Player Matchup

Cthulhu
Cthulhu
MagnetKSA
Cthulhu
Level 28
God Stats
22W - 25L
1,373 SR
Queue Stats
72W - 78L
1,368 Elo+
Party 2
Loki
Loki
Vincent479
Loki
Level 27
God Stats
5W - 5L
1,704 SR
Queue Stats
70W - 72L
1,458 Elo+
Party 1
Poseidon
Poseidon
Zach Harseno12
Poseidon
Level 6
God Stats
3W - 2L
1,638 SR
Queue Stats
76W - 98L
1,513 Elo+
Party 1
Ratatoskr
Ratatoskr
aToMiC C0BR4
Ratatoskr
Level 22
God Stats
9W - 13L
1,348 SR
Queue Stats
161W - 217L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
etts92
Hou Yi
Level 18
God Stats
13W - 13L
1,361 SR
Queue Stats
64W - 68L
1,381 Elo+
Party 2
Team Averages
Level 20
1,485 SR
1,408 Elo+

VS

Team Averages
Level 18
1,426 SR
1,370 Elo+
Sol
Sol
AAKNK
Sol
Level 21
God Stats
105W - 113L
1,447 SR
Queue Stats
113W - 122L
1,386 Elo+
Solo
Thor
Thor
JesseJames2488
Thor
Level 13
God Stats
29W - 37L
1,436 SR
Queue Stats
183W - 271L
1,335 Elo+
Solo
Kukulkan
Kukulkan
KīrbyFan88888888
Kukulkan
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 3
Set
Set
Z3R4TK1NG
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,441 Elo+
Party 3
Arachne
Arachne
toller9000
Arachne
Level 24
God Stats
12W - 13L
1,495 SR
Queue Stats
24W - 31L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MagnetKSA
Cthulhu
13
4 / 1 / 10
8,479
530
6,776
10,309
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 1 / 0
9,099
569
4,950
6,901
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
5 / 5 / 4
8,802
550
8,021
8,012
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
aToMiC C0BR4
Ratatoskr
14
4 / 6 / 3
8,849
553
8,055
12,696
5,109
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
etts92
Hou Yi
13
10 / 2 / 4
8,855
553
8,449
9,284
3,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
13
4 / 6 / 3
8,315
520
6,799
11,364
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 9 / 1
6,861
429
3,577
11,531
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 8 / 2
5,779
361
1,962
8,720
2,623
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 4 / 1
6,512
407
5,960
7,681
2,907
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
toller9000
Arachne
11
5 / 3 / 3
7,796
487
6,817
10,652
3,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
30
Kills
13
15
Deaths
30
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
AAKNK
Sol
4
6
3
0.92
L
2
9
1
0.28
L
0
8
2
0.13
W
Cthulhu
MagnetKSA
Cthulhu
4
1
10
9
W
7
1
0
7
L
2
4
1
0.63
W
Poseidon
5
5
4
1.4
W
Ratatoskr
aToMiC C0BR4
Ratatoskr
4
6
3
0.92
W
Hou Yi
etts92
Hou Yi
10
2
4
6
L
Arachne
toller9000
Arachne
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
25,115
47,202
Taken
49,948
24,292
Mitigated
17,986
10,966
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AAKNK
Sol
6,799
1,632
0
2,968
11,364
5,609
0
1,390
9,867
28,862
2,492
L
3,577
1,057
0
752
11,531
3,577
296
3,869
7,404
0
24,351
L
1,962
951
0
253
8,720
2,623
782
2,720
5,779
12,364
0
W
Cthulhu
MagnetKSA
Cthulhu
6,776
716
525
4,677
10,309
9,793
720
1,963
8,346
33,606
0
W
4,950
1,675
0
210
6,901
3,905
2,500
1,857
5,044
0
45,465
L
5,960
2,822
0
436
7,681
2,907
118
1,414
6,112
0
24,565
W
Poseidon
8,021
1,563
0
794
8,012
2,427
1,519
1,151
6,861
41,048
0
W
Ratatoskr
aToMiC C0BR4
Ratatoskr
8,055
4,148
0
2,106
12,696
5,109
466
2,922
9,774
0
44,645
W
Hou Yi
etts92
Hou Yi
8,449
4,898
0
2,654
9,284
3,058
2,060
700
8,584
0
30,150
L
Arachne
toller9000
Arachne
6,817
4,944
0
1,120
10,652
3,270
0
4,270
5,989
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
35,263
364
Minions Killed
179
0
Camps Cleared
0
1,463,141
Distance Traveled
1,380,422
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,315
520
54
3
0
248,306
0
L
Thor
6,861
429
37
2
0
236,484
3
L
Kukulkan
5,779
361
31
2
0
234,811
0
W
Cthulhu
8,479
530
39
2
0
299,591
1
W
Loki
9,099
569
95
6
0
304,829
0
L
Set
6,512
407
29
2
0
297,216
0
W
Poseidon
8,802
550
76
5
0
280,609
0
W
Ratatoskr
8,849
553
90
6
0
308,493
0
W
Hou Yi
8,855
553
64
4
0
269,619
0
L
Arachne
7,796
487
28
2
0
363,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role