Player Matchup

Chaac
Chaac
Gold V
EvilFrost0899
Chaac
Gold V
Level 59
God Stats
5W - 2L
1,625 SR
Queue Stats
58W - 54L
1,374 MMR
Solo
Apollo
Apollo
Gold V
Fluffydawg64
Apollo
Gold V
Level 49
God Stats
3W - 4L
1,664 SR
Queue Stats
45W - 58L
1,199 MMR
Party 1
Osiris
Osiris
Gold V
NotMySandwitch
Osiris
Gold V
Level 143
God Stats
18W - 13L
1,575 SR
Queue Stats
90W - 100L
1,375 MMR
Solo
Discordia
Discordia
Silver I
hfxhoover2012
Discordia
Silver I
Level 107
God Stats
24W - 21L
1,558 SR
Queue Stats
47W - 46L
1,376 MMR
Solo
Cerberus
Cerberus
Gold V
theUNKNOWNfox
Cerberus
Gold V
Level 87
God Stats
2W - 2L
1,535 SR
Queue Stats
10W - 11L
1,571 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,591 SR
1,379 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,557 SR
1,379 MMR
Artemis
Artemis
Gold IV
Pear_bear101
Artemis
Gold IV
Level 144
God Stats
15W - 12L
1,675 SR
Queue Stats
111W - 116L
1,368 MMR
Solo
Ra
Ra
Silver V
RapLifeAdventure
Ra
Silver V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,273 MMR
Party 2
Janus
Janus
Gold IV
Suarez9Uruguay97
Janus
Gold IV
Level 142
God Stats
20W - 20L
1,610 SR
Queue Stats
57W - 58L
1,381 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
kurokumajoe
Cthulhu
Bronze IV
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
334W - 361L
1,378 MMR
Solo
Bakasura
Bakasura
Bronze III
xSpaceJamJx
Bakasura
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 5
12,953
617
11,308
21,064
14,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
20
12 / 1 / 7
14,161
674
12,689
11,653
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 5 / 10
13,150
626
13,063
20,091
15,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
hfxhoover2012
Discordia
19
5 / 2 / 5
12,531
597
8,514
11,122
4,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
theUNKNOWNfox
Cerberus
18
4 / 0 / 15
12,382
590
10,286
17,328
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Nu WaTsukuyomiNemesisArachneCu Chulainn

VS

Bans
DanzaburouKaliGuan YuKing ArthurSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pear_bear101
Artemis
17
1 / 5 / 2
10,393
495
8,351
13,292
4,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 1
10,822
515
12,705
15,275
11,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 7 / 1
11,275
537
11,601
12,594
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kurokumajoe
Cthulhu
11
0 / 9 / 3
7,894
376
4,924
19,012
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
xSpaceJamJx
Bakasura
17
2 / 6 / 2
10,920
520
6,477
20,845
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
34
Kills
9
9
Deaths
34
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Apollo
12
1
7
15.5
W
9
5
10
2.8
L
Artemis
Pear_bear101
Artemis
1
5
2
0.4
L
2
7
1
0.36
L
4
7
1
0.64
W
Discordia
hfxhoover2012
Discordia
5
2
5
3.75
L
Cthulhu
kurokumajoe
Cthulhu
0
9
3
0.17
W
Cerberus
theUNKNOWNfox
Cerberus
4
0
15
11.5
L
Bakasura
xSpaceJamJx
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,860
Damage
44,058
81,258
Taken
81,018
57,359
Mitigated
36,650
30,607
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,308
2,845
0
14,187
21,064
14,985
308
10,875
10,001
0
88,467
W
Apollo
12,689
7,404
0
5,065
11,653
5,877
6,813
1,974
9,283
0
110,435
W
13,063
6,293
0
3,344
20,091
15,248
1,186
9,806
9,718
0
90,720
L
Artemis
Pear_bear101
Artemis
8,351
3,498
0
4,875
13,292
4,474
3,276
3,594
9,607
0
76,375
L
12,705
1,735
398
3,891
15,275
11,986
0
2,837
12,028
68,746
0
L
11,601
332
0
386
12,594
4,106
46
3,238
9,094
80,621
0
W
Discordia
hfxhoover2012
Discordia
8,514
364
227
1,938
11,122
4,683
1,291
4,923
5,903
89,631
0
L
Cthulhu
kurokumajoe
Cthulhu
4,924
931
785
3,138
19,012
8,295
0
6,627
12,234
16,813
0
W
Cerberus
theUNKNOWNfox
Cerberus
10,286
524
0
5,846
17,328
16,566
486
5,855
11,182
45,572
0
L
Bakasura
xSpaceJamJx
Bakasura
6,477
4,618
0
7,379
20,845
7,789
5
2,513
18,225
0
51,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,177
Gold Earned
51,304
729
Minions Killed
544
0
Camps Cleared
0
2,169,734
Distance Traveled
1,987,551
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,953
617
186
9
0
411,035
4
W
Apollo
14,161
674
175
8
0
467,450
4
W
Osiris
13,150
626
131
6
0
457,059
6
L
Artemis
10,393
495
123
6
0
340,994
2
L
Ra
10,822
515
126
6
0
359,923
7
L
Janus
11,275
537
150
7
0
402,324
1
W
Discordia
12,531
597
174
8
0
414,687
2
L
Cthulhu
7,894
376
23
1
0
425,025
8
W
Cerberus
12,382
590
63
3
0
419,503
5
L
Bakasura
10,920
520
122
6
0
459,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role