Player Matchup

Nu Wa
Nu Wa
LanaRhоadеs
Nu Wa
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
137W - 45L
1,833 Elo+
Party 1
Jing Wei
Jing Wei
Skadinir
Jing Wei
Level 127
God Stats
2W - 5L
1,336 SR
Queue Stats
417W - 343L
1,625 Elo+
Party 3
Bacchus
Bacchus
SmiteTrashCan
Bacchus
Level 38
God Stats
6W - 0L
1,500 SR
Queue Stats
155W - 51L
1,880 Elo+
Party 1
Bellona
Bellona
ToKnowTheSun
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 19L
1,758 Elo+
Party 3
He Bo
He Bo
Tracеr
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 14L
1,901 Elo+
Party 1
Team Averages
Level 53
1,467 SR
1,800 Elo+

VS

Team Averages
Level 52
1,585 SR
1,554 Elo+
Thor
Thor
Brainnaic
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,591 Elo+
Party 2
Fenrir
Fenrir
NoclipThunder
Fenrir
Level 28
God Stats
13W - 10L
1,688 SR
Queue Stats
42W - 29L
1,599 Elo+
Party 2
Izanami
Izanami
jacob7986
Izanami
Level 38
God Stats
5W - 9L
1,610 SR
Queue Stats
103W - 122L
1,520 Elo+
Solo
Athena
Athena
kobknightmare
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
maldeviancawkatu
Poseidon
Level 45
God Stats
1W - 2L
1,627 SR
Queue Stats
70W - 49L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 8
7,184
718
8,576
5,069
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Skadinir
Jing Wei
12
5 / 1 / 3
7,217
722
2,689
4,337
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
10
4 / 1 / 12
6,193
619
4,840
7,471
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ToKnowTheSun
Bellona
13
4 / 0 / 0
7,125
713
7,481
9,617
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Tracеr
He Bo
11
4 / 2 / 6
6,340
634
4,576
5,178
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 6 / 3
4,641
464
1,325
6,548
2,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
4,628
463
4,850
9,612
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jacob7986
Izanami
8
4 / 7 / 1
6,248
625
4,029
8,084
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 0
5,579
558
2,959
7,853
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 7 / 3
5,257
526
3,407
6,780
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
26
Kills
6
6
Deaths
26
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
3
0.25
W
9
2
8
6.5
L
0
4
0
0
W
Jing Wei
Skadinir
Jing Wei
5
1
3
6.5
W
Bacchus
4
1
12
10
W
Bellona
ToKnowTheSun
Bellona
4
0
0
4
W
He Bo
Tracеr
He Bo
4
2
6
3.5
L
Izanami
jacob7986
Izanami
4
7
1
0.64
L
2
2
0
1
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,162
Damage
16,570
31,672
Taken
38,877
15,276
Mitigated
12,862
14,516
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,325
355
0
204
6,548
2,559
0
4,659
1,789
0
5,277
W
8,576
1,462
128
1,946
5,069
1,675
354
3,071
1,794
34,459
0
L
4,850
1,507
0
3,485
9,612
3,359
0
530
9,012
0
17,284
W
Jing Wei
Skadinir
Jing Wei
2,689
2,263
0
1,720
4,337
955
748
80
4,257
0
37,870
W
Bacchus
4,840
669
456
1,438
7,471
4,748
21
1,235
6,171
11,432
0
W
Bellona
ToKnowTheSun
Bellona
7,481
3,215
0
6,343
9,617
6,445
0
991
8,582
0
43,926
W
He Bo
Tracеr
He Bo
4,576
231
0
2,485
5,178
1,453
95
550
4,502
36,356
0
L
Izanami
jacob7986
Izanami
4,029
2,931
0
1,400
8,084
2,057
0
3,800
4,176
0
19,469
L
2,959
1,470
0
2,420
7,853
2,977
0
3,155
4,594
27,450
0
L
3,407
96
0
903
6,780
1,910
0
5,192
1,314
21,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
26,353
333
Minions Killed
196
0
Camps Cleared
0
1,026,293
Distance Traveled
952,413
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,641
464
16
2
0
189,007
1
W
Nu Wa
7,184
718
63
6
0
198,698
3
L
Fenrir
4,628
463
31
3
0
176,516
3
W
Jing Wei
7,217
722
88
9
0
194,717
2
W
Bacchus
6,193
619
14
1
0
226,562
1
W
Bellona
7,125
713
93
9
0
211,553
1
W
He Bo
6,340
634
75
8
0
194,763
3
L
Izanami
6,248
625
33
3
0
175,051
3
L
Athena
5,579
558
61
6
0
228,455
4
L
Poseidon
5,257
526
55
6
0
183,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role