Player Matchup

Yemoja
Yemoja
Emrysinth
Yemoja
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PrinceAryn
Cthulhu
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 77L
1,428 Elo+
Party 1
Thanatos
Thanatos
RCKoala
Thanatos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,679 Elo+
Party 2
Artemis
Artemis
Xerozane
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
Yautjaa
Aphrodite
Level 12
God Stats
2W - 1L
1,730 SR
Queue Stats
34W - 38L
1,412 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,483 Elo+

VS

Team Averages
Level 27
1,355 SR
1,472 Elo+
Chang'e
Chang'e
Czar17
Chang'e
Level 23
God Stats
0W - 6L
1,123 SR
Queue Stats
165W - 221L
1,418 Elo+
Party 3
Athena
Athena
GmoneyTunech
Athena
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
519W - 537L
1,418 Elo+
Party 3
Heimdallr
Heimdallr
ThePeyPey
Heimdallr
Level 22
God Stats
5W - 9L
1,417 SR
Queue Stats
337W - 350L
1,296 Elo+
Party 3
Janus
Janus
Tybezius
Janus
Level 16
God Stats
22W - 25L
1,299 SR
Queue Stats
795W - 748L
1,643 Elo+
Solo
King Arthur
King Arthur
b00lat
King Arthur
Level 7
God Stats
1W - 3L
1,434 SR
Queue Stats
93W - 91L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Emrysinth
Yemoja
11
0 / 2 / 8
7,445
532
2,537
7,395
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
PrinceAryn
Cthulhu
12
1 / 4 / 0
7,354
525
3,950
7,615
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
RCKoala
Thanatos
15
9 / 1 / 6
9,176
655
12,322
11,483
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Xerozane
Artemis
12
6 / 3 / 3
7,503
536
9,122
12,305
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Yautjaa
Aphrodite
14
4 / 1 / 4
8,445
603
7,577
9,118
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Czar17
Chang'e
8
0 / 7 / 3
5,384
385
2,374
6,581
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
3 / 2 / 5
7,506
536
7,751
12,863
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ThePeyPey
Heimdallr
12
4 / 3 / 1
7,282
520
7,821
9,588
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Tybezius
Janus
11
0 / 6 / 2
6,724
480
3,191
12,213
4,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
b00lat
King Arthur
13
4 / 2 / 2
7,516
537
7,348
10,021
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
20
Kills
11
11
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Czar17
Chang'e
0
7
3
0.21
W
Yemoja
Emrysinth
Yemoja
0
2
8
2
L
Athena
3
2
5
2.75
W
Cthulhu
PrinceAryn
Cthulhu
1
4
0
0.25
W
Thanatos
RCKoala
Thanatos
9
1
6
12
L
Heimdallr
ThePeyPey
Heimdallr
4
3
1
1.5
L
Janus
Tybezius
Janus
0
6
2
0.17
W
Artemis
Xerozane
Artemis
6
3
3
2.5
W
Aphrodite
Yautjaa
Aphrodite
4
1
4
6
L
King Arthur
b00lat
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
28,485
47,916
Taken
51,266
26,252
Mitigated
19,976
30,915
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Czar17
Chang'e
2,374
666
515
848
6,581
1,230
0
1,071
5,510
10,143
0
W
Yemoja
Emrysinth
Yemoja
2,537
629
2,982
2,296
7,395
4,151
894
2,109
5,282
11,717
0
L
Athena
7,751
2,954
0
4,712
12,863
4,976
282
3,245
9,618
38,783
0
W
Cthulhu
PrinceAryn
Cthulhu
3,950
937
0
1,841
7,615
6,530
588
951
6,234
27,909
0
W
Thanatos
RCKoala
Thanatos
12,322
5,883
0
8,655
11,483
7,970
533
4,233
7,228
0
54,546
L
Heimdallr
ThePeyPey
Heimdallr
7,821
3,744
0
2,446
9,588
2,777
362
1,450
8,138
0
38,171
L
Janus
Tybezius
Janus
3,191
896
0
3,250
12,213
4,503
597
3,646
8,567
37,782
0
W
Artemis
Xerozane
Artemis
9,122
4,599
0
5,174
12,305
4,221
1,271
2,173
10,107
0
42,926
W
Aphrodite
Yautjaa
Aphrodite
7,577
758
3,512
6,455
9,118
3,380
376
3,850
5,069
50,229
0
L
King Arthur
b00lat
King Arthur
7,348
1,178
0
1,297
10,021
6,490
284
4,246
5,369
0
33,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
34,412
326
Minions Killed
286
0
Camps Cleared
0
1,316,870
Distance Traveled
1,290,337
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,384
385
14
1
0
228,038
1
W
Yemoja
7,445
532
19
1
0
270,542
0
L
Athena
7,506
536
71
5
0
299,286
0
W
Cthulhu
7,354
525
61
4
0
223,808
0
W
Thanatos
9,176
655
90
6
0
309,934
3
L
Heimdallr
7,282
520
69
5
0
228,188
0
L
Janus
6,724
480
71
5
0
239,820
0
W
Artemis
7,503
536
68
5
0
249,324
3
W
Aphrodite
8,445
603
88
6
0
263,262
0
L
King Arthur
7,516
537
61
4
0
295,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role