Player Matchup

Discordia
Discordia
KnuckleHead032
Discordia
Level 28
God Stats
2W - 1L
1,592 SR
Queue Stats
40W - 25L
1,708 Elo+
Solo
Yemoja
Yemoja
Puppyboi_Toi
Yemoja
Level 11
God Stats
2W - 3L
1,415 SR
Queue Stats
5W - 12L
1,764 Elo+
Solo
Thor
Thor
hxmid_rx
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,657 Elo+

VS

Team Averages
Level 13
1,629 SR
1,636 Elo+
Chang'e
Chang'e
CuchiWrangler
Chang'e
Level 8
God Stats
2W - 1L
1,817 SR
Queue Stats
3W - 5L
1,791 Elo+
Party 1
Chaac
Chaac
EasyName69
Chaac
Level 26
God Stats
1W - 2L
1,322 SR
Queue Stats
6W - 10L
1,328 Elo+
Solo
Anubis
Anubis
stormbreaker7134
Anubis
Level 4
God Stats
2W - 1L
1,749 SR
Queue Stats
2W - 5L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KnuckleHead032
Discordia
9
1 / 4 / 0
6,210
621
7,098
6,220
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
0 / 3 / 0
6,360
636
1,689
5,666
2,106
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
7
0 / 9 / 0
5,937
594
1,668
9,004
2,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 0 / 8
6,951
695
4,701
5,354
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
2 / 0 / 13
7,695
770
3,028
3,568
2,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
11 / 1 / 3
8,505
851
8,543
4,858
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
15
16
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
0
8
6
W
Chaac
2
0
13
8.5
L
Discordia
KnuckleHead032
Discordia
1
4
0
0.25
L
Yemoja
0
3
0
0
L
Thor
0
9
0
0
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,455
Damage
16,272
20,890
Taken
13,780
6,497
Mitigated
6,471
2,827
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,701
275
941
1,394
5,354
1,708
273
3,682
1,304
16,624
0
W
Chaac
3,028
237
465
1,086
3,568
2,643
322
1,421
1,845
0
13,634
L
Discordia
KnuckleHead032
Discordia
7,098
268
0
849
6,220
1,724
0
3,672
2,223
31,763
0
L
Yemoja
1,689
66
837
1,141
5,666
2,106
0
3,211
2,109
6,194
0
L
Thor
1,668
198
0
0
9,004
2,667
16
5,433
3,037
0
3,977
W
8,543
135
0
1,741
4,858
2,120
507
2,622
1,844
27,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,507
Gold Earned
23,151
77
Minions Killed
110
0
Camps Cleared
0
445,624
Distance Traveled
464,093
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,951
695
35
4
0
144,217
0
W
Chaac
7,695
770
20
2
0
191,810
0
L
Discordia
6,210
621
58
6
0
150,609
0
L
Yemoja
6,360
636
12
1
0
164,721
0
L
Thor
5,937
594
7
1
0
130,294
1
W
Anubis
8,505
851
55
6
0
128,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role