Player Matchup

Chronos
Chronos
GetRailedKid
Chronos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 35L
1,576 Elo+
Party 1
Apollo
Apollo
KJV4ME-
Apollo
Level 149
God Stats
5W - 1L
1,783 SR
Queue Stats
81W - 60L
1,712 Elo+
Party 1
Hercules
Hercules
MightyPacifist
Hercules
Level 123
God Stats
74W - 36L
1,738 SR
Queue Stats
124W - 73L
1,738 Elo+
Party 1
Ah Puch
Ah Puch
RlbIet
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,684 Elo+
Party 1
Bastet
Bastet
Sérênè
Bastet
Level 101
God Stats
8W - 3L
1,247 SR
Queue Stats
484W - 358L
1,660 Elo+
Party 1
Team Averages
Level 112
1,553 SR
1,674 Elo+

VS

Team Averages
Level 87
1,552 SR
1,629 Elo+
Rama
Rama
GoodGuyBraig
Rama
Level 128
God Stats
0W - 2L
1,289 SR
Queue Stats
18W - 18L
1,593 Elo+
Party 3
Mercury
Mercury
Jayudes
Mercury
Level 124
God Stats
4W - 2L
1,697 SR
Queue Stats
81W - 44L
1,687 Elo+
Party 2
Thoth
Thoth
Tsukiyeaux
Thoth
Level 25
God Stats
3W - 2L
1,706 SR
Queue Stats
269W - 168L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
chellric
Cthulhu
Level 132
God Stats
10W - 8L
1,788 SR
Queue Stats
250W - 161L
1,614 Elo+
Party 2
Ra
Ra
missingmywaifu
Ra
Level 28
God Stats
0W - 2L
1,279 SR
Queue Stats
46W - 41L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GetRailedKid
Chronos
16
3 / 0 / 4
9,836
546
4,510
6,646
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
KJV4ME-
Apollo
16
1 / 3 / 2
9,929
552
5,020
12,384
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
14
6 / 0 / 6
9,988
555
6,383
12,117
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
RlbIet
Ah Puch
14
1 / 7 / 5
8,905
495
5,741
11,589
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Sérênè
Bastet
17
7 / 3 / 4
10,949
608
12,101
13,209
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,672
482
3,374
12,007
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Jayudes
Mercury
18
5 / 0 / 1
10,249
569
5,579
10,906
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
14
6 / 6 / 2
9,154
509
10,875
8,833
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
chellric
Cthulhu
14
1 / 3 / 5
8,267
459
8,237
13,135
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 2
7,432
413
4,010
8,718
3,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
18
Kills
13
13
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
GetRailedKid
Chronos
3
0
4
5
L
0
5
1
0.1
L
Mercury
Jayudes
Mercury
5
0
1
5.5
W
Apollo
KJV4ME-
Apollo
1
3
2
0.67
W
Hercules
6
0
6
9
W
Ah Puch
RlbIet
Ah Puch
1
7
5
0.5
W
Bastet
Sérênè
Bastet
7
3
4
3
L
Thoth
6
6
2
1.17
L
Cthulhu
chellric
Cthulhu
1
3
5
1.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,755
Damage
32,075
55,945
Taken
53,599
29,938
Mitigated
23,309
18,243
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
GetRailedKid
Chronos
4,510
1,179
0
2,939
6,646
2,362
360
1,797
4,849
51,524
0
L
3,374
2,200
0
3,154
12,007
3,693
0
3,176
8,831
0
57,127
L
Mercury
Jayudes
Mercury
5,579
1,821
0
4,898
10,906
3,908
0
1,434
9,472
0
69,780
W
Apollo
KJV4ME-
Apollo
5,020
3,006
0
2,638
12,384
4,306
2,796
4,708
7,226
0
67,345
W
Hercules
6,383
2,138
0
5,488
12,117
11,365
0
4,946
7,096
0
26,373
W
Ah Puch
RlbIet
Ah Puch
5,741
124
0
2,142
11,589
6,979
160
8,124
3,337
55,642
0
W
Bastet
Sérênè
Bastet
12,101
3,395
0
5,036
13,209
4,926
21
2,844
10,315
0
84,947
L
Thoth
10,875
145
0
149
8,833
2,775
0
1,768
7,065
57,450
0
L
Cthulhu
chellric
Cthulhu
8,237
342
59
2,672
13,135
9,150
0
1,095
12,040
40,581
0
L
4,010
494
224
2,222
8,718
3,783
236
2,778
5,940
34,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
43,774
523
Minions Killed
530
0
Camps Cleared
0
1,827,282
Distance Traveled
1,745,519
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,836
546
117
7
0
343,433
2
L
Rama
8,672
482
122
7
0
274,021
6
L
Mercury
10,249
569
149
8
0
452,930
3
W
Apollo
9,929
552
137
8
0
368,841
3
W
Hercules
9,988
555
46
3
0
407,805
3
W
Ah Puch
8,905
495
99
6
0
313,675
1
W
Bastet
10,949
608
124
7
0
393,528
3
L
Thoth
9,154
509
112
6
0
345,961
2
L
Cthulhu
8,267
459
80
4
0
359,726
8
L
Ra
7,432
413
67
4
0
312,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role