Player Matchup

Sun Wukong
Sun Wukong
InternalRehab
Sun Wukong
Level 62
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Pele
Pele
SoullessKings
Pele
Level 155
God Stats
1W - 0L
1,359 SR
Queue Stats
15W - 10L
1,637 Elo+
Solo
Scylla
Scylla
Sp3ctraI
Scylla
Level 153
God Stats
7W - 7L
1,782 SR
Queue Stats
55W - 26L
1,790 Elo+
Party 1
Danzaburou
Danzaburou
Spreago
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 1
Ymir
Ymir
seras32
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,569 SR
1,585 Elo+

VS

Team Averages
Level 118
1,697 SR
1,592 Elo+
Bastet
Bastet
Kakaroooot
Bastet
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 38L
1,502 Elo+
Solo
Khepri
Khepri
Laylah
Khepri
Level 160
God Stats
13W - 9L
1,862 SR
Queue Stats
340W - 323L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
PCCFritz
Baron Samedi
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 41L
1,560 Elo+
Solo
King Arthur
King Arthur
ShadowGuard10
King Arthur
Level 128
God Stats
122W - 126L
1,762 SR
Queue Stats
422W - 422L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
TimJimZim
Danzaburou
Level 78
God Stats
0W - 1L
1,860 SR
Queue Stats
1W - 2L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InternalRehab
Sun Wukong
17
5 / 0 / 11
10,474
873
9,772
15,234
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 13
10,394
866
9,018
12,238
5,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Sp3ctraI
Scylla
17
7 / 3 / 11
10,750
896
16,185
8,415
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Spreago
Danzaburou
17
6 / 1 / 14
11,220
935
13,851
7,661
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
seras32
Ymir
15
3 / 3 / 18
9,896
825
10,997
13,146
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kakaroooot
Bastet
15
1 / 1 / 6
8,343
695
10,775
6,684
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Khepri
Laylah
Khepri
13
0 / 6 / 4
7,489
624
3,590
12,814
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
PCCFritz
Baron Samedi
15
2 / 5 / 3
9,261
772
9,156
10,079
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ShadowGuard10
King Arthur
14
3 / 6 / 2
8,511
709
7,111
22,552
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TimJimZim
Danzaburou
15
3 / 8 / 3
9,155
763
10,227
15,980
6,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
26
Kills
9
9
Deaths
26
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
InternalRehab
Sun Wukong
5
0
11
10.5
L
Bastet
Kakaroooot
Bastet
1
1
6
4
L
Khepri
Laylah
Khepri
0
6
4
0.33
L
Baron Samedi
PCCFritz
Baron Samedi
2
5
3
0.7
L
King Arthur
ShadowGuard10
King Arthur
3
6
2
0.67
W
5
2
13
5.75
W
Scylla
Sp3ctraI
Scylla
7
3
11
4.17
W
Danzaburou
Spreago
Danzaburou
6
1
14
13
L
Danzaburou
TimJimZim
Danzaburou
3
8
3
0.56
W
Ymir
seras32
Ymir
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,823
Damage
40,859
56,694
Taken
68,109
27,878
Mitigated
38,043
15,392
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
InternalRehab
Sun Wukong
9,772
1,409
0
7,916
15,234
9,961
346
2,873
11,968
0
31,402
L
Bastet
Kakaroooot
Bastet
10,775
2,421
0
266
6,684
3,399
0
1,820
4,717
0
23,746
L
Khepri
Laylah
Khepri
3,590
76
0
1,290
12,814
7,851
0
4,470
7,859
11,606
0
L
Baron Samedi
PCCFritz
Baron Samedi
9,156
626
1,754
2,430
10,079
4,911
60
5,641
4,123
29,054
0
L
King Arthur
ShadowGuard10
King Arthur
7,111
981
0
4,681
22,552
15,811
0
10,505
11,383
0
21,877
W
9,018
1,656
0
3,740
12,238
5,455
520
2,664
9,200
0
37,211
W
Scylla
Sp3ctraI
Scylla
16,185
2,229
0
611
8,415
3,003
1,592
2,259
5,815
45,722
0
W
Danzaburou
Spreago
Danzaburou
13,851
5,920
0
2,383
7,661
3,757
2,741
1,176
6,402
0
39,030
L
Danzaburou
TimJimZim
Danzaburou
10,227
3,554
0
2,106
15,980
6,071
0
3,642
11,907
0
38,627
W
Ymir
seras32
Ymir
10,997
2,091
0
742
13,146
5,702
334
3,467
9,167
21,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
42,759
318
Minions Killed
222
9
Camps Cleared
7
1,193,191
Distance Traveled
1,058,129
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,474
873
61
5
0
265,440
1
L
Bastet
8,343
695
38
3
3
257,682
0
L
Khepri
7,489
624
16
1
0
211,938
4
L
Baron Samedi
9,261
772
53
4
1
191,197
5
L
King Arthur
8,511
709
36
3
0
211,937
3
W
Pele
10,394
866
77
6
1
229,917
2
W
Scylla
10,750
896
80
7
3
228,970
2
W
Danzaburou
11,220
935
76
6
3
234,237
1
L
Danzaburou
9,155
763
79
7
3
185,375
0
W
Ymir
9,896
825
24
2
2
234,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role