Player Matchup

Nemesis
Nemesis
ChulosSinH
Nemesis
Level 38
God Stats
2W - 3L
1,214 SR
Queue Stats
47W - 50L
1,455 Elo+
Party 3
Hel
Hel
KamisLookout
Hel
Level 15
God Stats
0W - 2L
1,255 SR
Queue Stats
21W - 14L
1,518 Elo+
Party 1
Ymir
Ymir
Smite1sTrash
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Apollo
Apollo
SpaceRangerStew
Apollo
Level 47
God Stats
46W - 58L
1,547 SR
Queue Stats
173W - 173L
1,510 Elo+
Party 1
King Arthur
King Arthur
iyammm12
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Team Averages
Level 23
1,403 SR
1,497 Elo+

VS

Team Averages
Level 14
1,489 SR
1,427 Elo+
Chiron
Chiron
ConstantGold994
Chiron
Level 5
God Stats
1W - 3L
1,360 SR
Queue Stats
252W - 282L
1,444 Elo+
Party 4
Anubis
Anubis
D0nkeyKing
Anubis
Level 28
God Stats
21W - 22L
1,487 SR
Queue Stats
113W - 159L
1,349 Elo+
Party 2
Amaterasu
Amaterasu
M4k0t0Yuk1
Amaterasu
Level 8
God Stats
5W - 3L
1,723 SR
Queue Stats
107W - 55L
1,496 Elo+
Solo
Ganesha
Ganesha
Zugzwang2388
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 178L
1,500 Elo+
Party 4
Nemesis
Nemesis
fvelasqueze
Nemesis
Level 28
God Stats
27W - 35L
1,374 SR
Queue Stats
235W - 310L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChulosSinH
Nemesis
14
2 / 4 / 5
8,647
509
8,793
13,226
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 7 / 4
8,953
527
5,710
8,165
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 7
8,577
505
5,255
12,992
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
11 / 6 / 4
9,392
552
14,967
13,532
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
iyammm12
King Arthur
13
1 / 8 / 1
7,483
440
5,092
13,136
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
7,904
465
5,810
8,436
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
D0nkeyKing
Anubis
16
11 / 3 / 5
10,568
622
14,256
9,396
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
M4k0t0Yuk1
Amaterasu
15
4 / 2 / 7
9,772
575
9,986
14,789
9,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Zugzwang2388
Ganesha
12
0 / 7 / 8
8,222
484
4,933
13,983
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
fvelasqueze
Nemesis
15
12 / 5 / 6
10,465
616
11,353
12,952
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
22
Kills
31
31
Deaths
22
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChulosSinH
Nemesis
2
4
5
1.13
W
4
5
4
1.2
W
Anubis
D0nkeyKing
Anubis
11
3
5
4.5
L
6
7
4
1.14
W
Amaterasu
M4k0t0Yuk1
Amaterasu
4
2
7
3.75
L
2
6
7
0.92
L
11
6
4
2.17
W
Ganesha
Zugzwang2388
Ganesha
0
7
8
0.57
W
Nemesis
fvelasqueze
Nemesis
12
5
6
3
L
King Arthur
iyammm12
King Arthur
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
46,338
61,051
Taken
59,556
28,915
Mitigated
28,358
8,717
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChulosSinH
Nemesis
8,793
3,876
0
1,819
13,226
4,575
0
4,689
8,284
0
59,436
W
5,810
2,677
1,207
2,253
8,436
2,876
204
3,368
5,068
0
30,490
W
Anubis
D0nkeyKing
Anubis
14,256
854
0
4,547
9,396
4,654
1,929
1,647
7,699
51,493
0
L
5,710
1,099
0
185
8,165
1,997
0
2,424
5,495
34,933
0
W
Amaterasu
M4k0t0Yuk1
Amaterasu
9,986
4,126
0
5,776
14,789
9,550
1,390
2,249
12,225
0
55,190
L
5,255
1,094
0
392
12,992
9,823
300
3,497
9,465
17,484
0
L
14,967
7,995
0
3,405
13,532
3,970
1,088
6,209
7,125
0
47,779
W
Ganesha
Zugzwang2388
Ganesha
4,933
590
0
1,451
13,983
6,700
308
2,009
11,974
13,947
0
W
Nemesis
fvelasqueze
Nemesis
11,353
7,091
0
2,103
12,952
4,578
1,050
1,692
11,185
0
38,516
L
King Arthur
iyammm12
King Arthur
5,092
1,083
0
2,916
13,136
8,550
250
1,548
11,493
0
28,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
46,931
320
Minions Killed
303
0
Camps Cleared
0
1,496,413
Distance Traveled
1,586,626
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,647
509
96
6
0
324,876
1
W
Chiron
7,904
465
57
3
0
271,077
0
W
Anubis
10,568
622
92
5
0
261,867
3
L
Hel
8,953
527
66
4
0
315,401
3
W
Amaterasu
9,772
575
108
6
0
390,443
1
L
Ymir
8,577
505
32
2
0
306,300
1
L
Apollo
9,392
552
81
5
0
266,674
1
W
Ganesha
8,222
484
1
0
0
282,453
3
W
Nemesis
10,465
616
45
3
0
380,786
1
L
King Arthur
7,483
440
45
3
0
283,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role