Player Matchup

Set
Set
CitrousCMAC36
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
Kody628
Heimdallr
Level 65
God Stats
12W - 17L
1,404 SR
Queue Stats
45W - 56L
1,256 Elo+
Party 1
Hades
Hades
Marcotolo
Hades
Level 42
God Stats
4W - 3L
1,494 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 1
Fenrir
Fenrir
bmont52
Fenrir
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 202L
1,277 Elo+
Party 1
Hun Batz
Hun Batz
xKiNgXxREAPERx
Hun Batz
Level 100
God Stats
7W - 8L
1,491 SR
Queue Stats
203W - 219L
1,430 Elo+
Party 1
Team Averages
Level 83
1,478 SR
1,336 Elo+

VS

Team Averages
Level 110
1,636 SR
1,532 Elo+
King Arthur
King Arthur
ANGRYMAN5656
King Arthur
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 49L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
D0_a_k1ckfl1p
Jing Wei
Level 81
God Stats
6W - 6L
1,189 SR
Queue Stats
320W - 327L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Orangeepantsftw
Hun Batz
Level 63
God Stats
21W - 4L
1,950 SR
Queue Stats
116W - 104L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
Woffster
Sylvanus
Level 109
God Stats
7W - 4L
1,837 SR
Queue Stats
215W - 185L
1,521 Elo+
Solo
Janus
Janus
chrisolson85
Janus
Level 154
God Stats
3W - 2L
1,705 SR
Queue Stats
13W - 9L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,043
440
2,901
11,598
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Kody628
Heimdallr
13
3 / 6 / 3
8,340
521
7,654
11,995
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Marcotolo
Hades
10
0 / 7 / 1
6,319
395
2,812
10,341
4,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
bmont52
Fenrir
12
3 / 1 / 1
7,931
496
4,119
9,473
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
11
1 / 5 / 2
6,906
432
2,941
12,767
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANGRYMAN5656
King Arthur
17
9 / 1 / 5
10,442
653
14,264
11,261
9,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
D0_a_k1ckfl1p
Jing Wei
14
0 / 2 / 7
8,345
522
5,567
9,796
3,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
14
4 / 1 / 6
8,476
530
3,860
11,468
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Woffster
Sylvanus
13
2 / 1 / 5
8,316
520
5,137
8,346
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
10 / 2 / 3
9,760
610
8,626
6,081
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
25
26
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ANGRYMAN5656
King Arthur
9
1
5
11.5
L
0
7
1
0.07
W
Jing Wei
D0_a_k1ckfl1p
Jing Wei
0
2
7
1.75
L
Heimdallr
Kody628
Heimdallr
3
6
3
0.75
L
Hades
Marcotolo
Hades
0
7
1
0.07
W
Hun Batz
4
1
6
7
W
Sylvanus
Woffster
Sylvanus
2
1
5
4.5
L
Fenrir
bmont52
Fenrir
3
1
1
3.5
W
10
2
3
5.75
L
Hun Batz
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
37,454
56,174
Taken
46,952
23,691
Mitigated
24,801
12,411
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ANGRYMAN5656
King Arthur
14,264
2,315
0
2,652
11,261
9,147
237
853
10,187
0
77,078
L
2,901
1,176
0
2,624
11,598
7,285
0
868
10,730
0
28,736
W
Jing Wei
D0_a_k1ckfl1p
Jing Wei
5,567
4,210
0
4,261
9,796
3,474
854
219
9,577
0
56,486
L
Heimdallr
Kody628
Heimdallr
7,654
2,567
0
3,111
11,995
4,050
0
3,582
8,413
0
43,372
L
Hades
Marcotolo
Hades
2,812
277
141
1,129
10,341
4,477
17
4,089
6,252
23,304
0
W
Hun Batz
3,860
1,146
0
4,338
11,468
4,273
1,081
327
11,091
0
44,762
W
Sylvanus
Woffster
Sylvanus
5,137
990
1,818
3,311
8,346
5,867
436
838
7,483
28,258
0
L
Fenrir
bmont52
Fenrir
4,119
361
0
2,865
9,473
3,591
0
2,102
7,371
0
17,821
W
8,626
743
579
577
6,081
2,040
1,535
575
5,506
48,097
0
L
Hun Batz
2,941
712
0
2,541
12,767
4,288
659
3,122
9,645
0
33,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
45,339
293
Minions Killed
449
0
Camps Cleared
0
1,458,444
Distance Traveled
1,697,129
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,442
653
144
9
0
344,364
1
L
Set
7,043
440
68
4
0
263,405
5
W
Jing Wei
8,345
522
95
6
0
326,286
5
L
Heimdallr
8,340
521
75
5
0
252,283
1
L
Hades
6,319
395
46
3
0
291,396
4
W
Hun Batz
8,476
530
80
5
0
379,876
7
W
Sylvanus
8,316
520
44
3
0
317,162
7
L
Fenrir
7,931
496
29
2
0
340,712
1
W
Janus
9,760
610
86
5
0
329,441
0
L
Hun Batz
6,906
432
75
5
0
310,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role