Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TheFriendlyDrunk
Sun Wukong
Level 13
God Stats
5W - 4L
1,536 SR
Queue Stats
174W - 143L
1,481 Elo+
Party 1
Terra
Terra
ToastyTervis
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,517 Elo+
Solo
Thanatos
Thanatos
XXNoobGodXX951
Thanatos
Level 44
God Stats
10W - 11L
1,687 SR
Queue Stats
303W - 317L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
k00va
Nu Wa
Level 29
God Stats
12W - 4L
1,566 SR
Queue Stats
108W - 129L
1,543 Elo+
Party 1
Team Averages
Level 60
1,558 SR
1,486 Elo+

VS

Team Averages
Level 66
1,639 SR
1,628 Elo+
Guan Yu
Guan Yu
Clouddie-KiNG
Guan Yu
Level 155
God Stats
5W - 2L
1,710 SR
Queue Stats
151W - 119L
1,597 Elo+
Party 2
Thor
Thor
Diosdesantiago
Thor
Level 78
God Stats
5W - 3L
1,860 SR
Queue Stats
193W - 177L
1,549 Elo+
Solo
Vulcan
Vulcan
LokiDayz
Vulcan
Level 27
God Stats
3W - 1L
1,625 SR
Queue Stats
153W - 102L
1,605 Elo+
Party 2
Mercury
Mercury
MrRyan0819
Mercury
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,695 Elo+
Party 3
Janus
Janus
gjr0422
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 1
6,530
502
5,950
6,110
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
TheFriendlyDrunk
Sun Wukong
12
3 / 2 / 1
7,148
550
10,057
11,564
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 2
5,850
450
3,922
11,194
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
8
0 / 5 / 2
5,496
423
1,842
7,002
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
k00va
Nu Wa
12
0 / 2 / 3
6,715
517
6,741
3,649
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
3 / 1 / 3
6,611
509
5,028
10,109
4,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 2
6,706
516
6,471
9,033
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
LokiDayz
Vulcan
12
1 / 2 / 1
6,883
529
6,419
7,248
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MrRyan0819
Mercury
11
2 / 2 / 8
6,934
533
3,680
10,079
3,753
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
gjr0422
Janus
12
4 / 1 / 4
7,959
612
4,415
6,465
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
13
13
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
1
3.5
W
Guan Yu
3
1
3
4.5
W
3
1
2
4
W
Vulcan
LokiDayz
Vulcan
1
2
1
0.75
W
Mercury
MrRyan0819
Mercury
2
2
8
3
L
Sun Wukong
TheFriendlyDrunk
Sun Wukong
3
2
1
1.75
L
1
3
2
0.67
L
Thanatos
0
5
2
0.2
W
Janus
gjr0422
Janus
4
1
4
6
L
Nu Wa
k00va
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,512
Damage
26,013
39,519
Taken
42,934
15,893
Mitigated
17,342
12,396
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,950
2,709
0
1,130
6,110
2,433
0
2,994
2,925
0
33,995
W
Guan Yu
5,028
1,012
1,932
3,938
10,109
4,594
0
2,616
7,349
0
27,173
W
6,471
1,437
0
3,252
9,033
4,864
0
791
8,122
0
31,853
W
Vulcan
LokiDayz
Vulcan
6,419
2,131
0
2,450
7,248
2,309
0
2,005
5,173
47,655
0
W
Mercury
MrRyan0819
Mercury
3,680
1,285
0
4,801
10,079
3,753
0
1,011
8,934
0
37,626
L
Sun Wukong
TheFriendlyDrunk
Sun Wukong
10,057
1,757
0
4,289
11,564
4,621
20
612
10,602
0
39,095
L
3,922
690
429
2,639
11,194
4,203
0
4,614
6,296
14,618
0
L
Thanatos
1,842
221
0
3,227
7,002
3,546
0
1,195
5,763
0
18,707
W
Janus
gjr0422
Janus
4,415
686
0
1,516
6,465
1,822
0
3,507
2,693
44,996
0
L
Nu Wa
k00va
Nu Wa
6,741
927
84
598
3,649
1,090
0
991
2,608
39,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
35,093
262
Minions Killed
364
0
Camps Cleared
0
1,186,047
Distance Traveled
1,307,170
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,530
502
59
5
0
218,566
2
W
Guan Yu
6,611
509
51
4
0
263,391
3
W
Thor
6,706
516
55
4
0
268,681
3
W
Vulcan
6,883
529
84
6
0
247,633
1
W
Mercury
6,934
533
79
6
0
293,070
2
L
Sun Wukong
7,148
550
60
5
0
261,447
2
L
Terra
5,850
450
22
2
0
245,280
3
L
Thanatos
5,496
423
44
3
0
236,281
0
W
Janus
7,959
612
95
7
0
234,395
1
L
Nu Wa
6,715
517
77
6
0
224,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role