Player Matchup

Nemesis
Nemesis
AnderBerger
Nemesis
Level 62
God Stats
21W - 12L
1,675 SR
Queue Stats
162W - 98L
1,789 Elo+
Party 1
Bacchus
Bacchus
ChimneyBeans
Bacchus
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 13L
1,911 Elo+
Party 1
Baron Samedi
Baron Samedi
LordEPickle
Baron Samedi
Level 46
God Stats
187W - 68L
1,949 SR
Queue Stats
291W - 136L
1,885 Elo+
Party 1
Chang'e
Chang'e
Vilekev
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,926 Elo+
Party 1
Heimdallr
Heimdallr
rocketsoverrio2
Heimdallr
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 42L
1,894 Elo+
Party 1
Team Averages
Level 32
1,625 SR
1,881 Elo+

VS

Team Averages
Level 22
1,604 SR
1,686 Elo+
Zhong Kui
Zhong Kui
Dawira008
Zhong Kui
Level 26
God Stats
28W - 21L
1,673 SR
Queue Stats
116W - 119L
1,632 Elo+
Solo
Izanami
Izanami
Jay_Marrii
Izanami
Level 29
God Stats
3W - 1L
1,763 SR
Queue Stats
221W - 205L
1,671 Elo+
Solo
Ymir
Ymir
OG Features
Ymir
Level 23
God Stats
6W - 5L
1,673 SR
Queue Stats
36W - 32L
1,624 Elo+
Solo
Poseidon
Poseidon
joegrimreaperv2
Poseidon
Level 24
God Stats
7W - 2L
1,386 SR
Queue Stats
31W - 24L
1,634 Elo+
Solo
Cthulhu
Cthulhu
johng024
Cthulhu
Level 8
God Stats
0W - 2L
1,527 SR
Queue Stats
4W - 5L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnderBerger
Nemesis
10
3 / 1 / 6
6,638
603
4,421
6,547
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
ChimneyBeans
Bacchus
8
1 / 2 / 3
5,580
507
4,030
6,838
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LordEPickle
Baron Samedi
13
5 / 3 / 5
7,728
703
7,228
8,654
3,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Vilekev
Chang'e
12
3 / 0 / 1
7,035
640
1,891
2,696
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
rocketsoverrio2
Heimdallr
11
4 / 0 / 0
6,362
578
5,736
5,553
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dawira008
Zhong Kui
11
2 / 3 / 1
6,294
572
4,191
6,971
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Jay_Marrii
Izanami
8
0 / 1 / 2
5,042
458
2,997
4,410
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
5,054
459
1,104
7,442
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
11
3 / 3 / 1
6,241
567
4,931
6,751
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
johng024
Cthulhu
8
1 / 6 / 2
5,144
468
3,036
9,002
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnderBerger
Nemesis
3
1
6
6
W
Bacchus
ChimneyBeans
Bacchus
1
2
3
1.25
L
Zhong Kui
Dawira008
Zhong Kui
2
3
1
0.83
L
Izanami
Jay_Marrii
Izanami
0
1
2
1
W
Baron Samedi
LordEPickle
Baron Samedi
5
3
5
2.5
L
0
3
1
0.17
W
Chang'e
Vilekev
Chang'e
3
0
1
3.5
L
Poseidon
3
3
1
1.17
L
Cthulhu
johng024
Cthulhu
1
6
2
0.33
W
Heimdallr
rocketsoverrio2
Heimdallr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
16,259
30,288
Taken
34,576
12,675
Mitigated
15,174
14,053
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnderBerger
Nemesis
4,421
1,838
0
1,187
6,547
3,414
0
2,227
4,232
0
28,378
W
Bacchus
ChimneyBeans
Bacchus
4,030
292
0
1,726
6,838
3,260
93
1,898
4,940
10,343
0
L
Zhong Kui
Dawira008
Zhong Kui
4,191
318
0
3,536
6,971
4,347
748
3,112
3,637
31,107
0
L
Izanami
Jay_Marrii
Izanami
2,997
1,782
0
1,300
4,410
1,084
352
1,639
2,771
0
22,597
W
Baron Samedi
LordEPickle
Baron Samedi
7,228
599
243
4,857
8,654
3,344
0
5,599
2,930
48,211
0
L
1,104
116
0
1,294
7,442
3,004
0
1,760
5,682
13,987
0
W
Chang'e
Vilekev
Chang'e
1,891
199
875
1,729
2,696
875
352
1,307
1,364
32,174
0
L
Poseidon
4,931
657
0
1,190
6,751
1,653
0
1,962
4,669
35,249
0
L
Cthulhu
johng024
Cthulhu
3,036
398
0
500
9,002
5,086
0
4,126
4,668
16,653
0
W
Heimdallr
rocketsoverrio2
Heimdallr
5,736
2,775
0
3,436
5,553
1,782
1,000
1,993
3,560
0
37,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
27,775
318
Minions Killed
223
0
Camps Cleared
0
1,100,206
Distance Traveled
1,042,328
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,638
603
56
5
0
246,829
0
W
Bacchus
5,580
507
9
1
0
227,222
0
L
Zhong Kui
6,294
572
58
5
0
201,695
2
L
Izanami
5,042
458
51
5
0
207,803
4
W
Baron Samedi
7,728
703
89
8
0
207,254
2
L
Ymir
5,054
459
27
2
0
199,736
2
W
Chang'e
7,035
640
93
8
0
221,604
5
L
Poseidon
6,241
567
62
6
0
239,283
2
L
Cthulhu
5,144
468
25
2
0
193,811
0
W
Heimdallr
6,362
578
71
6
0
197,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role