Player Matchup

Cabrakan
Cabrakan
DolphinLord04
Cabrakan
Level 61
God Stats
12W - 6L
1,732 SR
Queue Stats
129W - 71L
1,793 Elo+
Party 2
Heimdallr
Heimdallr
Jeffer7Epste1n
Heimdallr
Level 69
God Stats
57W - 30L
1,961 SR
Queue Stats
449W - 305L
1,696 Elo+
Party 2
Loki
Loki
Turkeylacena
Loki
Level 91
God Stats
51W - 29L
1,776 SR
Queue Stats
408W - 251L
1,693 Elo+
Party 2
Cerberus
Cerberus
cawofduty
Cerberus
Level 60
God Stats
11W - 7L
1,738 SR
Queue Stats
193W - 162L
1,656 Elo+
Party 2
Ra
Ra
sharkonwheels
Ra
Level 47
God Stats
18W - 19L
1,877 SR
Queue Stats
103W - 107L
1,721 Elo+
Party 2
Team Averages
Level 66
1,817 SR
1,712 Elo+

VS

Team Averages
Level 48
1,448 SR
1,407 Elo+
Danzaburou
Danzaburou
RapidlyBenched
Danzaburou
Level 62
God Stats
10W - 5L
1,634 SR
Queue Stats
38W - 27L
1,389 Elo+
Party 3
Arachne
Arachne
Skikockk
Arachne
Level 77
God Stats
3W - 3L
1,257 SR
Queue Stats
57W - 47L
1,411 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WomanDisrespectr
Kumbhakarna
Level 14
God Stats
11W - 14L
1,372 SR
Queue Stats
14W - 18L
1,344 Elo+
Party 1
Discordia
Discordia
X1xFREDx1X
Discordia
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,421 Elo+
Party 1
Bellona
Bellona
cliqzy
Bellona
Level 42
God Stats
1W - 4L
1,477 SR
Queue Stats
51W - 49L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DolphinLord04
Cabrakan
17
5 / 2 / 21
11,413
571
13,168
16,048
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Jeffer7Epste1n
Heimdallr
19
7 / 2 / 11
12,217
611
14,492
10,795
4,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
31 / 2 / 8
14,058
703
27,392
16,348
8,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
cawofduty
Cerberus
18
5 / 2 / 4
11,401
570
10,915
20,014
14,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 6 / 16
11,779
589
13,413
14,165
6,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RapidlyBenched
Danzaburou
15
3 / 8 / 2
10,375
519
12,829
15,914
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Skikockk
Arachne
16
6 / 13 / 3
10,534
527
18,831
24,441
8,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
WomanDisrespectr
Kumbhakarna
13
1 / 10 / 3
8,617
431
5,647
22,245
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
X1xFREDx1X
Discordia
14
2 / 14 / 3
9,278
464
9,080
15,387
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
cliqzy
Bellona
14
2 / 9 / 2
8,884
444
6,352
17,188
12,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
54
Kills
14
14
Deaths
54
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DolphinLord04
Cabrakan
5
2
21
7.75
W
Heimdallr
Jeffer7Epste1n
Heimdallr
7
2
11
6.25
L
Danzaburou
RapidlyBenched
Danzaburou
3
8
2
0.5
L
Arachne
Skikockk
Arachne
6
13
3
0.58
W
31
2
8
17.5
L
Kumbhakarna
WomanDisrespectr
Kumbhakarna
1
10
3
0.25
L
Discordia
X1xFREDx1X
Discordia
2
14
3
0.25
W
Cerberus
cawofduty
Cerberus
5
2
4
3.5
L
Bellona
cliqzy
Bellona
2
9
2
0.33
W
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,380
Damage
52,739
77,370
Taken
95,175
57,260
Mitigated
47,599
24,125
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DolphinLord04
Cabrakan
13,168
2,875
0
2,540
16,048
22,240
582
4,113
11,935
36,615
0
W
Heimdallr
Jeffer7Epste1n
Heimdallr
14,492
8,859
0
4,336
10,795
4,774
2,429
3,006
7,789
0
88,424
L
Danzaburou
RapidlyBenched
Danzaburou
12,829
5,699
0
767
15,914
5,564
935
3,341
12,483
0
64,405
L
Arachne
Skikockk
Arachne
18,831
16,088
0
6,580
24,441
8,376
0
11,734
12,383
0
50,997
W
27,392
12,446
0
3,087
16,348
8,954
335
2,344
14,004
0
94,420
L
Kumbhakarna
WomanDisrespectr
Kumbhakarna
5,647
907
147
785
22,245
16,563
125
5,694
16,389
27,330
0
L
Discordia
X1xFREDx1X
Discordia
9,080
1,176
0
0
15,387
4,798
246
5,760
9,376
39,833
0
W
Cerberus
cawofduty
Cerberus
10,915
1,185
0
8,158
20,014
14,486
1,328
1,926
18,088
76,990
0
L
Bellona
cliqzy
Bellona
6,352
2,096
0
618
17,188
12,298
0
9,940
7,036
0
41,550
W
13,413
1,676
1,470
4,534
14,165
6,806
1,355
3,338
10,827
79,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,868
Gold Earned
47,688
619
Minions Killed
359
0
Camps Cleared
0
1,869,440
Distance Traveled
1,809,733
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,413
571
41
2
0
387,812
3
W
Heimdallr
12,217
611
133
7
0
374,816
7
L
Danzaburou
10,375
519
108
5
0
395,940
3
L
Arachne
10,534
527
60
3
0
360,955
0
W
Loki
14,058
703
134
7
0
426,403
5
L
Kumbhakarna
8,617
431
46
2
0
414,172
0
L
Discordia
9,278
464
61
3
0
306,708
2
W
Cerberus
11,401
570
172
9
0
312,854
0
L
Bellona
8,884
444
84
4
0
331,958
2
W
Ra
11,779
589
139
7
0
367,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role