Player Matchup

Ra
Ra
Ghost42z
Ra
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 133L
1,486 Elo+
Party 3
Hachiman
Hachiman
Indica Chip
Hachiman
Level 59
God Stats
2W - 5L
1,285 SR
Queue Stats
264W - 272L
1,451 Elo+
Party 3
Agni
Agni
Mors Incarnatum
Agni
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
24W - 29L
1,361 Elo+
Solo
Hercules
Hercules
SoIeman
Hercules
Level 127
God Stats
3W - 6L
1,274 SR
Queue Stats
283W - 325L
1,400 Elo+
Party 3
Serqet
Serqet
neonpurplehearts
Serqet
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 74L
1,479 Elo+
Solo
Team Averages
Level 97
1,371 SR
1,435 Elo+

VS

Team Averages
Level 83
1,560 SR
1,455 Elo+
Achilles
Achilles
FlukierClown86
Achilles
Level 66
God Stats
1W - 3L
1,802 SR
Queue Stats
81W - 68L
1,532 Elo+
Party 2
Thor
Thor
HotGayStacheMess
Thor
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 128L
1,398 Elo+
Solo
Hercules
Hercules
SSGxGBE
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
WiLdCaT1827
Hou Yi
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 102L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
XUndahCheese69X
Xing Tian
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 18
11,204
747
23,257
13,252
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Indica Chip
Hachiman
17
2 / 6 / 17
10,668
711
14,538
14,854
5,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 4 / 10
12,504
834
18,139
11,935
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SoIeman
Hercules
19
2 / 2 / 13
11,681
779
13,503
28,991
20,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 6 / 9
11,688
779
13,762
17,754
13,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 7 / 11
11,205
747
14,148
17,742
24,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 5 / 7
10,662
711
13,485
14,035
7,316
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
SSGxGBE
Hercules
19
5 / 3 / 13
10,929
729
8,261
17,695
20,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
17
2 / 5 / 15
10,320
688
18,514
17,009
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
XUndahCheese69X
Xing Tian
18
3 / 5 / 15
11,172
745
15,472
32,588
28,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
83
25
Kills
22
22
Deaths
25
67
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Achilles
7
7
11
1.79
W
3
4
18
3
L
5
5
7
1.7
W
Hachiman
Indica Chip
Hachiman
2
6
17
1.75
W
10
4
10
3.75
L
Hercules
SSGxGBE
Hercules
5
3
13
3.83
W
Hercules
SoIeman
Hercules
2
2
13
4.25
L
Hou Yi
2
5
15
1.9
L
Xing Tian
XUndahCheese69X
Xing Tian
3
5
15
2.1
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,199
Damage
69,880
86,786
Taken
99,069
52,030
Mitigated
88,489
41,392
Healing
33,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
14,148
4,721
462
1,183
17,742
24,294
0
5,909
10,614
0
25,220
W
23,257
2,553
9,117
4,754
13,252
6,122
1,029
3,726
9,526
51,089
0
L
13,485
695
2,419
1,862
14,035
7,316
0
4,459
8,956
0
27,348
W
Hachiman
Indica Chip
Hachiman
14,538
4,724
2,474
2,786
14,854
5,842
1,217
2,614
12,240
0
28,733
W
18,139
1,371
660
1,256
11,935
5,223
1,007
1,399
10,536
29,506
0
L
Hercules
SSGxGBE
Hercules
8,261
1,749
2,174
5,457
17,695
20,423
489
7,998
9,072
5,924
16,676
W
Hercules
SoIeman
Hercules
13,503
3,547
402
14,750
28,991
20,905
273
5,717
23,274
0
25,935
L
Hou Yi
18,514
8,562
1,502
4,888
17,009
7,464
918
7,453
8,561
0
32,352
L
Xing Tian
XUndahCheese69X
Xing Tian
15,472
748
1,961
11,969
32,588
28,992
411
14,147
17,959
27,277
0
W
13,762
3,559
2,823
2,370
17,754
13,938
925
3,644
14,110
0
19,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,745
Gold Earned
54,288
151
Minions Killed
120
0
Camps Cleared
0
1,240,452
Distance Traveled
1,276,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,205
747
23
2
0
238,369
0
W
Ra
11,204
747
62
4
0
270,735
0
L
Thor
10,662
711
26
2
0
244,884
0
W
Hachiman
10,668
711
31
2
0
229,104
0
W
Agni
12,504
834
29
2
0
228,035
0
L
Hercules
10,929
729
20
1
0
288,318
0
W
Hercules
11,681
779
19
1
0
271,935
0
L
Hou Yi
10,320
688
33
2
0
249,508
0
L
Xing Tian
11,172
745
18
1
0
255,439
0
W
Serqet
11,688
779
10
1
0
240,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role