Player Matchup

Sol
Sol
Gold V
FANY951
Sol
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
ZergaliciousDEF
Khepri
Bronze III
Level 88
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 7L
1,414 MMR
Party 2
Chiron
Chiron
Bronze III
Zoooooey
Chiron
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,559 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,635 SR
1,461 MMR
Discordia
Discordia
Gold V
JackRemonk
Discordia
Gold V
Level 156
God Stats
11W - 11L
1,721 SR
Queue Stats
69W - 87L
1,471 MMR
Solo
Ymir
Ymir
Silver I
NickTenebris
Ymir
Silver I
Level 128
God Stats
3W - 1L
1,766 SR
Queue Stats
14W - 29L
1,456 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Yostidark
Cernunnos
Silver I
Level 133
God Stats
2W - 8L
1,418 SR
Queue Stats
13W - 28L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 2 / 1
8,795
586
13,872
11,286
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 0
7,969
531
4,454
19,012
18,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Zoooooey
Chiron
11
0 / 6 / 1
8,140
543
6,961
9,769
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeCthulhuRaPersephoneHeimdallr

VS

Bans
ThothAchillesAresSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JackRemonk
Discordia
13
1 / 0 / 12
9,660
644
14,002
9,822
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 5
11,222
748
10,405
13,194
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Yostidark
Cernunnos
14
5 / 2 / 7
10,300
687
11,762
10,794
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
1
0.75
W
Discordia
JackRemonk
Discordia
1
0
12
7
W
7
0
5
9.5
W
Cernunnos
Yostidark
Cernunnos
5
2
7
4.25
L
1
5
0
0.2
L
Chiron
Zoooooey
Chiron
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
36,169
40,067
Taken
33,810
27,196
Mitigated
20,825
7,571
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
13,872
2,449
0
4,119
11,286
4,640
0
8,342
2,944
54,255
0
W
Discordia
JackRemonk
Discordia
14,002
1,259
105
5,672
9,822
3,699
1,263
5,807
4,015
68,814
0
W
10,405
2,221
0
3,157
13,194
12,845
0
5,576
7,618
19,378
0
W
Cernunnos
Yostidark
Cernunnos
11,762
4,529
2,025
4,824
10,794
4,281
2,215
7,007
3,787
0
52,269
L
4,454
281
0
1,625
19,012
18,037
0
10,221
8,791
12,190
0
L
Chiron
Zoooooey
Chiron
6,961
2,711
557
1,270
9,769
4,519
0
5,856
3,913
0
30,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
31,182
150
Minions Killed
182
0
Camps Cleared
0
721,516
Distance Traveled
809,190
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,795
586
87
6
0
252,480
5
W
Discordia
9,660
644
100
7
0
261,070
4
W
Ymir
11,222
748
13
1
0
285,908
6
W
Cernunnos
10,300
687
69
5
0
262,212
3
L
Khepri
7,969
531
14
1
0
235,336
2
L
Chiron
8,140
543
49
3
0
233,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role