Player Matchup

Sylvanus
Sylvanus
Andriliwuis
Sylvanus
Level 128
God Stats
4W - 5L
1,184 SR
Queue Stats
401W - 371L
1,485 Elo+
Solo
Ullr
Ullr
Buttbraces
Ullr
Level 146
God Stats
1W - 1L
1,157 SR
Queue Stats
72W - 68L
1,266 Elo+
Party 2
Ravana
Ravana
DeathgazeSniper
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ZombreMuerte
Nu Wa
Level 119
God Stats
21W - 20L
1,648 SR
Queue Stats
44W - 42L
1,553 Elo+
Party 2
Mulan
Mulan
mister tmax13
Mulan
Level 128
God Stats
11W - 7L
1,778 SR
Queue Stats
331W - 322L
1,513 Elo+
Solo
Team Averages
Level 136
1,453 SR
1,463 Elo+

VS

Team Averages
Level 108
1,564 SR
1,572 Elo+
Baron Samedi
Baron Samedi
MibuBR
Baron Samedi
Level 137
God Stats
8W - 8L
1,920 SR
Queue Stats
175W - 189L
1,730 Elo+
Solo
Chaac
Chaac
SamaneLutrio
Chaac
Level 126
God Stats
67W - 50L
1,544 SR
Queue Stats
281W - 281L
1,559 Elo+
Party 1
Neith
Neith
SiIverBIade21
Neith
Level 66
God Stats
67W - 58L
1,627 SR
Queue Stats
88W - 95L
1,536 Elo+
Party 1
Awilix
Awilix
curryblue93
Awilix
Level 123
God Stats
14W - 14L
1,229 SR
Queue Stats
245W - 242L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
dota3D
Cthulhu
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 199L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andriliwuis
Sylvanus
12
2 / 3 / 4
7,864
437
7,837
17,415
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 2
7,754
431
9,141
12,639
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 1
8,182
455
9,915
14,394
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 7 / 4
7,728
429
11,680
11,940
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 10 / 0
8,423
468
9,418
20,750
9,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MibuBR
Baron Samedi
17
9 / 1 / 3
10,339
574
11,430
13,951
6,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 7
11,479
638
23,230
25,025
23,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 5
7,607
423
4,777
10,530
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
18
9 / 0 / 5
10,785
599
11,070
11,619
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dota3D
Cthulhu
12
3 / 5 / 9
8,299
461
11,412
18,621
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
32
32
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Andriliwuis
Sylvanus
2
3
4
1.33
L
1
5
2
0.4
L
4
7
1
0.64
W
Baron Samedi
MibuBR
Baron Samedi
9
1
3
10.5
W
11
2
7
7.25
W
0
4
5
0.63
L
2
7
4
0.57
W
Awilix
9
0
5
11.5
W
Cthulhu
dota3D
Cthulhu
3
5
9
1.5
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
61,919
77,138
Taken
79,746
40,691
Mitigated
53,542
21,460
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Andriliwuis
Sylvanus
7,837
2,490
3,639
6,421
17,415
14,033
0
7,921
9,494
25,431
0
L
9,141
4,053
0
1,710
12,639
6,063
0
5,744
6,895
0
46,478
L
9,915
2,983
0
2,477
14,394
7,143
0
2,160
12,234
0
48,854
W
Baron Samedi
MibuBR
Baron Samedi
11,430
675
1,013
7,559
13,951
6,281
456
5,178
8,447
76,624
0
W
23,230
8,002
0
12,535
25,025
23,030
342
1,571
23,408
0
87,668
W
4,777
1,841
306
4,121
10,530
3,590
730
2,232
8,212
0
43,512
L
11,680
2,256
0
1,508
11,940
4,139
45
6,604
5,336
41,498
0
W
Awilix
11,070
4,110
0
1,920
11,619
5,269
0
3,586
7,931
0
82,863
W
Cthulhu
dota3D
Cthulhu
11,412
942
113
2,601
18,621
15,372
0
6,103
12,231
26,618
0
L
9,418
3,109
225
5,480
20,750
9,313
0
413
20,337
0
48,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
48,509
373
Minions Killed
505
0
Camps Cleared
0
1,503,548
Distance Traveled
1,659,290
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,864
437
28
2
0
304,562
0
L
Ullr
7,754
431
89
5
0
304,377
2
L
Ravana
8,182
455
87
5
0
338,814
4
W
Baron Samedi
10,339
574
115
6
0
305,320
3
W
Chaac
11,479
638
147
8
0
348,932
2
W
Neith
7,607
423
85
5
0
291,533
2
L
Nu Wa
7,728
429
76
4
0
266,079
1
W
Awilix
10,785
599
133
7
0
389,599
0
W
Cthulhu
8,299
461
25
1
0
323,906
0
L
Mulan
8,423
468
93
5
0
289,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role