Player Matchup

Ra
Ra
Augnr
Ra
Level 29
God Stats
17W - 1L
2,117 SR
Queue Stats
159W - 26L
2,135 Elo+
Party 2
Ymir
Ymir
Jebsters
Ymir
Level 83
God Stats
5W - 1L
1,717 SR
Queue Stats
389W - 134L
1,943 Elo+
Party 2
Arachne
Arachne
Serkah
Arachne
Level 155
God Stats
20W - 8L
1,738 SR
Queue Stats
120W - 54L
1,670 Elo+
Party 2
Team Averages
Level 89
1,857 SR
1,916 Elo+

VS

Team Averages
Level 14
1,500 SR
1,496 Elo+
Chaac
Chaac
ChildxGaming
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Supherzy
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,657 Elo+
Party 1
Thor
Thor
Unnoy
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
13 / 3 / 10
12,358
824
19,095
14,297
5,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
8 / 1 / 17
12,944
863
12,386
13,864
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Serkah
Arachne
15
8 / 3 / 13
11,631
775
11,468
16,899
9,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
9,919
661
9,896
18,127
24,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Supherzy
Cernunnos
14
5 / 10 / 2
11,544
770
21,368
17,645
6,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Unnoy
Thor
12
1 / 12 / 2
9,394
626
3,343
13,510
4,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
29
Kills
7
7
Deaths
29
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
13
3
10
6
L
1
7
6
0.57
W
Ymir
8
1
17
16.5
W
Arachne
Serkah
Arachne
8
3
13
4.83
L
Cernunnos
Supherzy
Cernunnos
5
10
2
0.6
L
Thor
Unnoy
Thor
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
34,607
45,060
Taken
49,282
36,281
Mitigated
35,237
22,180
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
19,095
2,184
4,313
7,482
14,297
5,827
990
29
14,268
73,169
0
L
9,896
1,660
324
3,124
18,127
24,388
0
10,594
7,533
0
28,646
W
Ymir
12,386
2,189
0
3,898
13,864
20,614
502
0
13,864
28,594
0
W
Arachne
Serkah
Arachne
11,468
7,326
0
6,487
16,899
9,840
1,504
7
16,892
0
51,061
L
Cernunnos
Supherzy
Cernunnos
21,368
12,179
0
2,774
17,645
6,568
0
12,695
4,950
0
55,631
L
Thor
Unnoy
Thor
3,343
1,125
0
59
13,510
4,281
0
8,307
5,203
0
20,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
30,857
191
Minions Killed
152
0
Camps Cleared
0
809,837
Distance Traveled
659,336
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,358
824
104
7
0
261,661
5
L
Chaac
9,919
661
31
2
0
244,885
2
W
Ymir
12,944
863
28
2
0
259,428
2
W
Arachne
11,631
775
59
4
0
288,748
3
L
Cernunnos
11,544
770
89
6
0
204,757
2
L
Thor
9,394
626
32
2
0
209,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role