Player Matchup

Mulan
Mulan
DizzyAche
Mulan
Level 31
God Stats
5W - 3L
1,574 SR
Queue Stats
46W - 29L
1,559 Elo+
Party 2
Olorun
Olorun
Evermore420
Olorun
Level 61
God Stats
10W - 3L
1,669 SR
Queue Stats
45W - 27L
1,564 Elo+
Party 2
Vamana
Vamana
H3X4L
Vamana
Level 29
God Stats
5W - 1L
1,944 SR
Queue Stats
46W - 29L
1,559 Elo+
Party 2
Team Averages
Level 40
1,729 SR
1,561 Elo+

VS

Team Averages
Level 53
1,744 SR
1,630 Elo+
Cthulhu
Cthulhu
Argeeleh
Cthulhu
Level 42
God Stats
5W - 5L
1,924 SR
Queue Stats
12W - 10L
1,778 Elo+
Party 1
Da Ji
Da Ji
Pyrriah
Da Ji
Level 109
God Stats
5W - 3L
1,844 SR
Queue Stats
16W - 12L
1,709 Elo+
Party 1
Anubis
Anubis
thiccboy12345
Anubis
Level 7
God Stats
10W - 22L
1,464 SR
Queue Stats
10W - 23L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DizzyAche
Mulan
15
7 / 6 / 11
12,583
786
14,735
15,057
7,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
16
7 / 9 / 12
12,460
779
16,355
17,389
5,473
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
H3X4L
Vamana
15
7 / 4 / 11
12,152
760
12,413
17,840
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argeeleh
Cthulhu
15
4 / 3 / 10
11,099
694
12,834
20,150
22,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Pyrriah
Da Ji
16
14 / 8 / 3
12,633
790
13,097
17,165
7,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 10 / 8
9,735
608
7,572
11,550
5,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
21
Kills
19
19
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Argeeleh
Cthulhu
4
3
10
3
W
Mulan
DizzyAche
Mulan
7
6
11
2.08
W
Olorun
7
9
12
1.44
W
Vamana
H3X4L
Vamana
7
4
11
3.13
L
Da Ji
Pyrriah
Da Ji
14
8
3
1.94
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,503
Damage
33,503
50,286
Taken
48,865
29,720
Mitigated
35,180
15,168
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Argeeleh
Cthulhu
12,834
698
150
1,092
20,150
22,619
0
8,206
11,224
30,158
0
W
Mulan
DizzyAche
Mulan
14,735
4,158
0
2,724
15,057
7,360
1,454
5,698
9,184
0
52,169
W
Olorun
16,355
9,671
770
5,977
17,389
5,473
641
7,541
9,548
51,697
0
W
Vamana
H3X4L
Vamana
12,413
3,188
0
5,697
17,840
16,887
747
6,623
10,892
10,358
40,306
L
Da Ji
Pyrriah
Da Ji
13,097
4,623
0
897
17,165
7,461
0
7,560
9,233
0
42,589
L
7,572
426
0
1,824
11,550
5,100
0
3,453
7,872
25,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
33,467
195
Minions Killed
116
0
Camps Cleared
0
783,566
Distance Traveled
736,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,099
694
39
2
0
310,163
0
W
Mulan
12,583
786
75
5
0
279,053
2
W
Olorun
12,460
779
55
3
0
225,934
0
W
Vamana
12,152
760
65
4
0
278,579
0
L
Da Ji
12,633
790
49
3
0
251,534
0
L
Anubis
9,735
608
28
2
0
175,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role