Player Matchup

King Arthur
King Arthur
ItsYaBoyGappy
King Arthur
Level 49
God Stats
1W - 0L
1,273 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
SirxklutchxAlot
Anhur
Level 159
God Stats
23W - 19L
1,651 SR
Queue Stats
435W - 415L
1,596 Elo+
Party 1
Vulcan
Vulcan
a guy ovr there
Vulcan
Level 126
God Stats
3W - 1L
1,770 SR
Queue Stats
155W - 114L
1,634 Elo+
Party 1
Team Averages
Level 111
1,565 SR
1,577 Elo+

VS

Team Averages
Level 69
1,603 SR
1,603 Elo+
Sun Wukong
Sun Wukong
MereDeMichel
Sun Wukong
Level 71
God Stats
3W - 6L
1,495 SR
Queue Stats
37W - 42L
1,561 Elo+
Solo
Scylla
Scylla
Red_blood421
Scylla
Level 66
God Stats
44W - 18L
1,696 SR
Queue Stats
132W - 105L
1,655 Elo+
Party 2
Cerberus
Cerberus
mjacob21398
Cerberus
Level 69
God Stats
22W - 22L
1,617 SR
Queue Stats
99W - 94L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsYaBoyGappy
King Arthur
12
1 / 2 / 8
8,567
659
7,205
13,432
8,170
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 3 / 5
10,014
770
9,141
11,968
4,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 6
9,623
740
12,845
7,058
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MereDeMichel
Sun Wukong
12
5 / 2 / 1
8,871
682
7,741
10,424
8,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
11
2 / 5 / 4
8,378
644
9,480
8,397
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
mjacob21398
Cerberus
11
1 / 7 / 5
8,135
626
4,876
14,409
7,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
8
8
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ItsYaBoyGappy
King Arthur
1
2
8
2.5
L
Sun Wukong
MereDeMichel
Sun Wukong
5
2
1
2.75
L
Scylla
2
5
4
0.8
W
7
3
5
3.17
W
6
3
6
3
L
Cerberus
mjacob21398
Cerberus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
22,097
32,458
Taken
33,230
14,454
Mitigated
16,893
5,010
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ItsYaBoyGappy
King Arthur
7,205
835
91
898
13,432
8,170
23
6,585
6,489
0
24,914
L
Sun Wukong
MereDeMichel
Sun Wukong
7,741
809
0
627
10,424
8,287
464
4,708
5,540
0
31,861
L
Scylla
9,480
257
0
2,418
8,397
1,450
0
2,529
5,686
27,538
0
W
9,141
4,454
0
2,656
11,968
4,067
1,619
4,220
7,430
0
40,566
W
12,845
5,424
0
1,365
7,058
2,217
279
2,835
4,143
40,208
0
L
Cerberus
mjacob21398
Cerberus
4,876
109
127
3,299
14,409
7,156
162
5,143
9,111
25,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
25,384
157
Minions Killed
140
0
Camps Cleared
0
710,671
Distance Traveled
665,075
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,567
659
41
3
0
257,237
2
L
Sun Wukong
8,871
682
24
2
0
242,476
1
L
Scylla
8,378
644
68
5
0
227,920
1
W
Anhur
10,014
770
55
4
0
216,993
0
W
Vulcan
9,623
740
61
5
0
236,441
1
L
Cerberus
8,135
626
48
4
0
194,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role