Player Matchup

Merlin
Merlin
AF2E1X1Farmer
Merlin
Level 126
God Stats
0W - 3L
1,530 SR
Queue Stats
8W - 7L
1,665 Elo+
Party 1
Thor
Thor
Beemobream
Thor
Level 17
God Stats
13W - 13L
1,583 SR
Queue Stats
30W - 31L
1,519 Elo+
Party 3
Discordia
Discordia
KawaiiKiwi9395
Discordia
Level 17
God Stats
6W - 5L
1,697 SR
Queue Stats
14W - 10L
1,665 Elo+
Party 1
Nemesis
Nemesis
Rosisu
Nemesis
Level 18
God Stats
6W - 4L
1,621 SR
Queue Stats
30W - 31L
1,519 Elo+
Party 3
Artemis
Artemis
XxEGGxX
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,665 Elo+
Party 1
Team Averages
Level 36
1,586 SR
1,607 Elo+

VS

Team Averages
Level 38
1,588 SR
1,528 Elo+
Agni
Agni
DiegoDrac0
Agni
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 74L
1,445 Elo+
Solo
Merlin
Merlin
KBtheGoat
Merlin
Level 36
God Stats
2W - 0L
1,459 SR
Queue Stats
131W - 125L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
OldPhenom
Sun Wukong
Level 7
God Stats
4W - 3L
1,531 SR
Queue Stats
5W - 4L
1,684 Elo+
Party 2
Cernunnos
Cernunnos
capitiller
Cernunnos
Level 89
God Stats
3W - 4L
1,707 SR
Queue Stats
137W - 127L
1,541 Elo+
Party 2
Bellona
Bellona
daftderp
Bellona
Level 29
God Stats
3W - 0L
1,744 SR
Queue Stats
120W - 121L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 5
14,963
1,151
33,550
22,958
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 7 / 11
11,939
918
8,301
22,574
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KawaiiKiwi9395
Discordia
18
2 / 7 / 10
11,758
904
16,609
17,426
4,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Rosisu
Nemesis
18
1 / 6 / 12
11,755
904
9,245
23,936
9,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
XxEGGxX
Artemis
17
0 / 12 / 4
10,745
827
10,159
20,981
7,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
13,485
1,037
14,746
17,655
10,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KBtheGoat
Merlin
19
2 / 0 / 16
12,635
972
19,206
6,021
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
OldPhenom
Sun Wukong
18
2 / 3 / 9
11,871
913
5,054
9,129
6,430
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
capitiller
Cernunnos
20
23 / 2 / 12
16,584
1,276
49,006
23,940
10,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
daftderp
Bellona
20
4 / 6 / 20
13,652
1,050
15,609
27,228
17,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
110
15
Kills
37
37
Deaths
15
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
10
5
5
2.5
L
2
7
11
1.07
W
6
4
16
3.5
W
Merlin
KBtheGoat
Merlin
2
0
16
10
L
Discordia
KawaiiKiwi9395
Discordia
2
7
10
1
W
Sun Wukong
OldPhenom
Sun Wukong
2
3
9
2.17
L
Nemesis
Rosisu
Nemesis
1
6
12
1.17
L
Artemis
XxEGGxX
Artemis
0
12
4
0.17
W
Cernunnos
capitiller
Cernunnos
23
2
12
14.5
W
Bellona
daftderp
Bellona
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,864
Damage
103,621
107,875
Taken
83,973
37,558
Mitigated
46,923
10,096
Healing
19,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,550
1,138
0
2,965
22,958
8,110
0
10,953
11,529
92,128
0
L
8,301
334
0
193
22,574
7,949
0
6,723
15,547
0
23,576
W
14,746
1,537
542
3,562
17,655
10,689
0
10,178
7,477
45,155
0
W
Merlin
KBtheGoat
Merlin
19,206
415
0
709
6,021
2,342
0
3,234
2,787
37,298
0
L
Discordia
KawaiiKiwi9395
Discordia
16,609
929
1,445
1,586
17,426
4,742
0
2,557
14,583
29,135
0
W
Sun Wukong
OldPhenom
Sun Wukong
5,054
573
0
91
9,129
6,430
0
5,036
4,024
0
19,742
L
Nemesis
Rosisu
Nemesis
9,245
2,134
0
3,607
23,936
9,157
0
9,357
14,173
0
22,326
L
Artemis
XxEGGxX
Artemis
10,159
4,342
0
300
20,981
7,600
0
4,934
15,977
0
20,817
W
Cernunnos
capitiller
Cernunnos
49,006
34,792
0
9,756
23,940
10,122
0
14,136
9,804
0
70,173
W
Bellona
daftderp
Bellona
15,609
1,875
0
4,744
27,228
17,340
0
17,575
9,350
7,989
32,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,160
Gold Earned
68,227
236
Minions Killed
265
5
Camps Cleared
12
1,229,094
Distance Traveled
1,266,393
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,963
1,151
137
11
2
253,490
0
L
Thor
11,939
918
30
2
0
255,751
0
W
Agni
13,485
1,037
74
6
5
237,778
0
W
Merlin
12,635
972
57
4
0
261,369
0
L
Discordia
11,758
904
31
2
1
217,288
0
W
Sun Wukong
11,871
913
37
3
3
258,651
0
L
Nemesis
11,755
904
28
2
2
312,404
0
L
Artemis
10,745
827
10
1
0
190,161
3
W
Cernunnos
16,584
1,276
41
3
4
262,676
0
W
Bellona
13,652
1,050
56
4
0
245,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role