Player Matchup

Cu Chulainn
Cu Chulainn
Drevaox
Cu Chulainn
Level 59
God Stats
13W - 8L
1,492 SR
Queue Stats
259W - 256L
1,345 Elo+
Party 4
Artemis
Artemis
JReaps
Artemis
Level 65
God Stats
13W - 16L
1,387 SR
Queue Stats
221W - 252L
1,375 Elo+
Party 1
Scylla
Scylla
Noosama
Scylla
Level 55
God Stats
4W - 2L
1,511 SR
Queue Stats
5W - 4L
1,606 Elo+
Solo
Cthulhu
Cthulhu
ekila_13
Cthulhu
Level 69
God Stats
2W - 2L
1,402 SR
Queue Stats
50W - 63L
1,368 Elo+
Party 1
Fenrir
Fenrir
minisculechip49
Fenrir
Level 65
God Stats
4W - 1L
1,285 SR
Queue Stats
88W - 107L
1,359 Elo+
Party 4
Team Averages
Level 63
1,415 SR
1,410 Elo+

VS

Team Averages
Level 78
1,492 SR
1,250 Elo+
The Morrigan
The Morrigan
Atlas1699
The Morrigan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ElPanaFacha
Cerberus
Level 66
God Stats
8W - 9L
1,861 SR
Queue Stats
253W - 284L
1,374 Elo+
Solo
Fenrir
Fenrir
FrederickT
Fenrir
Level 51
God Stats
0W - 6L
1,500 SR
Queue Stats
29W - 115L
1,246 Elo+
Party 3
Izanami
Izanami
Grimsage79
Izanami
Level 99
God Stats
0W - 3L
1,308 SR
Queue Stats
1W - 7L
1,065 Elo+
Party 2
Tyr
Tyr
Me2012
Tyr
Level 114
God Stats
0W - 3L
1,291 SR
Queue Stats
36W - 38L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drevaox
Cu Chulainn
18
6 / 5 / 11
12,194
508
16,977
18,092
17,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
JReaps
Artemis
18
7 / 1 / 11
11,376
474
20,071
16,659
6,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Noosama
Scylla
17
0 / 4 / 10
10,418
434
7,591
9,745
3,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ekila_13
Cthulhu
16
1 / 3 / 13
10,491
437
8,647
19,430
19,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
24 / 7 / 4
14,311
596
28,033
26,975
15,179
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Atlas1699
The Morrigan
16
4 / 10 / 2
10,590
441
5,539
15,292
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ElPanaFacha
Cerberus
17
3 / 6 / 6
11,895
496
12,307
22,976
19,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
FrederickT
Fenrir
13
1 / 9 / 3
9,015
376
6,104
20,735
7,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Grimsage79
Izanami
14
1 / 8 / 2
9,117
380
7,030
16,374
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Me2012
Tyr
20
11 / 5 / 3
14,044
585
21,606
24,972
27,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
38
Kills
20
20
Deaths
38
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Atlas1699
The Morrigan
4
10
2
0.5
W
Cu Chulainn
Drevaox
Cu Chulainn
6
5
11
2.3
L
Cerberus
ElPanaFacha
Cerberus
3
6
6
1
L
Fenrir
FrederickT
Fenrir
1
9
3
0.28
L
Izanami
Grimsage79
Izanami
1
8
2
0.25
W
Artemis
JReaps
Artemis
7
1
11
12.5
L
Tyr
Me2012
Tyr
11
5
3
2.5
W
Scylla
Noosama
Scylla
0
4
10
1.25
W
Cthulhu
ekila_13
Cthulhu
1
3
13
2.5
W
24
7
4
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,319
Damage
52,586
90,901
Taken
100,349
61,659
Mitigated
65,262
32,868
Healing
27,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Atlas1699
The Morrigan
5,539
444
447
2,460
15,292
5,599
723
2,343
12,799
49,633
0
W
Cu Chulainn
Drevaox
Cu Chulainn
16,977
4,001
0
3,361
18,092
17,511
559
1,768
16,324
6,616
63,444
L
Cerberus
ElPanaFacha
Cerberus
12,307
496
1,073
7,236
22,976
19,391
0
5,685
16,991
53,751
0
L
Fenrir
FrederickT
Fenrir
6,104
2,149
293
6,178
20,735
7,816
1,178
1,987
18,573
0
36,522
L
Izanami
Grimsage79
Izanami
7,030
5,063
0
3,351
16,374
4,787
479
2,606
13,518
0
51,296
W
Artemis
JReaps
Artemis
20,071
12,382
0
9,407
16,659
6,214
5,549
4,028
12,606
0
84,950
L
Tyr
Me2012
Tyr
21,606
1,852
0
6,695
24,972
27,669
0
5,811
18,582
900
95,478
W
Scylla
Noosama
Scylla
7,591
1,178
781
1,851
9,745
3,382
3,133
2,546
7,199
54,001
0
W
Cthulhu
ekila_13
Cthulhu
8,647
855
651
7,377
19,430
19,373
849
4,885
14,425
42,092
0
W
28,033
10,387
0
9,440
26,975
15,179
306
5,274
21,676
0
87,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
54,661
506
Minions Killed
508
0
Camps Cleared
0
2,081,824
Distance Traveled
1,901,475
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,590
441
103
4
0
335,112
6
W
Cu Chulainn
12,194
508
122
5
0
436,969
0
L
Cerberus
11,895
496
107
4
0
412,010
1
L
Fenrir
9,015
376
76
3
0
345,925
2
L
Izanami
9,117
380
87
4
0
316,196
1
W
Artemis
11,376
474
106
4
0
399,387
1
L
Tyr
14,044
585
135
6
0
492,232
3
W
Scylla
10,418
434
103
4
0
349,262
5
W
Cthulhu
10,491
437
70
3
0
434,201
2
W
Fenrir
14,311
596
105
4
0
462,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role