Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Dlizard72
Tsukuyomi
Gold II
Level 129
God Stats
25W - 45L
1,603 SR
Queue Stats
343W - 334L
1,691 MMR
Solo
Apollo
Apollo
Gold III
MooMuse
Apollo
Gold III
Level 143
God Stats
9W - 11L
1,293 SR
Queue Stats
408W - 412L
1,702 MMR
Solo
Persephone
Persephone
Gold IV
Potassium
Persephone
Gold IV
Level 155
God Stats
5W - 7L
1,806 SR
Queue Stats
154W - 141L
1,747 MMR
Party 1
Set
Set
Gold II
ThePaulster12
Set
Gold II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,764 MMR
Party 1
Fafnir
Fafnir
Platinum V
YungDumFullaJung
Fafnir
Platinum V
Level 158
God Stats
3W - 3L
1,242 SR
Queue Stats
80W - 82L
1,691 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,489 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,659 SR
1,671 MMR
Mercury
Mercury
Platinum III
Erikdeg10
Mercury
Platinum III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
477W - 453L
1,691 MMR
Solo
Yemoja
Yemoja
Gold V
Gospeedrcer
Yemoja
Gold V
Level 145
God Stats
8W - 4L
1,963 SR
Queue Stats
53W - 41L
1,718 MMR
Solo
Medusa
Medusa
Platinum V
Orchidia
Medusa
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
TheKidStorm
Janus
Gold I
Level 147
God Stats
15W - 18L
1,828 SR
Queue Stats
700W - 672L
1,733 MMR
Solo
Bellona
Bellona
Platinum III
thefrix42
Bellona
Platinum III
Level 117
God Stats
15W - 5L
1,502 SR
Queue Stats
308W - 308L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dlizard72
Tsukuyomi
17
2 / 4 / 2
10,783
469
8,389
14,903
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
MooMuse
Apollo
16
0 / 7 / 0
10,186
443
6,503
19,873
8,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Potassium
Persephone
17
0 / 3 / 2
11,153
485
11,914
7,923
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 4 / 1
11,106
483
15,568
22,078
14,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 1 / 1
10,048
437
3,744
13,266
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CthulhuChang'eThothCu ChulainnScylla

VS

Bans
Guan YuGebOsirisYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Erikdeg10
Mercury
17
0 / 1 / 4
11,521
501
4,444
15,123
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
1 / 0 / 7
11,673
508
2,381
12,115
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Orchidia
Medusa
20
10 / 0 / 1
15,696
682
22,082
15,757
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 1 / 7
14,375
625
8,717
12,386
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
thefrix42
Bellona
20
6 / 3 / 6
14,474
629
18,946
31,303
29,264
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
19
19
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dlizard72
Tsukuyomi
2
4
2
0.75
W
Mercury
Erikdeg10
Mercury
0
1
4
2
W
Yemoja
1
0
7
4.5
L
Apollo
MooMuse
Apollo
0
7
0
0
W
Medusa
Orchidia
Medusa
10
0
1
10.5
L
Persephone
Potassium
Persephone
0
3
2
0.33
W
2
1
7
5.5
L
3
4
1
0.88
L
0
1
1
0.5
W
Bellona
thefrix42
Bellona
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,118
Damage
56,570
78,043
Taken
86,684
47,168
Mitigated
60,947
25,707
Healing
51,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dlizard72
Tsukuyomi
8,389
1,299
0
5,414
14,903
5,957
0
1,356
13,547
0
82,597
W
Mercury
Erikdeg10
Mercury
4,444
1,707
0
5,903
15,123
5,675
0
3,411
11,578
0
87,371
W
Yemoja
2,381
999
9,837
8,060
12,115
12,247
468
3,845
8,079
14,095
0
L
Apollo
MooMuse
Apollo
6,503
4,337
0
7,382
19,873
8,543
0
1,759
18,114
0
79,547
W
Medusa
Orchidia
Medusa
22,082
12,120
0
4,861
15,757
8,255
5,637
3,195
12,522
0
158,021
L
Persephone
Potassium
Persephone
11,914
299
0
1,207
7,923
3,064
0
1,856
6,064
91,148
0
W
8,717
1,300
0
4,298
12,386
5,506
400
4,962
7,176
142,655
0
L
15,568
6,303
0
7,230
22,078
14,800
664
3,913
18,165
0
90,616
L
3,744
492
0
4,474
13,266
14,804
0
2,212
11,054
22,903
0
W
Bellona
thefrix42
Bellona
18,946
9,222
0
18,115
31,303
29,264
5,089
2,174
29,055
0
101,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,276
Gold Earned
67,739
659
Minions Killed
795
0
Camps Cleared
0
2,157,367
Distance Traveled
2,311,975
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,783
469
135
6
0
455,065
3
W
Mercury
11,521
501
111
5
0
456,793
3
W
Yemoja
11,673
508
26
1
0
439,018
5
L
Apollo
10,186
443
190
8
0
394,464
6
W
Medusa
15,696
682
217
9
0
447,967
4
L
Persephone
11,153
485
165
7
0
432,722
5
W
Janus
14,375
625
254
11
0
530,092
6
L
Set
11,106
483
152
7
0
419,460
2
L
Fafnir
10,048
437
17
1
0
455,656
6
W
Bellona
14,474
629
187
8
0
438,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role