Player Matchup

Thoth
Thoth
AllTimeLo666
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,811 Elo+
Party 1
Sun Wukong
Sun Wukong
FatBillSIim
Sun Wukong
Level 103
God Stats
1W - 4L
1,445 SR
Queue Stats
79W - 55L
1,583 Elo+
Party 1
Bakasura
Bakasura
GrayDeath1778
Bakasura
Level 30
God Stats
1W - 3L
1,490 SR
Queue Stats
275W - 325L
1,632 Elo+
Solo
Anhur
Anhur
Luda241631
Anhur
Level 15
God Stats
0W - 2L
1,731 SR
Queue Stats
2W - 2L
1,800 Elo+
Party 1
Yemoja
Yemoja
momy_hulk
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Team Averages
Level 33
1,533 SR
1,614 Elo+

VS

Team Averages
Level 17
1,519 SR
1,613 Elo+
Thanatos
Thanatos
Adre_Kill
Thanatos
Level 18
God Stats
13W - 14L
1,329 SR
Queue Stats
124W - 179L
1,617 Elo+
Solo
Cabrakan
Cabrakan
VolarString8818
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 151L
1,668 Elo+
Solo
Bacchus
Bacchus
beelzebabex
Bacchus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 83L
1,623 Elo+
Solo
Artemis
Artemis
jameseyboii
Artemis
Level 29
God Stats
9W - 5L
1,539 SR
Queue Stats
492W - 439L
1,603 Elo+
Solo
Kukulkan
Kukulkan
shootouty
Kukulkan
Level 14
God Stats
6W - 3L
1,728 SR
Queue Stats
33W - 30L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,005
546
2,977
5,163
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
FatBillSIim
Sun Wukong
10
3 / 5 / 0
6,502
591
5,562
10,178
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
GrayDeath1778
Bakasura
9
0 / 2 / 3
5,713
519
2,158
6,491
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
13
5 / 0 / 1
7,761
706
4,344
4,717
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
momy_hulk
Yemoja
5
0 / 5 / 2
4,648
423
804
4,348
1,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adre_Kill
Thanatos
8
0 / 1 / 4
5,056
460
2,416
4,078
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
8
0 / 5 / 0
4,966
451
1,481
6,753
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
beelzebabex
Bacchus
10
5 / 1 / 4
6,265
570
2,920
7,771
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
jameseyboii
Artemis
11
6 / 2 / 4
6,776
616
7,920
8,052
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
shootouty
Kukulkan
11
3 / 0 / 1
6,385
580
3,841
3,664
1,232
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
15
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Adre_Kill
Thanatos
0
1
4
2
L
1
3
0
0.33
L
Sun Wukong
FatBillSIim
Sun Wukong
3
5
0
0.6
L
Bakasura
GrayDeath1778
Bakasura
0
2
3
0.75
L
Anhur
5
0
1
5.5
W
Cabrakan
0
5
0
0
W
Bacchus
beelzebabex
Bacchus
5
1
4
7
W
Artemis
jameseyboii
Artemis
6
2
4
4
L
Yemoja
momy_hulk
Yemoja
0
5
2
0.2
W
Kukulkan
shootouty
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,845
Damage
18,578
30,897
Taken
30,318
10,897
Mitigated
13,831
7,077
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Adre_Kill
Thanatos
2,416
1,060
0
2,776
4,078
1,179
0
549
3,499
0
15,864
L
2,977
95
0
1,368
5,163
1,739
0
2,822
2,341
30,977
0
L
Sun Wukong
FatBillSIim
Sun Wukong
5,562
1,026
0
1,605
10,178
4,324
35
1,373
8,630
0
27,783
L
Bakasura
GrayDeath1778
Bakasura
2,158
1,442
0
1,518
6,491
2,109
0
1,744
4,647
0
16,767
L
Anhur
4,344
1,938
0
2,343
4,717
1,538
2,381
1,381
3,236
0
43,763
W
Cabrakan
1,481
289
0
339
6,753
3,727
0
0
6,753
15,359
0
W
Bacchus
beelzebabex
Bacchus
2,920
498
294
1,104
7,771
5,306
295
131
7,640
20,717
0
W
Artemis
jameseyboii
Artemis
7,920
5,459
0
4,153
8,052
2,387
601
478
7,574
0
31,932
L
Yemoja
momy_hulk
Yemoja
804
654
51
192
4,348
1,187
0
497
3,801
3,354
0
W
Kukulkan
shootouty
Kukulkan
3,841
1,308
0
379
3,664
1,232
867
2,623
1,041
33,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
29,448
259
Minions Killed
221
0
Camps Cleared
0
937,172
Distance Traveled
1,038,901
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,056
460
27
2
0
253,214
0
L
Thoth
6,005
546
66
6
0
192,135
1
L
Sun Wukong
6,502
591
49
4
0
188,596
0
L
Bakasura
5,713
519
51
5
0
240,198
3
L
Anhur
7,761
706
90
8
0
157,002
0
W
Cabrakan
4,966
451
35
3
0
194,891
0
W
Bacchus
6,265
570
35
3
0
188,261
1
W
Artemis
6,776
616
62
6
0
187,259
0
L
Yemoja
4,648
423
3
0
0
159,241
0
W
Kukulkan
6,385
580
62
6
0
215,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role