Player Matchup

Hou Yi
Hou Yi
AllmondMilk
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
Countryflea79
Kukulkan
Level 8
God Stats
6W - 9L
1,544 SR
Queue Stats
9W - 13L
1,471 Elo+
Party 2
Arachne
Arachne
Iloveyou3000
Arachne
Level 17
God Stats
10W - 6L
1,729 SR
Queue Stats
30W - 29L
1,507 Elo+
Solo
Sobek
Sobek
Neuralzebra
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,363 Elo+
Party 2
Bellona
Bellona
Teral09
Bellona
Level 7
God Stats
1W - 2L
1,439 SR
Queue Stats
15W - 19L
1,385 Elo+
Party 2
Team Averages
Level 9
1,542 SR
1,422 Elo+

VS

Team Averages
Level 45
1,607 SR
1,562 Elo+
Anhur
Anhur
ILoveBeingOG
Anhur
Level 154
God Stats
41W - 20L
1,652 SR
Queue Stats
157W - 157L
1,628 Elo+
Party 1
Khepri
Khepri
JetpackerBrad
Khepri
Level 42
God Stats
31W - 19L
1,731 SR
Queue Stats
83W - 62L
1,562 Elo+
Party 1
Serqet
Serqet
WildMFBill42
Serqet
Level 12
God Stats
1W - 2L
1,273 SR
Queue Stats
15W - 8L
1,568 Elo+
Solo
Scylla
Scylla
djhouse
Scylla
Level 16
God Stats
8W - 4L
1,877 SR
Queue Stats
152W - 144L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
snicklebiscuitz
Guan Yu
Level 3
God Stats
19W - 14L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 10 / 3
6,991
388
6,106
13,777
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Countryflea79
Kukulkan
12
2 / 7 / 1
7,705
428
10,722
9,763
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Iloveyou3000
Arachne
11
4 / 7 / 1
8,010
445
6,108
11,448
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 6 / 4
7,669
426
4,038
15,103
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Teral09
Bellona
11
4 / 4 / 3
7,576
421
8,119
11,160
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 15
9,931
552
10,789
10,873
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 10
9,765
543
7,288
16,072
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
16
7 / 3 / 10
10,002
556
4,745
12,872
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
djhouse
Scylla
16
12 / 4 / 12
10,255
570
22,888
10,313
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 8
8,139
452
2,792
9,190
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
13
Kills
33
34
Deaths
15
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
10
3
0.25
L
Kukulkan
Countryflea79
Kukulkan
2
7
1
0.36
W
7
3
15
4.83
L
Arachne
Iloveyou3000
Arachne
4
7
1
0.64
W
6
2
10
5.5
L
2
6
4
0.67
L
Bellona
Teral09
Bellona
4
4
3
1.38
W
Serqet
7
3
10
4
W
Scylla
djhouse
Scylla
12
4
12
4.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
48,502
61,251
Taken
59,320
28,398
Mitigated
34,996
6,666
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,106
2,357
0
1,595
13,777
3,851
582
7,247
6,325
0
22,202
L
Kukulkan
Countryflea79
Kukulkan
10,722
1,020
0
667
9,763
2,987
0
5,908
3,453
46,435
0
W
10,789
5,604
0
1,155
10,873
4,577
2,614
2,939
7,884
0
63,552
L
Arachne
Iloveyou3000
Arachne
6,108
4,542
0
1,914
11,448
5,478
0
4,141
7,214
0
40,077
W
7,288
677
0
1,990
16,072
16,118
217
3,876
11,996
28,520
0
L
4,038
772
0
1,782
15,103
9,657
0
6,295
8,642
10,884
0
L
Bellona
Teral09
Bellona
8,119
1,792
0
708
11,160
6,425
661
5,698
4,899
0
23,199
W
Serqet
4,745
1,191
0
5,314
12,872
5,382
1,004
2,485
10,337
0
59,911
W
Scylla
djhouse
Scylla
22,888
105
0
3,654
10,313
3,624
1,473
4,261
5,977
62,159
0
W
2,792
240
822
2,755
9,190
5,295
86
1,199
7,816
0
27,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,951
Gold Earned
48,092
259
Minions Killed
387
0
Camps Cleared
0
1,465,241
Distance Traveled
1,733,927
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,991
388
42
2
0
269,197
2
L
Kukulkan
7,705
428
97
5
0
311,192
4
W
Anhur
9,931
552
115
6
0
328,222
0
L
Arachne
8,010
445
68
4
0
234,894
5
W
Khepri
9,765
543
28
2
0
339,195
2
L
Sobek
7,669
426
12
1
0
313,573
3
L
Bellona
7,576
421
40
2
0
336,385
0
W
Serqet
10,002
556
107
6
0
382,656
5
W
Scylla
10,255
570
80
4
0
324,479
0
W
Guan Yu
8,139
452
57
3
0
359,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role