Player Matchup

Artemis
Artemis
Edawee
Artemis
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
74W - 103L
1,307 Elo+
Party 2
Bacchus
Bacchus
Furry_Slayer_
Bacchus
Level 59
God Stats
12W - 8L
1,887 SR
Queue Stats
148W - 174L
1,350 Elo+
Party 2
Achilles
Achilles
KingDavis3rd
Achilles
Level 8
God Stats
22W - 33L
1,173 SR
Queue Stats
89W - 123L
1,320 Elo+
Party 2
Thanatos
Thanatos
Tfwho
Thanatos
Level 26
God Stats
18W - 26L
1,414 SR
Queue Stats
215W - 278L
1,363 Elo+
Party 2
Heimdallr
Heimdallr
edwintheshooter
Heimdallr
Level 16
God Stats
40W - 48L
1,492 SR
Queue Stats
141W - 200L
1,417 Elo+
Party 2
Team Averages
Level 23
1,537 SR
1,352 Elo+

VS

Team Averages
Level 21
1,427 SR
1,261 Elo+
Thoth
Thoth
Borstman
Thoth
Level 28
God Stats
5W - 6L
1,476 SR
Queue Stats
52W - 59L
1,142 Elo+
Party 3
Danzaburou
Danzaburou
DingleAllTheWay
Danzaburou
Level 21
God Stats
21W - 24L
1,556 SR
Queue Stats
125W - 139L
1,414 Elo+
Party 1
Bellona
Bellona
PvtSqueeze
Bellona
Level 24
God Stats
36W - 33L
1,492 SR
Queue Stats
131W - 144L
1,439 Elo+
Party 1
Ymir
Ymir
Swaggergangster
Ymir
Level 10
God Stats
8W - 9L
1,354 SR
Queue Stats
97W - 70L
1,258 Elo+
Party 1
Fenrir
Fenrir
tigaslayer
Fenrir
Level 22
God Stats
1W - 2L
1,258 SR
Queue Stats
10W - 14L
1,052 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Edawee
Artemis
10
0 / 4 / 0
5,675
378
2,011
7,640
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
9
1 / 3 / 2
6,609
441
3,635
9,844
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
KingDavis3rd
Achilles
12
0 / 2 / 0
6,779
452
1,130
8,146
4,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Tfwho
Thanatos
10
2 / 3 / 1
6,685
446
4,333
10,366
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
edwintheshooter
Heimdallr
10
0 / 6 / 1
6,096
406
3,141
8,973
2,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Borstman
Thoth
13
4 / 1 / 7
7,984
532
8,108
6,074
2,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DingleAllTheWay
Danzaburou
11
0 / 2 / 5
6,940
463
4,952
5,093
1,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PvtSqueeze
Bellona
14
4 / 0 / 6
8,221
548
8,414
7,633
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 9
7,653
510
3,128
5,573
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
tigaslayer
Fenrir
12
8 / 0 / 3
8,022
535
6,386
7,869
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
18
18
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
Borstman
Thoth
4
1
7
7.5
W
Danzaburou
DingleAllTheWay
Danzaburou
0
2
5
1.25
L
Artemis
Edawee
Artemis
0
4
0
0
L
Bacchus
1
3
2
0.67
L
Achilles
KingDavis3rd
Achilles
0
2
0
0
W
Bellona
PvtSqueeze
Bellona
4
0
6
7
W
2
1
9
6.5
L
Thanatos
Tfwho
Thanatos
2
3
1
0.83
L
Heimdallr
edwintheshooter
Heimdallr
0
6
1
0.08
W
Fenrir
tigaslayer
Fenrir
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
30,988
44,969
Taken
32,242
17,806
Mitigated
15,883
13,487
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Borstman
Thoth
8,108
766
0
2,518
6,074
2,654
1,788
652
5,422
45,732
0
W
Danzaburou
DingleAllTheWay
Danzaburou
4,952
2,857
0
372
5,093
1,623
1,999
902
4,191
0
35,816
L
Artemis
Edawee
Artemis
2,011
1,012
0
2,610
7,640
2,016
528
1,043
6,547
0
20,862
L
Bacchus
3,635
137
0
1,006
9,844
5,090
292
3,064
6,732
18,424
0
L
Achilles
KingDavis3rd
Achilles
1,130
537
0
2,125
8,146
4,515
742
1,927
6,019
0
24,069
W
Bellona
PvtSqueeze
Bellona
8,414
3,373
0
2,485
7,633
6,117
788
746
6,787
0
42,629
W
3,128
587
0
790
5,573
2,734
706
1,165
4,408
19,109
0
L
Thanatos
Tfwho
Thanatos
4,333
977
0
7,746
10,366
3,187
0
1,482
8,784
0
27,894
L
Heimdallr
edwintheshooter
Heimdallr
3,141
1,112
0
0
8,973
2,998
221
3,720
5,228
0
25,517
W
Fenrir
tigaslayer
Fenrir
6,386
1,925
0
4,549
7,869
2,755
234
170
7,674
0
39,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
38,820
243
Minions Killed
313
0
Camps Cleared
0
1,281,867
Distance Traveled
1,506,753
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,984
532
73
5
0
281,161
4
W
Danzaburou
6,940
463
64
4
0
261,319
1
L
Artemis
5,675
378
41
3
0
225,616
0
L
Bacchus
6,609
441
31
2
0
267,357
1
L
Achilles
6,779
452
61
4
0
256,740
2
W
Bellona
8,221
548
71
5
0
305,404
3
W
Ymir
7,653
510
36
2
0
316,984
0
L
Thanatos
6,685
446
66
4
0
303,237
2
L
Heimdallr
6,096
406
44
3
0
228,917
0
W
Fenrir
8,022
535
69
5
0
341,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role