Player Matchup

Discordia
Discordia
Acehiru
Discordia
Level 79
God Stats
1W - 1L
1,305 SR
Queue Stats
115W - 159L
1,457 Elo+
Party 1
Cerberus
Cerberus
AstrayGhost
Cerberus
Level 125
God Stats
1W - 3L
1,196 SR
Queue Stats
104W - 137L
1,491 Elo+
Party 1
Artio
Artio
DeltaBacon
Artio
Level 126
God Stats
9W - 10L
1,666 SR
Queue Stats
102W - 136L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
HeroBrineGT
Danzaburou
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 137L
1,495 Elo+
Party 1
Kali
Kali
XWildLifeX
Kali
Level 79
God Stats
6W - 7L
1,364 SR
Queue Stats
97W - 131L
1,461 Elo+
Party 1
Team Averages
Level 107
1,406 SR
1,480 Elo+

VS

Team Averages
Level 124
1,556 SR
1,575 Elo+
Bakasura
Bakasura
LaPaisanaJasinta
Bakasura
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 127L
1,642 Elo+
Solo
Merlin
Merlin
Lothbrookie
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MrNUKE88
Sun Wukong
Level 126
God Stats
2W - 3L
1,395 SR
Queue Stats
16W - 17L
1,493 Elo+
Party 2
Skadi
Skadi
RaTheMage
Skadi
Level 89
God Stats
11W - 8L
1,887 SR
Queue Stats
112W - 79L
1,741 Elo+
Solo
Jormungandr
Jormungandr
TigerFour4
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acehiru
Discordia
20
3 / 10 / 7
14,157
442
13,005
20,171
7,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
AstrayGhost
Cerberus
20
4 / 2 / 11
15,188
475
23,542
45,353
52,145
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
20
1 / 5 / 21
14,588
456
11,657
36,410
49,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
HeroBrineGT
Danzaburou
20
6 / 5 / 10
17,985
562
24,664
30,808
13,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 6 / 5
20,291
634
29,264
40,275
25,242
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
17,303
541
20,431
31,866
14,795
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
20
6 / 7 / 5
19,655
614
34,099
22,244
9,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
MrNUKE88
Sun Wukong
20
2 / 6 / 5
16,376
512
20,289
34,434
35,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
RaTheMage
Skadi
20
8 / 8 / 5
16,798
525
32,777
26,325
10,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
TigerFour4
Jormungandr
20
4 / 6 / 16
16,732
523
24,065
37,401
48,468
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
30
Kills
27
28
Deaths
31
54
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Acehiru
Discordia
3
10
7
0.65
W
Cerberus
AstrayGhost
Cerberus
4
2
11
4.75
W
Artio
1
5
21
2.3
W
Danzaburou
HeroBrineGT
Danzaburou
6
5
10
2.2
L
7
4
6
2.5
L
Merlin
6
7
5
1.21
L
Sun Wukong
MrNUKE88
Sun Wukong
2
6
5
0.75
L
Skadi
RaTheMage
Skadi
8
8
5
1.31
L
Jormungandr
TigerFour4
Jormungandr
4
6
16
2
W
16
6
5
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,132
Damage
131,661
173,017
Taken
152,270
148,282
Mitigated
119,243
74,405
Healing
48,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Acehiru
Discordia
13,005
271
608
2,772
20,171
7,779
301
9,060
10,398
73,256
0
W
Cerberus
AstrayGhost
Cerberus
23,542
1,983
0
22,030
45,353
52,145
962
11,977
30,586
89,629
0
W
Artio
11,657
707
4,584
10,700
36,410
49,326
148
14,883
20,220
28,969
0
W
Danzaburou
HeroBrineGT
Danzaburou
24,664
13,080
0
12,603
30,808
13,790
9,559
10,661
19,458
0
156,196
L
20,431
13,272
0
14,690
31,866
14,795
1,142
9,079
22,521
0
117,667
L
Merlin
34,099
1,663
1,033
7,226
22,244
9,391
864
7,803
14,117
177,928
0
L
Sun Wukong
MrNUKE88
Sun Wukong
20,289
3,780
0
12,837
34,434
35,976
1,229
14,615
19,730
0
108,163
L
Skadi
RaTheMage
Skadi
32,777
15,225
0
5,533
26,325
10,613
7,309
11,563
14,545
0
143,518
L
Jormungandr
TigerFour4
Jormungandr
24,065
4,797
0
6,823
37,401
48,468
495
6,968
30,261
85,108
0
W
29,264
14,995
0
21,108
40,275
25,242
2,138
10,330
28,939
0
157,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,209
Gold Earned
86,864
729
Minions Killed
896
0
Camps Cleared
0
3,090,854
Distance Traveled
2,960,460
47
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,157
442
128
4
0
541,618
4
W
Cerberus
15,188
475
154
5
0
623,102
13
W
Artio
14,588
456
18
1
0
639,110
12
W
Danzaburou
17,985
562
230
7
0
578,254
8
L
Bakasura
17,303
541
187
6
0
646,680
8
L
Merlin
19,655
614
259
8
0
576,157
9
L
Sun Wukong
16,376
512
184
6
0
615,336
6
L
Skadi
16,798
525
165
5
0
552,629
2
L
Jormungandr
16,732
523
101
3
0
569,658
6
W
Kali
20,291
634
199
6
0
708,770
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role