Player Matchup

Bellona
Bellona
Angelof_Lovin
Bellona
Level 7
God Stats
2W - 1L
1,830 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 2
Bakasura
Bakasura
Angelof_music
Bakasura
Level 63
God Stats
9W - 18L
1,412 SR
Queue Stats
132W - 157L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
STusick_05
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Skadi
Skadi
ajaya
Skadi
Level 7
God Stats
0W - 1L
1,128 SR
Queue Stats
2W - 10L
995 Elo+
Party 3
Nemesis
Nemesis
daenydracarys
Nemesis
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
334W - 403L
1,193 Elo+
Party 3
Team Averages
Level 20
1,474 SR
1,324 Elo+

VS

Team Averages
Level 25
1,327 SR
1,412 Elo+
Ares
Ares
AlphaWoulffe
Ares
Level 5
God Stats
1W - 0L
1,134 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
KeCrumby
Fenrir
Level 26
God Stats
4W - 3L
1,679 SR
Queue Stats
133W - 133L
1,346 Elo+
Solo
Cthulhu
Cthulhu
SnickrSnee
Cthulhu
Level 19
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 1L
1,237 Elo+
Party 4
Artemis
Artemis
Vibebillions
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
twinup
Anubis
Level 65
God Stats
7W - 7L
1,121 SR
Queue Stats
7W - 7L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 8 / 4
8,283
345
4,488
16,888
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Angelof_music
Bakasura
20
14 / 2 / 3
13,315
555
10,102
15,702
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
STusick_05
Guan Yu
16
8 / 7 / 6
10,995
458
8,405
21,726
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
ajaya
Skadi
14
1 / 4 / 3
8,672
361
2,706
10,760
3,541
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
7
0 / 4 / 1
6,987
291
1,203
7,791
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 7
10,290
429
3,927
21,099
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
KeCrumby
Fenrir
18
8 / 4 / 5
12,693
529
8,734
14,613
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SnickrSnee
Cthulhu
13
1 / 9 / 5
10,051
419
5,388
14,042
17,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Vibebillions
Artemis
17
6 / 2 / 4
11,978
499
16,197
11,613
5,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
twinup
Anubis
20
10 / 0 / 0
15,115
630
10,176
14,248
7,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
25
Kills
25
25
Deaths
27
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
12
7
0.29
L
Bellona
2
8
4
0.5
L
Bakasura
Angelof_music
Bakasura
14
2
3
7.75
W
Fenrir
KeCrumby
Fenrir
8
4
5
2.63
L
Guan Yu
STusick_05
Guan Yu
8
7
6
1.57
W
Cthulhu
SnickrSnee
Cthulhu
1
9
5
0.39
W
Artemis
Vibebillions
Artemis
6
2
4
4
L
Skadi
ajaya
Skadi
1
4
3
0.63
L
Nemesis
0
4
1
0.13
W
Anubis
twinup
Anubis
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
44,422
72,867
Taken
75,615
39,393
Mitigated
54,806
17,087
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
540
0
429
21,099
16,989
582
0
20,469
32,517
0
L
Bellona
4,488
1,159
0
908
16,888
14,044
0
4,071
12,817
0
21,526
L
Bakasura
Angelof_music
Bakasura
10,102
7,878
0
8,032
15,702
6,666
688
6,395
9,307
0
76,432
W
Fenrir
KeCrumby
Fenrir
8,734
2,565
0
5,491
14,613
7,930
329
0
14,148
0
62,617
L
Guan Yu
STusick_05
Guan Yu
8,405
2,526
426
7,375
21,726
13,694
1,163
7,590
14,136
0
42,090
W
Cthulhu
SnickrSnee
Cthulhu
5,388
544
0
1,285
14,042
17,163
1,675
0
13,592
34,137
0
W
Artemis
Vibebillions
Artemis
16,197
11,047
0
4,543
11,613
5,307
8,008
0
11,223
0
56,052
L
Skadi
ajaya
Skadi
2,706
1,147
0
278
10,760
3,541
131
1,435
9,325
0
26,557
L
Nemesis
1,203
527
0
68
7,791
1,448
175
0
7,791
0
9,443
W
Anubis
twinup
Anubis
10,176
245
0
9,422
14,248
7,417
978
1,373
12,750
141,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,252
Gold Earned
60,127
310
Minions Killed
490
0
Camps Cleared
0
1,991,126
Distance Traveled
1,985,446
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,290
429
46
2
0
385,998
1
L
Bellona
8,283
345
39
2
0
465,685
0
L
Bakasura
13,315
555
151
6
0
501,738
1
W
Fenrir
12,693
529
118
5
0
423,139
0
L
Guan Yu
10,995
458
72
3
0
445,285
0
W
Cthulhu
10,051
419
44
2
0
385,375
0
W
Artemis
11,978
499
83
3
0
370,221
0
L
Skadi
8,672
361
33
1
0
338,083
10
L
Nemesis
6,987
291
15
1
0
240,335
0
W
Anubis
15,115
630
199
8
0
420,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role