Player Matchup

Neith
Neith
AnderBerger
Neith
Level 62
God Stats
8W - 4L
1,610 SR
Queue Stats
162W - 98L
1,781 Elo+
Party 1
Ymir
Ymir
ChimneyBeans
Ymir
Level 15
God Stats
2W - 1L
1,513 SR
Queue Stats
39W - 13L
1,896 Elo+
Party 1
Erlang Shen
Erlang Shen
LordEPickle
Erlang Shen
Level 46
God Stats
10W - 5L
1,766 SR
Queue Stats
291W - 136L
1,880 Elo+
Party 1
Hades
Hades
Vilekev
Hades
Level 10
God Stats
6W - 0L
1,500 SR
Queue Stats
31W - 6L
1,899 Elo+
Party 1
Zeus
Zeus
rocketsoverrio2
Zeus
Level 28
God Stats
3W - 0L
1,689 SR
Queue Stats
104W - 42L
1,887 Elo+
Party 1
Team Averages
Level 32
1,616 SR
1,869 Elo+

VS

Team Averages
Level 15
1,377 SR
1,616 Elo+
Cernunnos
Cernunnos
Bazinga5209
Cernunnos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,530 Elo+
Solo
Scylla
Scylla
Jay_Marrii
Scylla
Level 29
God Stats
2W - 5L
1,289 SR
Queue Stats
221W - 205L
1,677 Elo+
Solo
Loki
Loki
OrgasmicTwinkyz
Loki
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,676 Elo+
Solo
Osiris
Osiris
WVWVWVIllI
Osiris
Level 18
God Stats
1W - 2L
1,303 SR
Queue Stats
81W - 77L
1,599 Elo+
Solo
Ymir
Ymir
god_of_dark01
Ymir
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
32W - 36L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
4,858
694
3,373
4,377
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 4
4,431
633
1,917
3,678
1,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
LordEPickle
Erlang Shen
7
0 / 1 / 1
4,060
580
1,203
4,229
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Vilekev
Hades
9
3 / 0 / 0
4,908
701
3,221
3,685
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 0
4,480
640
2,779
2,223
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bazinga5209
Cernunnos
7
0 / 1 / 0
4,070
581
2,486
3,592
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Jay_Marrii
Scylla
7
0 / 1 / 2
4,219
603
1,278
3,549
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 2 / 0
4,484
641
2,460
4,187
953
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
WVWVWVIllI
Osiris
8
0 / 3 / 0
4,389
627
2,269
4,503
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

2
0 / 2 / 0
3,188
455
309
2,213
706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Cernunnos
Bazinga5209
Cernunnos
0
1
0
0
W
1
1
4
3
L
Scylla
Jay_Marrii
Scylla
0
1
2
1
W
Erlang Shen
LordEPickle
Erlang Shen
0
1
1
0.5
L
3
2
0
1.5
W
Hades
Vilekev
Hades
3
0
0
3
L
Osiris
WVWVWVIllI
Osiris
0
3
0
0
L
0
2
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,493
Damage
8,802
18,192
Taken
18,044
6,019
Mitigated
6,677
8,107
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,373
1,625
0
2,637
4,377
929
75
134
4,243
0
21,754
L
Cernunnos
Bazinga5209
Cernunnos
2,486
1,079
0
1,667
3,592
1,594
0
788
2,804
0
20,410
W
1,917
870
0
767
3,678
1,647
0
175
3,503
10,602
0
L
Scylla
Jay_Marrii
Scylla
1,278
177
0
1,353
3,549
961
0
1,919
1,412
16,025
0
W
Erlang Shen
LordEPickle
Erlang Shen
1,203
457
0
2,454
4,229
1,436
0
310
3,841
0
16,506
L
2,460
787
0
612
4,187
953
0
792
3,332
0
17,477
W
Hades
Vilekev
Hades
3,221
429
42
1,957
3,685
1,461
0
0
3,685
20,075
0
L
Osiris
WVWVWVIllI
Osiris
2,269
686
0
1,045
4,503
2,463
0
3,221
1,282
0
20,913
L
309
0
0
483
2,213
706
0
916
1,297
1,898
0
W
2,779
371
0
250
2,223
546
140
784
1,333
20,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
20,350
187
Minions Killed
178
0
Camps Cleared
0
662,404
Distance Traveled
551,585
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,858
694
37
5
0
119,305
0
L
Cernunnos
4,070
581
47
7
0
106,046
0
W
Ymir
4,431
633
15
2
0
135,458
0
L
Scylla
4,219
603
38
5
0
143,216
2
W
Erlang Shen
4,060
580
45
6
0
153,074
0
L
Loki
4,484
641
42
6
0
136,457
0
W
Hades
4,908
701
49
7
0
131,361
3
L
Osiris
4,389
627
48
7
0
118,223
3
L
Ymir
3,188
455
3
0
0
47,643
0
W
Zeus
4,480
640
41
6
0
123,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role