Player Matchup

Persephone
Persephone
Grindlewug
Persephone
Level 29
God Stats
13W - 21L
1,330 SR
Queue Stats
186W - 170L
1,543 Elo+
Party 2
Camazotz
Camazotz
JesusChrib
Camazotz
Level 78
God Stats
4W - 7L
1,324 SR
Queue Stats
233W - 230L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Krampie
Cthulhu
Level 26
God Stats
6W - 3L
1,720 SR
Queue Stats
87W - 72L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
j1miles
Cernunnos
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 50L
1,518 Elo+
Party 1
Set
Set
nikels985
Set
Level 36
God Stats
4W - 2L
1,702 SR
Queue Stats
75W - 61L
1,605 Elo+
Party 1
Team Averages
Level 42
1,515 SR
1,551 Elo+

VS

Team Averages
Level 71
1,464 SR
1,531 Elo+
Cerberus
Cerberus
BigPapiS
Cerberus
Level 41
God Stats
1W - 5L
1,181 SR
Queue Stats
259W - 289L
1,441 Elo+
Solo
Kukulkan
Kukulkan
CobaltJoe
Kukulkan
Level 16
God Stats
8W - 7L
1,491 SR
Queue Stats
30W - 30L
1,569 Elo+
Party 3
Da Ji
Da Ji
FredBonez
Da Ji
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,358 Elo+
Party 3
Chaac
Chaac
Icehang
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
PrincessYae
Danzaburou
Level 124
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 1L
1,788 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Grindlewug
Persephone
16
5 / 1 / 7
10,343
544
11,050
6,705
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
JesusChrib
Camazotz
18
7 / 3 / 5
10,821
570
13,470
16,451
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Krampie
Cthulhu
16
3 / 2 / 12
10,296
542
10,769
15,688
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
j1miles
Cernunnos
15
10 / 2 / 6
10,365
546
14,505
13,343
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 4
10,754
566
5,719
13,620
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigPapiS
Cerberus
10
0 / 8 / 2
7,070
372
5,225
17,143
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
CobaltJoe
Kukulkan
12
0 / 6 / 0
7,380
388
1,743
9,322
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
FredBonez
Da Ji
15
8 / 3 / 0
10,192
536
12,019
12,516
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Icehang
Chaac
13
0 / 9 / 4
8,424
443
11,008
19,446
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PrincessYae
Danzaburou
14
2 / 4 / 2
8,936
470
9,278
13,303
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
30
Kills
10
10
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigPapiS
Cerberus
0
8
2
0.13
L
Kukulkan
CobaltJoe
Kukulkan
0
6
0
0
L
Da Ji
FredBonez
Da Ji
8
3
0
2.67
W
Persephone
Grindlewug
Persephone
5
1
7
8.5
L
Chaac
Icehang
Chaac
0
9
4
0.22
W
Camazotz
JesusChrib
Camazotz
7
3
5
3.17
W
Cthulhu
Krampie
Cthulhu
3
2
12
4.5
L
Danzaburou
PrincessYae
Danzaburou
2
4
2
0.75
W
Cernunnos
j1miles
Cernunnos
10
2
6
6.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,513
Damage
39,273
65,807
Taken
71,730
39,316
Mitigated
40,723
24,426
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigPapiS
Cerberus
5,225
428
0
3,292
17,143
8,774
0
5,749
11,220
25,062
0
L
Kukulkan
CobaltJoe
Kukulkan
1,743
46
0
509
9,322
3,020
0
6,958
1,914
33,108
0
L
Da Ji
FredBonez
Da Ji
12,019
2,477
0
2,756
12,516
4,864
0
2,467
9,953
0
47,499
W
Persephone
Grindlewug
Persephone
11,050
1,493
0
855
6,705
2,533
120
742
5,912
53,057
0
L
Chaac
Icehang
Chaac
11,008
1,943
0
4,032
19,446
19,651
506
3,052
15,828
385
39,972
W
Camazotz
JesusChrib
Camazotz
13,470
3,946
0
9,243
16,451
10,805
232
682
15,244
0
67,866
W
Cthulhu
Krampie
Cthulhu
10,769
1,268
0
2,874
15,688
13,569
429
3,619
12,044
41,046
0
L
Danzaburou
PrincessYae
Danzaburou
9,278
4,158
0
5,490
13,303
4,414
0
2,845
10,362
0
54,731
W
Cernunnos
j1miles
Cernunnos
14,505
7,773
0
5,766
13,343
4,624
2,727
1,395
11,948
0
58,991
W
5,719
2,756
0
5,688
13,620
7,785
0
915
12,605
0
83,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
42,002
464
Minions Killed
372
0
Camps Cleared
0
1,847,174
Distance Traveled
1,675,697
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,070
372
42
2
0
342,734
10
L
Kukulkan
7,380
388
79
4
0
312,720
0
L
Da Ji
10,192
536
83
4
0
393,125
6
W
Persephone
10,343
544
84
4
0
340,813
2
L
Chaac
8,424
443
70
4
0
294,348
0
W
Camazotz
10,821
570
104
5
0
380,003
0
W
Cthulhu
10,296
542
51
3
0
398,703
4
L
Danzaburou
8,936
470
98
5
0
332,770
3
W
Cernunnos
10,365
546
86
5
0
336,716
3
W
Set
10,754
566
139
7
0
390,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role