Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DashTls
Artemis
Level 108
God Stats
16W - 7L
1,500 SR
Queue Stats
82W - 57L
1,304 Elo+
Solo
Thanatos
Thanatos
Jolly710001
Thanatos
Level 83
God Stats
10W - 9L
1,376 SR
Queue Stats
74W - 78L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
XxchickenluvxX
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
crazygrunt88
Sylvanus
Level 83
God Stats
3W - 3L
1,856 SR
Queue Stats
66W - 65L
1,676 Elo+
Party 2
Team Averages
Level 109
1,546 SR
1,513 Elo+

VS

Team Averages
Level 102
1,537 SR
1,526 Elo+
Heimdallr
Heimdallr
CAUMBAL
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,535 Elo+
Party 1
Chronos
Chronos
Jingasopo
Chronos
Level 66
God Stats
0W - 1L
1,625 SR
Queue Stats
16W - 24L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
MajorKingTae
Baron Samedi
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 72L
1,377 Elo+
Solo
Osiris
Osiris
Ragnar1008
Osiris
Level 61
God Stats
0W - 2L
1,516 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Sobek
Sobek
RoMs_153
Sobek
Level 145
God Stats
2W - 15L
1,543 SR
Queue Stats
183W - 177L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 1 / 22
14,193
789
24,481
14,732
10,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
DashTls
Artemis
10
0 / 0 / 0
8,454
470
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Jolly710001
Thanatos
20
23 / 2 / 11
17,014
945
31,253
23,141
10,901
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
XxchickenluvxX
Baron Samedi
20
7 / 1 / 20
14,054
781
18,153
12,832
7,708
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
crazygrunt88
Sylvanus
19
5 / 3 / 26
13,093
727
14,796
22,492
26,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CAUMBAL
Heimdallr
18
2 / 9 / 3
12,126
674
12,505
19,165
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Jingasopo
Chronos
15
0 / 11 / 3
9,478
527
6,579
16,219
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
MajorKingTae
Baron Samedi
20
3 / 4 / 3
12,600
700
19,678
13,454
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Ragnar1008
Osiris
15
0 / 9 / 2
9,182
510
4,002
20,345
11,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
RoMs_153
Sobek
17
2 / 8 / 4
12,088
672
13,125
29,858
28,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
22
41
Kills
7
7
Deaths
41
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
22
17
L
Heimdallr
CAUMBAL
Heimdallr
2
9
3
0.39
W
Artemis
DashTls
Artemis
0
0
0
0
L
Chronos
Jingasopo
Chronos
0
11
3
0.14
W
Thanatos
Jolly710001
Thanatos
23
2
11
14.25
L
Baron Samedi
MajorKingTae
Baron Samedi
3
4
3
1.13
L
Osiris
Ragnar1008
Osiris
0
9
2
0.11
L
Sobek
RoMs_153
Sobek
2
8
4
0.5
W
Baron Samedi
XxchickenluvxX
Baron Samedi
7
1
20
17
W
Sylvanus
crazygrunt88
Sylvanus
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,683
Damage
55,889
73,197
Taken
99,041
56,114
Mitigated
55,173
40,766
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
24,481
953
3,417
7,792
14,732
10,986
506
7,459
7,036
90,807
0
L
Heimdallr
CAUMBAL
Heimdallr
12,505
4,542
0
567
19,165
5,622
1,268
10,688
8,122
0
44,657
W
Artemis
DashTls
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Jingasopo
Chronos
6,579
1,361
0
669
16,219
3,998
0
8,357
7,586
18,521
0
W
Thanatos
Jolly710001
Thanatos
31,253
6,655
811
14,214
23,141
10,901
730
10,513
12,063
0
47,223
L
Baron Samedi
MajorKingTae
Baron Samedi
19,678
877
3,714
2,846
13,454
5,400
0
7,469
5,835
49,569
0
L
Osiris
Ragnar1008
Osiris
4,002
822
0
0
20,345
11,396
0
12,092
8,056
0
16,781
L
Sobek
RoMs_153
Sobek
13,125
303
0
8,515
29,858
28,757
1
17,322
11,646
39,875
0
W
Baron Samedi
XxchickenluvxX
Baron Samedi
18,153
484
2,234
4,354
12,832
7,708
2,784
5,904
6,489
66,307
0
W
Sylvanus
crazygrunt88
Sylvanus
14,796
2,677
2,894
5,050
22,492
26,519
325
14,029
7,736
24,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,808
Gold Earned
55,474
372
Minions Killed
303
9
Camps Cleared
3
1,422,264
Distance Traveled
1,321,192
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,193
789
192
11
2
330,374
2
L
Heimdallr
12,126
674
79
4
1
222,596
0
W
Artemis
8,454
470
0
0
0
2,310
0
L
Chronos
9,478
527
35
2
0
235,830
0
W
Thanatos
17,014
945
37
2
1
445,845
1
L
Baron Samedi
12,600
700
91
5
1
267,125
0
L
Osiris
9,182
510
27
2
0
284,926
0
L
Sobek
12,088
672
71
4
1
310,715
4
W
Baron Samedi
14,054
781
127
7
6
344,822
3
W
Sylvanus
13,093
727
16
1
0
298,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role