Player Matchup

Ymir
Ymir
Angel_hs015
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,800 Elo+
Party 1
Mulan
Mulan
DAREDEVIL_600
Mulan
Level 160
God Stats
4W - 5L
1,819 SR
Queue Stats
152W - 169L
1,696 Elo+
Party 1
Fenrir
Fenrir
Empyre
Fenrir
Level 13
God Stats
3W - 2L
1,888 SR
Queue Stats
3W - 2L
1,841 Elo+
Solo
Neith
Neith
WhiteBoiRj
Neith
Level 8
God Stats
11W - 10L
1,564 SR
Queue Stats
57W - 68L
1,619 Elo+
Solo
Poseidon
Poseidon
areUlooking
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Team Averages
Level 38
1,654 SR
1,691 Elo+

VS

Team Averages
Level 12
1,552 SR
1,623 Elo+
Kukulkan
Kukulkan
Anarchy_410
Kukulkan
Level 15
God Stats
12W - 10L
1,406 SR
Queue Stats
183W - 215L
1,597 Elo+
Solo
Ymir
Ymir
Angel53
Ymir
Level 7
God Stats
1W - 3L
1,317 SR
Queue Stats
143W - 125L
1,724 Elo+
Solo
The Morrigan
The Morrigan
DogOfSwords
The Morrigan
Level 18
God Stats
11W - 5L
1,612 SR
Queue Stats
115W - 140L
1,640 Elo+
Solo
King Arthur
King Arthur
LosTerrenos
King Arthur
Level 14
God Stats
4W - 2L
1,707 SR
Queue Stats
16W - 8L
1,615 Elo+
Solo
Skadi
Skadi
TheCrazyCacti
Skadi
Level 8
God Stats
14W - 13L
1,720 SR
Queue Stats
153W - 196L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 3
8,975
997
4,912
18,654
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 10 / 1
9,505
1,056
8,769
16,418
9,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Empyre
Fenrir
12
0 / 0 / 0
7,483
831
622
358
406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Neith
13
1 / 3 / 0
7,974
886
1,231
4,490
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
areUlooking
Poseidon
14
0 / 18 / 3
8,513
946
4,879
19,214
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anarchy_410
Kukulkan
18
12 / 0 / 20
11,759
1,307
11,413
2,621
1,294
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Angel53
Ymir
16
5 / 0 / 18
11,040
1,227
11,253
5,673
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
DogOfSwords
The Morrigan
19
11 / 0 / 20
11,159
1,240
13,527
3,598
1,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LosTerrenos
King Arthur
18
11 / 1 / 16
11,353
1,261
11,722
6,007
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 12
9,119
1,013
5,087
7,540
2,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
126
6
Kills
40
40
Deaths
6
7
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anarchy_410
Kukulkan
12
0
20
22
W
Ymir
Angel53
Ymir
5
0
18
14
L
0
9
3
0.17
L
5
10
1
0.55
W
The Morrigan
DogOfSwords
The Morrigan
11
0
20
21
L
Fenrir
Empyre
Fenrir
0
0
0
0
W
King Arthur
LosTerrenos
King Arthur
11
1
16
19
W
1
5
12
1.4
L
Neith
1
3
0
0.33
L
Poseidon
areUlooking
Poseidon
0
18
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
53,002
59,134
Taken
25,439
34,348
Mitigated
13,536
2,459
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anarchy_410
Kukulkan
11,413
586
0
0
2,621
1,294
0
1,617
1,004
26,437
0
W
Ymir
Angel53
Ymir
11,253
2,149
0
1,687
5,673
3,241
0
2,242
3,431
21,155
0
L
4,912
404
0
252
18,654
15,396
0
12,135
6,352
22,482
0
L
8,769
4,136
0
1,497
16,418
9,880
0
7,351
8,871
0
32,969
W
The Morrigan
DogOfSwords
The Morrigan
13,527
2,484
0
553
3,598
1,507
0
1,297
2,301
35,527
1,017
L
Fenrir
Empyre
Fenrir
622
102
0
71
358
406
0
115
243
0
731
W
King Arthur
LosTerrenos
King Arthur
11,722
2,236
0
323
6,007
4,869
0
2,567
3,440
0
35,090
W
5,087
2,836
0
125
7,540
2,625
0
2,068
5,472
125
9,984
L
Neith
1,231
375
0
639
4,490
1,574
0
3,587
897
0
5,967
L
Poseidon
areUlooking
Poseidon
4,879
1,041
0
0
19,214
7,092
0
12,106
6,939
25,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
54,430
125
Minions Killed
188
3
Camps Cleared
10
432,499
Distance Traveled
789,395
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,759
1,307
53
6
1
191,088
0
W
Ymir
11,040
1,227
23
3
1
126,921
1
L
Ymir
8,975
997
38
4
2
112,610
0
L
Mulan
9,505
1,056
52
6
0
122,805
0
W
The Morrigan
11,159
1,240
58
6
2
186,464
0
L
Fenrir
7,483
831
0
0
0
8,705
0
W
King Arthur
11,353
1,261
46
5
6
172,193
2
W
Skadi
9,119
1,013
8
1
0
112,729
0
L
Neith
7,974
886
7
1
0
60,889
1
L
Poseidon
8,513
946
28
3
1
127,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role