Player Matchup

Hercules
Hercules
ALTAIR_93MGS
Hercules
Level 28
God Stats
45W - 49L
1,534 SR
Queue Stats
370W - 350L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Ginjakilla25
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,533 Elo+
Party 3
King Arthur
King Arthur
KingKongDaHairy
King Arthur
Level 70
God Stats
7W - 6L
1,361 SR
Queue Stats
118W - 108L
1,535 Elo+
Party 3
Artemis
Artemis
RIPKOWSKY
Artemis
Level 46
God Stats
18W - 13L
1,889 SR
Queue Stats
96W - 90L
1,535 Elo+
Party 3
Set
Set
TU-TANGA-TON
Set
Level 108
God Stats
10W - 8L
1,490 SR
Queue Stats
444W - 442L
1,626 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,545 Elo+

VS

Team Averages
Level 56
1,509 SR
1,428 Elo+
Chang'e
Chang'e
Hulksmash7755
Chang'e
Level 42
God Stats
12W - 13L
1,603 SR
Queue Stats
19W - 32L
1,412 Elo+
Solo
Janus
Janus
MeadosDeToro
Janus
Level 56
God Stats
5W - 7L
1,740 SR
Queue Stats
345W - 360L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
Nandayupi
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,432 Elo+
Party 2
Set
Set
Storm2971
Set
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
331W - 318L
1,451 Elo+
Party 2
Mercury
Mercury
oso maloso32
Mercury
Level 84
God Stats
1W - 10L
1,199 SR
Queue Stats
273W - 273L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALTAIR_93MGS
Hercules
18
0 / 1 / 15
10,763
468
9,609
21,601
16,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Ginjakilla25
Kukulkan
18
3 / 3 / 4
11,953
520
7,652
9,322
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
KingKongDaHairy
King Arthur
19
18 / 3 / 6
13,728
597
24,876
21,049
25,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
RIPKOWSKY
Artemis
18
7 / 2 / 7
11,894
517
12,295
10,155
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 7 / 3
13,846
602
8,702
19,227
9,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 7 / 3
8,524
371
4,358
15,146
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
7 / 7 / 3
11,730
510
14,784
16,512
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Nandayupi
Danzaburou
16
4 / 5 / 2
10,514
457
12,656
18,727
6,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 5 / 1
8,706
379
2,878
8,228
4,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
oso maloso32
Mercury
16
4 / 6 / 6
10,491
456
12,951
21,866
13,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
30
Kills
16
16
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALTAIR_93MGS
Hercules
0
1
15
7.5
W
Kukulkan
Ginjakilla25
Kukulkan
3
3
4
1.67
L
Chang'e
0
7
3
0.21
W
King Arthur
KingKongDaHairy
King Arthur
18
3
6
7
L
7
7
3
1.21
L
Danzaburou
Nandayupi
Danzaburou
4
5
2
1
W
Artemis
RIPKOWSKY
Artemis
7
2
7
5.25
L
1
5
1
0.3
W
2
7
3
0.5
L
Mercury
oso maloso32
Mercury
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,134
Damage
47,627
81,354
Taken
80,479
60,859
Mitigated
34,562
24,990
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALTAIR_93MGS
Hercules
9,609
1,385
0
10,670
21,601
16,876
823
5,622
15,979
0
46,819
W
Kukulkan
Ginjakilla25
Kukulkan
7,652
454
0
99
9,322
3,996
1,103
4,090
5,232
65,805
0
L
Chang'e
4,358
294
4,961
4,394
15,146
4,809
235
2,354
12,536
36,248
0
W
King Arthur
KingKongDaHairy
King Arthur
24,876
2,797
0
1,580
21,049
25,935
961
5,125
15,924
468
79,418
L
14,784
1,211
0
0
16,512
5,818
903
2,544
13,943
65,006
0
L
Danzaburou
Nandayupi
Danzaburou
12,656
6,225
0
2,917
18,727
6,641
480
2,344
16,185
0
42,243
W
Artemis
RIPKOWSKY
Artemis
12,295
4,046
0
4,810
10,155
4,481
2,517
2,008
8,147
0
76,194
L
2,878
1,359
0
975
8,228
4,289
0
0
8,228
0
34,612
W
8,702
4,342
0
7,831
19,227
9,571
1,022
2,297
16,930
0
129,340
L
Mercury
oso maloso32
Mercury
12,951
7,360
0
3,721
21,866
13,005
0
871
20,757
0
70,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,184
Gold Earned
49,965
620
Minions Killed
413
0
Camps Cleared
0
2,091,237
Distance Traveled
1,869,701
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,763
468
58
3
0
429,103
10
W
Kukulkan
11,953
520
123
5
0
432,030
0
L
Chang'e
8,524
371
64
3
0
378,258
7
W
King Arthur
13,728
597
109
5
0
391,721
6
L
Janus
11,730
510
102
4
0
430,519
0
L
Danzaburou
10,514
457
67
3
0
372,479
3
W
Artemis
11,894
517
110
5
0
400,523
2
L
Set
8,706
379
85
4
0
212,089
0
W
Set
13,846
602
220
10
0
437,860
2
L
Mercury
10,491
456
95
4
0
476,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role