Player Matchup

Olorun
Olorun
DTKing999
Olorun
Level 17
God Stats
1W - 4L
1,282 SR
Queue Stats
35W - 56L
1,357 Elo+
Party 2
Neith
Neith
elpidon91018
Neith
Level 12
God Stats
3W - 5L
1,502 SR
Queue Stats
14W - 28L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
lil reap93
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 239L
1,374 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,376 Elo+

VS

Team Averages
Level 36
1,504 SR
1,445 Elo+
Chaac
Chaac
I KO Solstice I
Chaac
Level 69
God Stats
1W - 2L
1,709 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
Lucasbecker11
Neith
Level 10
God Stats
2W - 4L
1,547 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
ltz-_-Rico
Scylla
Level 28
God Stats
1W - 2L
1,257 SR
Queue Stats
64W - 85L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DTKing999
Olorun
12
1 / 8 / 2
8,963
598
5,353
16,544
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 7 / 1
10,044
670
7,406
13,887
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
lil reap93
Sylvanus
12
1 / 4 / 4
9,686
646
4,424
14,930
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 7
11,754
784
26,685
14,622
15,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 1 / 12
10,837
722
6,049
5,405
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ltz-_-Rico
Scylla
12
3 / 4 / 9
10,030
669
6,982
7,193
2,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
19
19
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
DTKing999
Olorun
1
8
2
0.25
W
12
1
7
15.5
W
4
1
12
10
L
4
7
1
0.64
L
Sylvanus
lil reap93
Sylvanus
1
4
4
0.75
W
Scylla
ltz-_-Rico
Scylla
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
39,716
45,361
Taken
27,220
29,238
Mitigated
19,300
12,308
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DTKing999
Olorun
5,353
3,215
403
3,610
16,544
6,696
359
1,967
14,577
33,645
0
W
26,685
5,748
442
7,219
14,622
15,489
331
6,422
8,200
0
75,856
W
6,049
4,633
0
832
5,405
1,627
1,820
1,628
3,777
0
24,244
L
7,406
4,204
282
1,250
13,887
5,202
430
814
13,073
0
36,710
L
Sylvanus
lil reap93
Sylvanus
4,424
1,994
2,685
4,078
14,930
17,340
193
4,269
10,661
15,129
0
W
Scylla
ltz-_-Rico
Scylla
6,982
1,143
0
243
7,193
2,184
840
2,267
4,926
25,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
32,621
130
Minions Killed
176
0
Camps Cleared
0
609,118
Distance Traveled
704,657
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,963
598
51
3
0
198,607
3
W
Chaac
11,754
784
77
5
0
260,090
1
W
Neith
10,837
722
47
3
0
209,821
1
L
Neith
10,044
670
62
4
0
197,567
0
L
Sylvanus
9,686
646
17
1
0
212,944
2
W
Scylla
10,030
669
52
3
0
234,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role