Player Matchup

Cthulhu
Cthulhu
FALLENPRIME9
Cthulhu
Level 16
God Stats
13W - 9L
1,592 SR
Queue Stats
19W - 21L
1,376 Elo+
Party 1
Fenrir
Fenrir
LOSTNARWAL
Fenrir
Level 27
God Stats
74W - 72L
1,520 SR
Queue Stats
78W - 80L
1,434 Elo+
Solo
Pele
Pele
TrxshStxtz
Pele
Level 12
God Stats
21W - 29L
1,417 SR
Queue Stats
27W - 39L
1,369 Elo+
Party 1
Yemoja
Yemoja
lacessaa
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,508 Elo+
Party 1
Ra
Ra
z FIREPIT z
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,253 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,388 Elo+

VS

Team Averages
Level 18
1,435 SR
1,374 Elo+
Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DivineAztec
Amaterasu
Level 15
God Stats
2W - 1L
1,492 SR
Queue Stats
12W - 17L
1,405 Elo+
Party 2
Hel
Hel
Moonxleaf
Hel
Level 22
God Stats
1W - 1L
1,270 SR
Queue Stats
18W - 16L
1,288 Elo+
Solo
Odin
Odin
NumerousPrawn78
Odin
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 18L
1,272 Elo+
Solo
Nike
Nike
RougeZodiak
Nike
Level 13
God Stats
3W - 7L
1,412 SR
Queue Stats
12W - 17L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FALLENPRIME9
Cthulhu
16
1 / 11 / 1
10,403
867
16,629
30,959
19,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LOSTNARWAL
Fenrir
14
0 / 1 / 1
9,071
756
1,944
2,543
771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
1 / 9 / 1
10,324
860
21,120
31,083
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
lacessaa
Yemoja
14
0 / 1 / 0
9,031
753
2,632
4,040
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 11 / 2
10,111
843
8,433
15,679
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
10 / 0 / 12
12,414
1,035
20,682
10,316
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DivineAztec
Amaterasu
19
8 / 1 / 16
11,672
973
15,541
19,153
16,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 0 / 20
11,965
997
20,765
11,382
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 1 / 13
12,329
1,027
15,376
12,890
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
0 / 0 / 17
10,789
899
6,452
9,760
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
111
2
Kills
33
33
Deaths
2
5
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
12
16
W
Amaterasu
DivineAztec
Amaterasu
8
1
16
16
L
Cthulhu
FALLENPRIME9
Cthulhu
1
11
1
0.14
L
Fenrir
LOSTNARWAL
Fenrir
0
1
1
0.5
W
6
0
20
16
W
9
1
13
15.5
W
0
0
17
8.5
L
1
9
1
0.17
L
Yemoja
lacessaa
Yemoja
0
1
0
0
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
78,816
84,304
Taken
63,501
37,979
Mitigated
43,974
11,541
Healing
40,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,682
6,168
0
7,197
10,316
4,475
0
3,742
6,574
0
43,256
W
Amaterasu
DivineAztec
Amaterasu
15,541
8,088
0
4,691
19,153
16,568
0
8,305
10,228
0
35,543
L
Cthulhu
FALLENPRIME9
Cthulhu
16,629
2,478
276
4,327
30,959
19,668
0
7,957
22,214
40,235
0
L
Fenrir
LOSTNARWAL
Fenrir
1,944
498
0
53
2,543
771
0
406
2,037
0
3,219
W
20,765
5,139
19,240
8,242
11,382
4,762
0
5,331
6,051
34,392
0
W
15,376
6,113
0
569
12,890
11,381
0
6,745
5,465
0
30,364
W
6,452
1,428
0
305
9,760
6,788
0
3,571
6,189
0
18,750
L
21,120
4,298
0
5,428
31,083
9,632
0
7,866
22,764
0
50,708
L
Yemoja
lacessaa
Yemoja
2,632
760
613
0
4,040
2,315
0
1,033
2,882
4,317
0
L
8,433
1,540
620
224
15,679
5,593
0
3,503
11,931
28,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
59,169
167
Minions Killed
202
2
Camps Cleared
4
712,164
Distance Traveled
1,167,747
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,414
1,035
52
4
0
262,924
1
W
Amaterasu
11,672
973
44
4
1
238,308
0
L
Cthulhu
10,403
867
46
4
1
176,895
0
L
Fenrir
9,071
756
0
0
0
51,878
1
W
Hel
11,965
997
36
3
2
259,919
0
W
Odin
12,329
1,027
35
3
1
206,863
0
W
Nike
10,789
899
35
3
0
199,733
0
L
Pele
10,324
860
66
6
1
244,529
0
L
Yemoja
9,031
753
1
0
0
90,014
0
L
Ra
10,111
843
54
5
0
148,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role