Player Matchup

Bellona
Bellona
Corang
Bellona
Level 17
God Stats
11W - 8L
1,676 SR
Queue Stats
37W - 36L
1,498 Elo+
Party 2
Nemesis
Nemesis
FaZeNACH0101
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,432 Elo+
Solo
Ymir
Ymir
TrentFromTheGym
Ymir
Level 16
God Stats
41W - 13L
1,730 SR
Queue Stats
143W - 84L
1,661 Elo+
Solo
Jing Wei
Jing Wei
pompff
Jing Wei
Level 33
God Stats
24W - 31L
1,385 SR
Queue Stats
89W - 102L
1,448 Elo+
Party 2
Janus
Janus
ykkaor
Janus
Level 27
God Stats
4W - 10L
1,432 SR
Queue Stats
184W - 198L
1,508 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,509 Elo+

VS

Team Averages
Level 24
1,553 SR
1,411 Elo+
Anhur
Anhur
El Ping4s14
Anhur
Level 26
God Stats
7W - 11L
1,405 SR
Queue Stats
54W - 95L
1,406 Elo+
Party 1
Set
Set
PINGUL003
Set
Level 27
God Stats
5W - 6L
1,594 SR
Queue Stats
111W - 165L
1,409 Elo+
Party 1
Odin
Odin
ZapatoNewton
Odin
Level 21
God Stats
10W - 3L
1,597 SR
Queue Stats
150W - 204L
1,416 Elo+
Party 1
Ymir
Ymir
dertew
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,377 Elo+
Solo
Kukulkan
Kukulkan
poteit
Kukulkan
Level 38
God Stats
18W - 15L
1,671 SR
Queue Stats
206W - 241L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Corang
Bellona
20
13 / 5 / 4
16,370
585
30,498
23,557
24,462
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
FaZeNACH0101
Nemesis
19
2 / 6 / 7
12,137
433
7,854
24,736
10,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 6 / 10
13,894
496
16,203
25,943
25,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
pompff
Jing Wei
20
11 / 5 / 3
15,811
565
25,841
27,437
11,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
ykkaor
Janus
7
0 / 3 / 0
8,155
291
1,232
2,534
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 6
13,185
471
8,405
22,555
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 7
14,186
507
14,271
22,281
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
1 / 10 / 5
13,024
465
7,289
30,033
13,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
dertew
Ymir
19
6 / 4 / 12
13,824
494
20,645
25,226
15,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
poteit
Kukulkan
20
10 / 5 / 5
15,156
541
21,505
18,334
8,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
29
Kills
25
25
Deaths
31
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Corang
Bellona
13
5
4
3
W
2
7
6
0.71
L
Nemesis
FaZeNACH0101
Nemesis
2
6
7
0.92
W
6
5
7
1.9
L
3
6
10
1.33
W
1
10
5
0.35
W
Ymir
dertew
Ymir
6
4
12
3
L
Jing Wei
pompff
Jing Wei
11
5
3
2.5
W
Kukulkan
poteit
Kukulkan
10
5
5
2.5
L
Janus
ykkaor
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,628
Damage
72,115
104,207
Taken
118,429
72,727
Mitigated
56,477
29,115
Healing
29,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Corang
Bellona
30,498
12,311
0
2,945
23,557
24,462
1,712
3,839
19,718
704
117,917
W
8,405
4,442
414
8,741
22,555
8,925
5,376
1,741
20,689
0
85,736
L
Nemesis
FaZeNACH0101
Nemesis
7,854
2,213
765
9,750
24,736
10,307
0
10,741
13,995
0
70,061
W
14,271
5,491
0
4,423
22,281
9,182
609
2,891
19,164
0
72,811
L
16,203
4,596
0
1,486
25,943
25,654
0
16,322
9,621
53,046
0
W
7,289
3,354
482
7,074
30,033
13,903
2,746
558
28,712
0
60,015
W
Ymir
dertew
Ymir
20,645
3,625
0
115
25,226
15,965
1,404
4,784
19,925
73,064
0
L
Jing Wei
pompff
Jing Wei
25,841
20,232
0
13,854
27,437
11,670
1,328
10,316
17,121
0
124,515
W
Kukulkan
poteit
Kukulkan
21,505
3,673
2,465
5,417
18,334
8,502
6,054
7,999
10,208
97,048
0
L
Janus
ykkaor
Janus
1,232
129
0
315
2,534
634
0
932
1,602
12,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,367
Gold Earned
69,375
610
Minions Killed
600
0
Camps Cleared
0
2,121,491
Distance Traveled
2,291,573
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,370
585
208
7
0
503,135
0
W
Anhur
13,185
471
146
5
0
439,556
3
L
Nemesis
12,137
433
100
4
0
540,212
13
W
Set
14,186
507
91
3
0
519,920
6
L
Ymir
13,894
496
77
3
0
488,966
5
W
Odin
13,024
465
117
4
0
466,478
1
W
Ymir
13,824
494
78
3
0
425,019
2
L
Jing Wei
15,811
565
195
7
0
488,427
4
W
Kukulkan
15,156
541
168
6
0
440,600
2
L
Janus
8,155
291
30
1
0
100,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role