Player Matchup

Apollo
Apollo
IcyLollipop6116
Apollo
Level 12
God Stats
1W - 5L
1,182 SR
Queue Stats
36W - 25L
1,782 Elo+
Party 2
Izanami
Izanami
Lausac710
Izanami
Level 4
God Stats
1W - 3L
1,749 SR
Queue Stats
4W - 5L
1,744 Elo+
Solo
Vulcan
Vulcan
Lonzo2trill
Vulcan
Level 24
God Stats
9W - 23L
1,681 SR
Queue Stats
248W - 248L
1,632 Elo+
Solo
Fafnir
Fafnir
Lutmonkey
Fafnir
Level 5
God Stats
5W - 5L
1,584 SR
Queue Stats
7W - 6L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
baraquiel_1967
Kukulkan
Level 18
God Stats
5W - 6L
1,701 SR
Queue Stats
60W - 49L
1,714 Elo+
Solo
Team Averages
Level 13
1,579 SR
1,658 Elo+

VS

Team Averages
Level 15
1,561 SR
1,629 Elo+
Osiris
Osiris
CAT D10
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,268 Elo+
Solo
Rama
Rama
Clips313
Rama
Level 18
God Stats
1W - 0L
1,803 SR
Queue Stats
103W - 91L
1,701 Elo+
Solo
Sylvanus
Sylvanus
KhepriTraine
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,705 Elo+
Party 1
Athena
Athena
OoogaBoogaPL
Athena
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 15L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
SharpGotShot
Nu Wa
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
8,734
546
8,031
15,290
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Lausac710
Izanami
10
0 / 5 / 3
6,516
407
3,290
9,365
2,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
14
3 / 8 / 5
8,612
538
9,685
11,044
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Lutmonkey
Fafnir
12
4 / 8 / 5
8,873
555
9,694
18,054
10,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
1 / 7 / 0
7,929
496
9,015
9,603
3,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CAT D10
Osiris
15
6 / 3 / 7
9,723
608
8,897
15,633
9,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
16
5 / 3 / 6
9,975
623
7,909
10,941
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
KhepriTraine
Sylvanus
16
3 / 2 / 10
9,771
611
9,003
12,381
10,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
16
12 / 2 / 5
10,380
649
11,885
16,117
8,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 5 / 9
10,251
641
11,698
9,633
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
14
Kills
34
34
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
CAT D10
Osiris
6
3
7
3.17
W
Rama
5
3
6
2.67
L
6
6
3
1.25
W
Sylvanus
KhepriTraine
Sylvanus
3
2
10
4
L
Izanami
Lausac710
Izanami
0
5
3
0.3
L
Vulcan
3
8
5
0.69
L
Fafnir
Lutmonkey
Fafnir
4
8
5
0.81
W
Athena
12
2
5
7.25
W
8
5
9
2.5
L
Kukulkan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
49,392
63,356
Taken
64,705
24,914
Mitigated
37,593
12,305
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CAT D10
Osiris
8,897
3,797
0
3,818
15,633
9,414
420
8,046
7,587
0
55,619
W
Rama
7,909
6,566
0
4,769
10,941
5,928
2,272
3,603
7,338
0
58,462
L
8,031
4,617
0
3,957
15,290
5,378
371
5,785
9,363
0
46,869
W
Sylvanus
KhepriTraine
Sylvanus
9,003
2,859
1,035
3,479
12,381
10,495
1,256
4,676
7,705
43,318
10,727
L
Izanami
Lausac710
Izanami
3,290
1,945
0
1,274
9,365
2,327
0
4,575
4,698
0
27,773
L
Vulcan
9,685
2,907
0
219
11,044
3,563
216
7,436
3,408
47,241
0
L
Fafnir
Lutmonkey
Fafnir
9,694
2,634
306
5,762
18,054
10,367
132
9,860
8,046
20,739
0
W
Athena
11,885
3,996
68
4,796
16,117
8,110
0
7,019
9,098
60,178
0
W
11,698
2,491
0
1,234
9,633
3,646
432
5,050
4,583
51,661
0
L
Kukulkan
9,015
1,450
0
787
9,603
3,279
482
3,582
5,877
53,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
50,100
381
Minions Killed
465
0
Camps Cleared
0
1,359,590
Distance Traveled
1,450,919
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,723
608
96
6
0
316,566
1
W
Rama
9,975
623
100
6
0
261,946
0
L
Apollo
8,734
546
91
6
0
269,662
0
W
Sylvanus
9,771
611
86
5
0
253,428
1
L
Izanami
6,516
407
63
4
0
277,667
1
L
Vulcan
8,612
538
100
6
0
287,486
2
L
Fafnir
8,873
555
20
1
0
262,096
0
W
Athena
10,380
649
98
6
0
335,756
0
W
Nu Wa
10,251
641
85
5
0
283,223
2
L
Kukulkan
7,929
496
107
7
0
262,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role