Player Matchup

Artio
Artio
Diamond III
CRImS0N LIGhT19
Artio
Diamond III
Level 158
God Stats
4W - 2L
1,649 SR
Queue Stats
149W - 133L
2,275 MMR
Solo
Danzaburou
Danzaburou
Diamond II
Geimbhoy
Danzaburou
Diamond II
Level 129
God Stats
5W - 10L
1,457 SR
Queue Stats
169W - 162L
2,296 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
IMurph27
Aphrodite
Diamond IV
Level 160
God Stats
2W - 2L
1,802 SR
Queue Stats
201W - 185L
2,241 MMR
Party 1
Izanami
Izanami
Diamond III
StephCurrỵ
Izanami
Diamond III
Level 149
God Stats
21W - 11L
2,123 SR
Queue Stats
162W - 128L
2,337 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
TravDUDE
Tsukuyomi
Diamond III
Level 131
God Stats
10W - 3L
1,870 SR
Queue Stats
52W - 35L
2,298 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,780 SR
2,289 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,609 SR
2,120 MMR
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Calmgoodfire
Sylvanus
Diamond III
Level 149
God Stats
7W - 6L
1,844 SR
Queue Stats
330W - 322L
2,218 MMR
Solo
Apollo
Apollo
Diamond IV
Just 12eckLess
Apollo
Diamond IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 138L
2,253 MMR
Party 2
Hel
Hel
Diamond IV
Just Merc1Less
Hel
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 128L
2,253 MMR
Party 2
Thor
Thor
Masters
Nickỳ
Thor
Masters
Level 108
God Stats
2W - 2L
1,698 SR
Queue Stats
356W - 230L
2,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
12,204
581
8,317
25,130
20,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Geimbhoy
Danzaburou
19
1 / 2 / 1
12,902
614
10,390
13,568
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
IMurph27
Aphrodite
17
3 / 2 / 9
12,240
583
9,178
13,898
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
StephCurrỵ
Izanami
20
7 / 1 / 7
14,115
672
15,168
16,614
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Tsukuyomi
TravDUDE
Tsukuyomi
19
5 / 5 / 11
12,764
608
14,060
19,428
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BellonaSetScyllaNemesisCu Chulainn

VS

Bans
Chang'eFenrirCthulhuErlang ShenSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 6 / 3
10,018
477
9,012
12,726
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Calmgoodfire
Sylvanus
13
2 / 5 / 5
8,242
392
7,750
17,402
14,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 3 / 4
10,738
511
10,076
19,124
8,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 4 / 5
10,959
522
10,669
11,819
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Nickỳ
Thor
18
7 / 3 / 1
11,492
547
11,140
13,666
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
20
Kills
14
14
Deaths
21
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
3
0.25
W
4
4
11
2.38
L
Sylvanus
Calmgoodfire
Sylvanus
2
5
5
0.9
W
Danzaburou
Geimbhoy
Danzaburou
1
2
1
0.75
W
Aphrodite
IMurph27
Aphrodite
3
2
9
3.75
L
2
3
4
1.33
L
3
4
5
1.38
L
Thor
Nickỳ
Thor
7
3
1
2.5
W
Izanami
StephCurrỵ
Izanami
7
1
7
10.5
W
Tsukuyomi
TravDUDE
Tsukuyomi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
48,647
88,638
Taken
74,737
47,292
Mitigated
35,400
50,876
Healing
23,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,012
399
0
1,298
12,726
3,892
0
2,941
9,785
61,272
0
W
8,317
917
1,311
6,494
25,130
20,573
214
7,160
17,582
32,516
0
L
Sylvanus
Calmgoodfire
Sylvanus
7,750
2,124
1,321
4,015
17,402
14,140
0
6,275
11,127
27,312
7,909
W
Danzaburou
Geimbhoy
Danzaburou
10,390
6,072
0
6,543
13,568
5,189
6,493
2,537
11,027
0
106,200
W
Aphrodite
IMurph27
Aphrodite
9,178
1,730
9,177
9,710
13,898
6,090
385
4,689
8,677
81,074
0
L
10,076
5,702
0
6,647
19,124
8,019
0
3,066
16,058
0
85,846
L
10,669
345
2,365
3,685
11,819
4,237
923
3,237
8,582
87,506
0
L
Thor
Nickỳ
Thor
11,140
1,716
0
4,120
13,666
5,112
0
2,149
11,517
0
83,409
W
Izanami
StephCurrỵ
Izanami
15,168
10,247
0
9,789
16,614
8,120
3,712
6,180
9,940
0
112,423
W
Tsukuyomi
TravDUDE
Tsukuyomi
14,060
4,381
0
7,852
19,428
7,320
838
7,449
11,578
0
84,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,225
Gold Earned
51,449
706
Minions Killed
660
0
Camps Cleared
0
2,068,118
Distance Traveled
1,889,216
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,018
477
152
7
0
350,709
4
W
Artio
12,204
581
29
1
0
452,931
9
L
Sylvanus
8,242
392
39
2
0
341,184
7
W
Danzaburou
12,902
614
181
9
0
360,038
0
W
Aphrodite
12,240
583
162
8
0
413,472
6
L
Apollo
10,738
511
167
8
0
359,716
5
L
Hel
10,959
522
170
8
0
415,418
0
L
Thor
11,492
547
132
6
0
422,189
3
W
Izanami
14,115
672
205
10
0
373,008
7
W
Tsukuyomi
12,764
608
129
6
0
468,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role