Player Matchup

Thanatos
Thanatos
Arayix
Thanatos
Level 101
God Stats
3W - 4L
1,371 SR
Queue Stats
30W - 48L
1,328 Elo+
Party 1
Scylla
Scylla
Câlbyr
Scylla
Level 102
God Stats
4W - 4L
1,878 SR
Queue Stats
26W - 37L
1,449 Elo+
Party 1
Khepri
Khepri
Lazark14
Khepri
Level 84
God Stats
8W - 6L
1,290 SR
Queue Stats
36W - 46L
1,639 Elo+
Party 2
Nike
Nike
ObalVidal
Nike
Level 61
God Stats
6W - 10L
1,393 SR
Queue Stats
45W - 55L
1,463 Elo+
Party 2
Artemis
Artemis
cbrnwey022
Artemis
Level 24
God Stats
4W - 4L
1,544 SR
Queue Stats
7W - 6L
1,427 Elo+
Party 2
Team Averages
Level 74
1,495 SR
1,461 Elo+

VS

Team Averages
Level 53
1,488 SR
1,284 Elo+
Nemesis
Nemesis
Ch35P723End
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,339 Elo+
Party 4
Raijin
Raijin
SQUIBBYJESUS
Raijin
Level 44
God Stats
1W - 3L
1,496 SR
Queue Stats
37W - 64L
1,344 Elo+
Party 3
Horus
Horus
SquibDoge
Horus
Level 44
God Stats
1W - 5L
1,378 SR
Queue Stats
30W - 54L
1,294 Elo+
Party 3
Cupid
Cupid
SquibbyVibes
Cupid
Level 24
God Stats
2W - 5L
1,563 SR
Queue Stats
12W - 32L
1,144 Elo+
Party 3
Fafnir
Fafnir
TASTY_BIGMAC_
Fafnir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,300 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arayix
Thanatos
19
6 / 5 / 12
13,270
491
14,296
21,778
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Câlbyr
Scylla
20
16 / 2 / 6
15,219
564
41,069
14,426
5,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Lazark14
Khepri
16
2 / 0 / 5
11,711
434
5,802
5,628
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
19
4 / 3 / 4
12,730
471
8,739
18,573
12,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
cbrnwey022
Artemis
16
0 / 3 / 11
10,744
398
14,136
10,618
4,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ch35P723End
Nemesis
16
2 / 8 / 3
10,653
395
9,097
27,196
10,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
18
2 / 6 / 3
11,304
419
9,540
16,942
5,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
SquibDoge
Horus
15
0 / 5 / 6
9,525
353
7,918
20,046
18,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 7 / 2
11,497
426
9,222
15,186
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 7
12,221
453
10,543
26,138
35,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
28
Kills
13
13
Deaths
28
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arayix
Thanatos
6
5
12
2.4
L
Nemesis
Ch35P723End
Nemesis
2
8
3
0.44
W
Scylla
Câlbyr
Scylla
16
2
6
9.5
W
Khepri
Lazark14
Khepri
2
0
5
4.5
W
Nike
4
3
4
2
L
Raijin
2
6
3
0.58
L
Horus
SquibDoge
Horus
0
5
6
0.6
L
7
7
2
1.14
L
2
2
7
2.75
W
Artemis
cbrnwey022
Artemis
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,042
Damage
46,320
71,023
Taken
105,508
38,857
Mitigated
73,487
26,616
Healing
32,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arayix
Thanatos
14,296
3,941
0
17,115
21,778
9,107
528
5,921
15,409
0
76,495
L
Nemesis
Ch35P723End
Nemesis
9,097
1,816
0
7,808
27,196
10,051
0
14,780
12,316
0
74,788
W
Scylla
Câlbyr
Scylla
41,069
2,338
267
4,301
14,426
5,850
3,056
4,505
9,540
122,085
0
W
Khepri
Lazark14
Khepri
5,802
376
0
1,162
5,628
6,890
921
1,766
3,707
41,030
0
W
Nike
8,739
1,406
0
1,656
18,573
12,553
3,831
3,298
14,823
0
65,979
L
Raijin
9,540
537
0
2,253
16,942
5,040
0
9,458
7,457
69,700
0
L
Horus
SquibDoge
Horus
7,918
3,625
4,222
6,195
20,046
18,360
1,157
7,684
11,937
0
27,076
L
9,222
6,336
855
3,674
15,186
4,866
0
5,323
9,788
0
40,561
L
10,543
3,107
1,067
6,400
26,138
35,170
481
9,626
16,375
52,027
0
W
Artemis
cbrnwey022
Artemis
14,136
6,260
501
1,614
10,618
4,457
4,699
3,602
6,911
0
47,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,674
Gold Earned
55,200
520
Minions Killed
467
0
Camps Cleared
0
2,521,244
Distance Traveled
2,424,431
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,270
491
101
4
0
507,571
0
L
Nemesis
10,653
395
134
5
0
519,386
6
W
Scylla
15,219
564
173
6
0
506,552
3
W
Khepri
11,711
434
43
2
0
546,294
6
W
Nike
12,730
471
123
5
0
491,919
6
L
Raijin
11,304
419
143
5
0
480,131
2
L
Horus
9,525
353
45
2
0
487,219
2
L
Cupid
11,497
426
83
3
0
447,235
2
L
Fafnir
12,221
453
62
2
0
490,460
3
W
Artemis
10,744
398
80
3
0
468,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role