Player Matchup

King Arthur
King Arthur
Fenir11
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
KhanSpiracy69
Danzaburou
Level 65
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 3
Ra
Ra
KingTifon
Ra
Level 132
God Stats
5W - 2L
1,735 SR
Queue Stats
122W - 96L
1,553 Elo+
Party 2
Ne Zha
Ne Zha
Rifzee
Ne Zha
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
319W - 262L
1,628 Elo+
Party 3
Thoth
Thoth
ShortySlayer
Thoth
Level 120
God Stats
7W - 10L
1,325 SR
Queue Stats
312W - 263L
1,647 Elo+
Party 3
Team Averages
Level 120
1,554 SR
1,616 Elo+

VS

Team Averages
Level 123
1,692 SR
1,621 Elo+
Erlang Shen
Erlang Shen
FAlLUR3
Erlang Shen
Level 128
God Stats
8W - 2L
1,937 SR
Queue Stats
182W - 165L
1,628 Elo+
Party 1
Ymir
Ymir
Martog455
Ymir
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
355W - 306L
1,558 Elo+
Party 1
Mulan
Mulan
TheRatioWizard
Mulan
Level 145
God Stats
20W - 7L
1,790 SR
Queue Stats
139W - 110L
1,670 Elo+
Party 1
Artemis
Artemis
ViciousSnarler
Artemis
Level 104
God Stats
13W - 14L
1,500 SR
Queue Stats
417W - 414L
1,567 Elo+
Solo
Kukulkan
Kukulkan
York67
Kukulkan
Level 153
God Stats
2W - 1L
1,733 SR
Queue Stats
95W - 70L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fenir11
King Arthur
12
2 / 7 / 6
7,924
440
6,833
17,082
8,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
KhanSpiracy69
Danzaburou
14
0 / 5 / 1
8,695
483
5,331
10,917
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 1
9,733
541
7,280
12,248
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Rifzee
Ne Zha
15
2 / 5 / 7
9,136
508
8,078
14,127
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
8 / 4 / 5
11,191
622
10,425
8,485
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FAlLUR3
Erlang Shen
16
5 / 4 / 6
10,227
568
11,079
13,058
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
14
1 / 4 / 13
9,619
534
5,305
13,801
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 2 / 2
10,522
585
6,685
13,465
10,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 1 / 2
11,965
665
13,768
10,474
4,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
York67
Kukulkan
18
6 / 4 / 5
11,611
645
8,788
9,394
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
15
Kills
24
24
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FAlLUR3
Erlang Shen
5
4
6
2
L
King Arthur
Fenir11
King Arthur
2
7
6
0.71
L
Danzaburou
KhanSpiracy69
Danzaburou
0
5
1
0.1
L
3
3
1
1.17
W
Ymir
1
4
13
1.88
L
Ne Zha
Rifzee
Ne Zha
2
5
7
1.1
L
8
4
5
2.63
W
2
2
2
1.5
W
10
1
2
11
W
Kukulkan
York67
Kukulkan
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,947
Damage
45,625
62,859
Taken
60,192
28,745
Mitigated
36,253
13,988
Healing
17,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FAlLUR3
Erlang Shen
11,079
6,594
0
2,841
13,058
8,898
1,233
5,035
7,716
0
66,934
L
King Arthur
Fenir11
King Arthur
6,833
1,036
0
544
17,082
8,098
0
6,054
11,028
0
37,093
L
Danzaburou
KhanSpiracy69
Danzaburou
5,331
1,722
0
2,041
10,917
3,540
0
155
10,762
0
58,797
L
7,280
934
353
5,556
12,248
8,473
0
2,972
9,276
58,669
0
W
Ymir
5,305
1,631
0
2,054
13,801
8,794
402
3,328
10,300
26,202
0
L
Ne Zha
Rifzee
Ne Zha
8,078
2,272
0
5,089
14,127
5,363
252
1,681
12,446
0
63,436
L
10,425
708
0
405
8,485
3,271
0
3,231
5,254
56,777
0
W
6,685
1,750
0
6,050
13,465
10,802
376
4,454
8,692
0
68,631
W
13,768
7,189
0
6,092
10,474
4,153
1,878
176
10,288
0
77,734
W
Kukulkan
York67
Kukulkan
8,788
1,551
0
660
9,394
3,606
1,177
3,647
5,491
88,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
53,944
503
Minions Killed
575
0
Camps Cleared
0
1,760,405
Distance Traveled
1,766,955
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,227
568
99
6
0
382,716
3
L
King Arthur
7,924
440
57
3
0
353,421
6
L
Danzaburou
8,695
483
106
6
0
300,016
4
L
Ra
9,733
541
124
7
0
362,834
3
W
Ymir
9,619
534
44
2
0
350,658
3
L
Ne Zha
9,136
508
94
5
0
363,604
1
L
Thoth
11,191
622
122
7
0
380,530
7
W
Mulan
10,522
585
134
7
0
349,552
1
W
Artemis
11,965
665
136
8
0
342,644
10
W
Kukulkan
11,611
645
162
9
0
341,385
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role