Player Matchup

Baron Samedi
Baron Samedi
Coleinator
Baron Samedi
Level 22
God Stats
1W - 1L
1,288 SR
Queue Stats
27W - 37L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
Jetfast101
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
Kingtomthe3rd
Ah Puch
Level 56
God Stats
5W - 7L
1,343 SR
Queue Stats
31W - 41L
1,383 Elo+
Party 1
Zeus
Zeus
ScaredStrength
Zeus
Level 63
God Stats
0W - 2L
1,554 SR
Queue Stats
62W - 67L
1,315 Elo+
Solo
Ymir
Ymir
Sigs Grill
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,303 Elo+
Party 1
Team Averages
Level 41
1,437 SR
1,371 Elo+

VS

Team Averages
Level 75
1,384 SR
1,378 Elo+
Poseidon
Poseidon
Dargonking
Poseidon
Level 62
God Stats
1W - 4L
1,299 SR
Queue Stats
73W - 71L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Debdo
Guan Yu
Level 41
God Stats
5W - 7L
1,392 SR
Queue Stats
75W - 102L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Mistdemon45
Cthulhu
Level 104
God Stats
49W - 42L
1,514 SR
Queue Stats
445W - 480L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
WallKnot
Baba Yaga
Level 103
God Stats
5W - 2L
1,292 SR
Queue Stats
16W - 16L
1,167 Elo+
Solo
King Arthur
King Arthur
pablomartinz
King Arthur
Level 67
God Stats
36W - 40L
1,424 SR
Queue Stats
204W - 191L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coleinator
Baron Samedi
17
0 / 5 / 12
10,279
934
12,071
14,570
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Jetfast101
Heimdallr
16
0 / 12 / 10
10,220
929
8,406
23,283
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
16
5 / 6 / 3
11,152
1,014
14,436
13,949
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 12 / 6
11,851
1,077
14,255
17,067
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 4 / 9
11,903
1,082
8,572
21,660
28,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dargonking
Poseidon
20
13 / 2 / 10
13,469
1,224
24,715
7,469
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
Debdo
Guan Yu
17
2 / 4 / 15
10,446
950
4,603
16,538
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Mistdemon45
Cthulhu
20
9 / 1 / 20
13,216
1,201
20,960
15,352
12,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
WallKnot
Baba Yaga
20
5 / 2 / 25
12,699
1,154
18,262
8,248
2,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
pablomartinz
King Arthur
19
10 / 5 / 18
12,838
1,167
17,635
15,410
12,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
127
13
Kills
39
39
Deaths
14
40
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Coleinator
Baron Samedi
0
5
12
1.2
W
Poseidon
Dargonking
Poseidon
13
2
10
9
W
Guan Yu
Debdo
Guan Yu
2
4
15
2.38
L
Heimdallr
Jetfast101
Heimdallr
0
12
10
0.42
L
Ah Puch
5
6
3
1.08
W
Cthulhu
Mistdemon45
Cthulhu
9
1
20
19
L
5
12
6
0.67
L
3
4
9
1.88
W
Baba Yaga
WallKnot
Baba Yaga
5
2
25
8.75
W
King Arthur
pablomartinz
King Arthur
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,740
Damage
86,175
90,529
Taken
63,017
54,238
Mitigated
44,001
7,520
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Coleinator
Baron Samedi
12,071
2,534
2,775
924
14,570
6,512
0
12,460
2,035
21,789
0
W
Poseidon
Dargonking
Poseidon
24,715
1,827
0
250
7,469
2,746
0
5,992
1,477
51,608
0
W
Guan Yu
Debdo
Guan Yu
4,603
720
842
1,914
16,538
13,455
0
14,118
2,420
0
9,065
L
Heimdallr
Jetfast101
Heimdallr
8,406
3,770
0
1,065
23,283
8,580
0
16,803
6,330
0
26,520
L
Ah Puch
14,436
2,272
0
1,532
13,949
5,070
0
10,201
3,698
31,327
0
W
Cthulhu
Mistdemon45
Cthulhu
20,960
1,246
447
0
15,352
12,344
0
10,374
4,978
39,387
0
L
14,255
1,236
0
0
17,067
5,926
0
10,483
6,309
29,558
0
L
8,572
1,207
0
1,224
21,660
28,150
0
13,990
7,332
17,628
0
W
Baba Yaga
WallKnot
Baba Yaga
18,262
1,877
0
1,730
8,248
2,832
0
5,403
1,427
46,977
0
W
King Arthur
pablomartinz
King Arthur
17,635
1,831
0
1,938
15,410
12,624
0
13,447
1,963
0
25,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,405
Gold Earned
62,668
157
Minions Killed
230
3
Camps Cleared
8
938,015
Distance Traveled
1,090,934
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,279
934
23
2
1
190,241
0
W
Poseidon
13,469
1,224
73
7
2
215,192
1
W
Guan Yu
10,446
950
10
1
0
229,640
2
L
Heimdallr
10,220
929
47
4
1
166,683
0
L
Ah Puch
11,152
1,014
40
4
0
197,095
0
W
Cthulhu
13,216
1,201
46
4
4
256,827
1
L
Zeus
11,851
1,077
31
3
0
187,550
2
L
Ymir
11,903
1,082
16
1
1
196,446
0
W
Baba Yaga
12,699
1,154
85
8
1
200,113
1
W
King Arthur
12,838
1,167
16
1
1
189,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role