Averages
Level 110
1,548 SR
1,557 Elo+
King Arthur
King Arthur
FATALTICtac9477
King Arthur
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 151L
1,553 Elo+
Solo
Olorun
Olorun
WOLF_fluffy
Olorun
Level 147
God Stats
8W - 9L
1,620 SR
Queue Stats
301W - 296L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
byrobenn
Erlang Shen
Level 123
God Stats
3W - 2L
1,708 SR
Queue Stats
163W - 172L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
lorenzomart-101
Ne Zha
Level 112
God Stats
4W - 14L
1,284 SR
Queue Stats
339W - 310L
1,666 Elo+
Solo
Scylla
Scylla
zx_Versatile_xz
Scylla
Level 81
God Stats
5W - 6L
1,628 SR
Queue Stats
117W - 102L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jkz_17
Erlang Shen
17
3 / 2 / 4
10,307
573
11,022
14,279
12,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Peiyz
Pele
16
6 / 2 / 6
9,697
539
8,123
12,775
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Peiyz 2
Aphrodite
16
0 / 1 / 0
9,712
540
2,946
5,001
1,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Peiyz4
Fenrir
15
10 / 2 / 2
10,098
561
10,476
14,705
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 10
10,652
592
10,648
7,245
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FATALTICtac9477
King Arthur
15
2 / 3 / 1
8,926
496
7,756
14,909
11,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
16
2 / 1 / 1
10,523
585
5,430
7,932
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
byrobenn
Erlang Shen
13
2 / 5 / 2
7,731
430
6,096
12,416
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 7 / 3
8,779
488
8,766
15,453
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 7 / 0
8,412
467
3,713
9,193
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
9
9
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FATALTICtac9477
King Arthur
2
3
1
0.83
W
Erlang Shen
Jkz_17
Erlang Shen
3
2
4
2.5
W
Pele
Peiyz
Pele
6
2
6
4.5
W
Aphrodite
Peiyz 2
Aphrodite
0
1
0
0
W
Fenrir
Peiyz4
Fenrir
10
2
2
5.5
W
4
2
10
4.5
L
Olorun
2
1
1
2.5
L
Erlang Shen
byrobenn
Erlang Shen
2
5
2
0.6
L
2
7
3
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,215
Damage
31,761
54,005
Taken
59,903
34,949
Mitigated
35,115
19,830
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FATALTICtac9477
King Arthur
7,756
898
0
1,893
14,909
11,220
0
580
14,291
0
51,881
W
Erlang Shen
Jkz_17
Erlang Shen
11,022
5,548
0
6,044
14,279
12,003
0
0
14,279
0
68,463
W
Pele
Peiyz
Pele
8,123
2,019
0
4,443
12,775
4,593
2
798
11,875
0
50,347
W
Aphrodite
Peiyz 2
Aphrodite
2,946
312
323
2,956
5,001
1,948
0
2,203
2,798
69,116
0
W
Fenrir
Peiyz4
Fenrir
10,476
3,654
0
4,177
14,705
13,964
442
3,669
10,942
0
43,898
W
10,648
573
0
1,887
7,245
2,441
394
2,055
4,968
70,680
0
L
Olorun
5,430
4,079
336
4,390
7,932
3,172
0
2,994
4,898
77,452
0
L
Erlang Shen
byrobenn
Erlang Shen
6,096
3,387
0
2,426
12,416
8,508
0
3,421
8,843
0
33,658
L
8,766
3,393
0
2,652
15,453
9,304
0
754
14,575
0
59,477
L
3,713
0
0
690
9,193
2,911
0
5,183
3,702
48,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
44,371
541
Minions Killed
547
0
Camps Cleared
0
1,716,607
Distance Traveled
1,632,651
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,926
496
111
6
0
302,119
2
W
Erlang Shen
10,307
573
121
7
0
351,352
3
W
Pele
9,697
539
86
5
0
391,260
1
W
Aphrodite
9,712
540
148
8
0
286,906
5
W
Fenrir
10,098
561
59
3
0
352,491
2
W
Scylla
10,652
592
127
7
0
334,598
1
L
Olorun
10,523
585
165
9
0
317,220
3
L
Erlang Shen
7,731
430
48
3
0
379,489
5
L
Ne Zha
8,779
488
101
6
0
320,902
5
L
Scylla
8,412
467
122
7
0
312,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role