Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
TugMyTerryFolds
Achilles
Level 125
God Stats
16W - 8L
1,747 SR
Queue Stats
413W - 380L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Velocirapitron
Zhong Kui
Level 98
God Stats
4W - 6L
1,315 SR
Queue Stats
233W - 208L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
Zer0 and Ten
Aphrodite
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
472W - 401L
1,503 Elo+
Party 1
Izanami
Izanami
flagnog
Izanami
Level 112
God Stats
6W - 3L
1,336 SR
Queue Stats
343W - 296L
1,537 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,509 Elo+

VS

Team Averages
Level 101
1,626 SR
1,438 Elo+
Arachne
Arachne
FaceMcShooty811
Arachne
Level 127
God Stats
5W - 9L
1,373 SR
Queue Stats
9W - 12L
1,318 Elo+
Party 2
Fafnir
Fafnir
ThyFridgeRaider
Fafnir
Level 125
God Stats
2W - 3L
1,365 SR
Queue Stats
10W - 12L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
WindStormRaptor
Cernunnos
Level 126
God Stats
2W - 1L
1,830 SR
Queue Stats
19W - 22L
1,454 Elo+
Party 2
Vamana
Vamana
iTry Mr Crazy
Vamana
Level 65
God Stats
3W - 3L
1,690 SR
Queue Stats
22W - 21L
1,546 Elo+
Solo
Janus
Janus
thebrownsugar16
Janus
Level 62
God Stats
0W - 1L
1,873 SR
Queue Stats
11W - 18L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 1
7,701
642
8,515
10,555
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
12
4 / 0 / 2
6,909
576
4,883
8,633
4,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Velocirapitron
Zhong Kui
12
3 / 1 / 2
6,851
571
6,611
5,401
3,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Zer0 and Ten
Aphrodite
9
1 / 3 / 5
5,696
475
4,596
5,585
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
flagnog
Izanami
11
4 / 2 / 4
6,760
563
10,998
9,337
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,331
528
5,017
10,377
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 4
5,536
461
3,496
12,091
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
WindStormRaptor
Cernunnos
8
1 / 5 / 4
5,182
432
6,046
10,408
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 1
6,218
518
4,230
9,485
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,217
518
3,850
5,663
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
6
7
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
1
3.5
L
3
2
0
1.5
L
1
3
4
1
W
Achilles
4
0
2
5
W
Zhong Kui
Velocirapitron
Zhong Kui
3
1
2
4
L
Cernunnos
WindStormRaptor
Cernunnos
1
5
4
0.6
W
Aphrodite
Zer0 and Ten
Aphrodite
1
3
5
1.17
W
Izanami
flagnog
Izanami
4
2
4
3
L
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
22,639
39,511
Taken
48,024
23,125
Mitigated
19,580
18,219
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,515
1,835
0
6,362
10,555
8,310
370
509
9,614
0
46,327
L
5,017
3,332
0
2,967
10,377
2,950
0
2,673
7,654
0
38,922
L
3,496
1,039
492
2,850
12,091
7,321
0
2,829
9,262
9,099
0
W
Achilles
4,883
2,014
0
942
8,633
4,423
0
1,079
7,542
0
43,867
W
Zhong Kui
Velocirapitron
Zhong Kui
6,611
917
116
3,270
5,401
3,515
452
2,273
2,944
30,678
0
L
Cernunnos
WindStormRaptor
Cernunnos
6,046
2,304
0
3,334
10,408
2,352
0
2,565
7,843
0
25,033
W
Aphrodite
Zer0 and Ten
Aphrodite
4,596
971
2,103
2,696
5,585
3,430
118
1,436
4,149
14,515
0
W
Izanami
flagnog
Izanami
10,998
7,851
0
2,730
9,337
3,447
945
1,767
7,516
0
51,512
L
4,230
1,752
0
3,525
9,485
5,151
0
0
8,985
0
33,399
L
3,850
396
0
726
5,663
1,806
204
3,140
2,498
32,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
29,484
366
Minions Killed
266
0
Camps Cleared
0
1,088,783
Distance Traveled
1,122,416
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,701
642
102
9
0
226,146
2
L
Arachne
6,331
528
68
6
0
268,603
1
L
Fafnir
5,536
461
11
1
0
221,667
3
W
Achilles
6,909
576
83
7
0
221,057
0
W
Zhong Kui
6,851
571
60
5
0
221,258
2
L
Cernunnos
5,182
432
40
3
0
196,324
1
W
Aphrodite
5,696
475
26
2
0
209,900
2
W
Izanami
6,760
563
95
8
0
210,422
2
L
Vamana
6,218
518
72
6
0
218,510
1
L
Janus
6,217
518
75
6
0
217,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role