Player Matchup

Ymir
Ymir
Booty Flakes 1
Ymir
Level 7
God Stats
9W - 11L
1,613 SR
Queue Stats
29W - 30L
1,586 Elo+
Party 1
Neith
Neith
Josieposie2001
Neith
Level 14
God Stats
16W - 17L
1,518 SR
Queue Stats
16W - 18L
1,476 Elo+
Party 1
Loki
Loki
greensmitee
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,375 Elo+
Solo
Bellona
Bellona
xXMyLeftNutHurtz
Bellona
Level 37
God Stats
38W - 43L
1,507 SR
Queue Stats
65W - 61L
1,521 Elo+
Party 1
Kali
Kali
zEternal_Chaos
Kali
Level 28
God Stats
13W - 13L
1,718 SR
Queue Stats
126W - 122L
1,536 Elo+
Party 1
Team Averages
Level 18
1,571 SR
1,499 Elo+

VS

Team Averages
Level 19
1,551 SR
1,549 Elo+
Nemesis
Nemesis
Big_Wattz
Nemesis
Level 25
God Stats
6W - 2L
1,670 SR
Queue Stats
308W - 386L
1,403 Elo+
Solo
King Arthur
King Arthur
ICEE SKELETON
King Arthur
Level 16
God Stats
21W - 11L
1,624 SR
Queue Stats
21W - 13L
1,569 Elo+
Party 2
Odin
Odin
MrStayPuff02
Odin
Level 25
God Stats
30W - 10L
1,555 SR
Queue Stats
49W - 26L
1,510 Elo+
Party 2
Anubis
Anubis
UrchinGod
Anubis
Level 15
God Stats
5W - 3L
1,591 SR
Queue Stats
13W - 5L
1,701 Elo+
Party 2
Jormungandr
Jormungandr
Z0mb1eHunt4r115
Jormungandr
Level 15
God Stats
5W - 4L
1,313 SR
Queue Stats
10W - 6L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 10
12,914
993
10,014
26,424
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 5 / 9
12,083
929
10,739
13,959
5,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 16 / 8
12,162
936
4,343
23,069
6,772
20
13 / 7 / 7
16,136
1,241
30,923
25,075
16,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 3 / 10
15,873
1,221
13,408
17,147
6,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Big_Wattz
Nemesis
19
5 / 5 / 16
12,549
965
13,058
11,320
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
ICEE SKELETON
King Arthur
19
5 / 5 / 19
12,735
980
15,563
21,135
20,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
9 / 3 / 23
14,882
1,145
29,435
14,814
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
UrchinGod
Anubis
20
9 / 7 / 19
13,964
1,074
20,297
13,807
7,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Z0mb1eHunt4r115
Jormungandr
20
9 / 6 / 18
14,440
1,111
16,257
16,760
17,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
132
26
Kills
37
37
Deaths
26
44
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Big_Wattz
Nemesis
5
5
16
2.6
L
2
6
10
1.17
W
King Arthur
ICEE SKELETON
King Arthur
5
5
19
2.9
L
1
5
9
1.1
W
9
3
23
6.83
W
Anubis
UrchinGod
Anubis
9
7
19
2.64
W
Jormungandr
Z0mb1eHunt4r115
Jormungandr
9
6
18
3
L
2
16
8
0.38
L
13
7
7
2.36
L
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,427
Damage
94,610
105,674
Taken
77,836
58,922
Mitigated
68,812
10,959
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Big_Wattz
Nemesis
13,058
3,600
0
1,222
11,320
5,389
0
2,891
8,429
0
18,097
L
10,014
2,078
0
732
26,424
23,954
0
5,611
20,365
16,853
0
W
King Arthur
ICEE SKELETON
King Arthur
15,563
2,702
0
4,804
21,135
20,343
0
1,864
19,271
60
31,657
L
10,739
6,323
0
1,310
13,959
5,200
0
4,574
9,166
0
22,462
W
29,435
5,882
0
656
14,814
18,619
0
2,172
12,642
103
43,264
W
Anubis
UrchinGod
Anubis
20,297
1,195
0
2,874
13,807
7,328
0
670
13,137
29,954
0
W
Jormungandr
Z0mb1eHunt4r115
Jormungandr
16,257
5,234
0
1,179
16,760
17,133
0
2,417
13,830
52,756
0
L
4,343
1,342
234
186
23,069
6,772
0
9,494
13,159
0
11,751
L
30,923
20,851
0
1,892
25,075
16,233
0
12,094
12,556
0
55,641
L
13,408
8,738
147
6,458
17,147
6,763
0
4,884
11,778
0
26,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,168
Gold Earned
68,570
128
Minions Killed
178
6
Camps Cleared
7
1,049,236
Distance Traveled
1,135,428
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,549
965
8
1
1
251,543
0
L
Ymir
12,914
993
7
1
1
228,396
0
W
King Arthur
12,735
980
36
3
1
246,474
0
L
Neith
12,083
929
21
2
1
234,085
0
W
Odin
14,882
1,145
28
2
4
248,584
3
W
Anubis
13,964
1,074
14
1
1
183,226
2
W
Jormungandr
14,440
1,111
92
7
0
205,601
0
L
Loki
12,162
936
20
2
1
164,159
1
L
Bellona
16,136
1,241
57
4
3
224,044
0
L
Kali
15,873
1,221
23
2
0
198,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role