Player Matchup

Thor
Thor
Beetleboy789
Thor
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
453W - 347L
1,663 Elo+
Party 2
Janus
Janus
Traptor45
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
beetle456
Cthulhu
Level 145
God Stats
74W - 46L
1,605 SR
Queue Stats
396W - 336L
1,523 Elo+
Party 2
Team Averages
Level 100
1,535 SR
1,562 Elo+

VS

Team Averages
Level 34
1,396 SR
1,045 Elo+
Skadi
Skadi
Gianfranco23
Skadi
Level 28
God Stats
0W - 10L
1,227 SR
Queue Stats
0W - 10L
1,045 Elo+
Party 1
Ares
Ares
Royfullbuster
Ares
Level 14
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 10L
1,045 Elo+
Party 1
Raijin
Raijin
sweetkingx3
Raijin
Level 60
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 14L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
9,126
702
6,746
6,910
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Traptor45
Janus
13
3 / 2 / 4
9,164
705
8,810
6,362
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
beetle456
Cthulhu
11
1 / 2 / 5
8,837
680
4,168
9,293
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,649
588
4,420
6,945
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 3
7,055
543
1,415
6,489
4,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
11
3 / 6 / 1
7,994
615
6,611
9,926
3,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
1
2
3
1.25
L
0
0
3
1.5
W
Janus
Traptor45
Janus
3
2
4
2.5
W
Cthulhu
beetle456
Cthulhu
1
2
5
1.75
L
Raijin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
12,446
22,565
Taken
23,360
12,849
Mitigated
10,622
6,877
Healing
776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,746
1,028
0
2,617
6,910
3,442
1,007
2,613
4,297
0
29,156
L
4,420
2,245
0
0
6,945
2,766
462
3,997
2,701
0
24,633
L
1,415
155
0
0
6,489
4,147
0
4,145
2,036
3,419
0
W
Janus
Traptor45
Janus
8,810
291
0
1,550
6,362
2,202
719
3,752
2,610
52,232
0
W
Cthulhu
beetle456
Cthulhu
4,168
84
0
2,710
9,293
7,205
279
2,453
6,840
18,471
0
L
Raijin
6,611
437
0
776
9,926
3,709
0
4,330
5,242
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
22,698
161
Minions Killed
89
0
Camps Cleared
0
714,574
Distance Traveled
635,919
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,126
702
31
2
0
249,356
4
L
Skadi
7,649
588
44
3
0
183,348
2
L
Ares
7,055
543
6
0
0
249,472
2
W
Janus
9,164
705
104
8
0
214,618
3
W
Cthulhu
8,837
680
26
2
0
250,600
2
L
Raijin
7,994
615
39
3
0
203,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role