Player Matchup

Hel
Hel
BamaHpocket
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 89L
1,654 Elo+
Solo
Cabrakan
Cabrakan
Domo001596
Cabrakan
Level 86
God Stats
6W - 1L
1,780 SR
Queue Stats
229W - 212L
1,644 Elo+
Party 4
Chaac
Chaac
Imlostagainz
Chaac
Level 156
God Stats
5W - 2L
1,639 SR
Queue Stats
314W - 248L
1,519 Elo+
Party 3
Cerberus
Cerberus
K9KHEP
Cerberus
Level 158
God Stats
8W - 4L
1,603 SR
Queue Stats
626W - 508L
1,580 Elo+
Party 3
Jormungandr
Jormungandr
RimuruTempest259
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 185L
1,569 Elo+
Party 4
Team Averages
Level 133
1,604 SR
1,593 Elo+

VS

Team Averages
Level 128
1,424 SR
1,559 Elo+
Ullr
Ullr
AngelofCourage
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
LemmKova
Ne Zha
Level 160
God Stats
22W - 19L
1,531 SR
Queue Stats
1,409W - 1,457L
1,529 Elo+
Party 1
Neith
Neith
Top Knox
Neith
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
62W - 65L
1,556 Elo+
Party 2
Hel
Hel
UmmiNoMajo
Hel
Level 137
God Stats
0W - 2L
1,285 SR
Queue Stats
56W - 59L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
brupta
Baba Yaga
Level 117
God Stats
2W - 6L
1,500 SR
Queue Stats
527W - 541L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 16
12,117
713
14,181
21,641
9,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Domo001596
Cabrakan
19
5 / 6 / 16
12,472
734
13,762
35,073
32,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
9 / 5 / 17
13,517
795
17,420
30,947
33,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
K9KHEP
Cerberus
20
6 / 3 / 21
13,463
792
16,647
26,948
33,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
RimuruTempest259
Jormungandr
20
4 / 5 / 26
12,586
740
20,369
20,656
21,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 11
11,845
697
16,456
20,663
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
LemmKova
Ne Zha
18
3 / 6 / 15
10,987
646
20,279
20,421
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Top Knox
Neith
20
8 / 7 / 9
12,666
745
31,019
20,152
8,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 12
10,739
632
9,653
17,420
22,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
brupta
Baba Yaga
20
4 / 3 / 17
12,333
725
32,882
13,307
7,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
87
30
Kills
23
24
Deaths
30
96
Assists
64
Player
Kills
Deaths
Assists
KDA
L
6
8
11
1.44
W
6
5
16
2.8
W
Cabrakan
Domo001596
Cabrakan
5
6
16
2.17
W
9
5
17
3.5
W
Cerberus
K9KHEP
Cerberus
6
3
21
5.5
L
Ne Zha
LemmKova
Ne Zha
3
6
15
1.75
W
Jormungandr
RimuruTempest259
Jormungandr
4
5
26
3.4
L
Neith
Top Knox
Neith
8
7
9
1.79
L
2
6
12
1.33
L
Baba Yaga
brupta
Baba Yaga
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,379
Damage
110,289
135,265
Taken
91,963
130,590
Mitigated
59,031
69,209
Healing
35,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,456
10,495
1,404
5,236
20,663
8,764
155
14,356
5,945
0
30,314
W
14,181
502
20,938
11,794
21,641
9,181
1,176
8,489
13,053
26,660
0
W
Cabrakan
Domo001596
Cabrakan
13,762
1,448
3,005
9,969
35,073
32,161
2,038
8,231
26,602
26,985
0
W
17,420
4,005
3,317
11,320
30,947
33,422
1,287
11,090
19,709
0
48,296
W
Cerberus
K9KHEP
Cerberus
16,647
892
213
6,974
26,948
33,856
1,060
7,171
19,627
30,921
0
L
Ne Zha
LemmKova
Ne Zha
20,279
4,313
52
3,504
20,421
11,833
0
15,102
4,995
0
32,281
W
Jormungandr
RimuruTempest259
Jormungandr
20,369
4,556
531
1,148
20,656
21,970
1,084
7,554
12,854
43,725
0
L
Neith
Top Knox
Neith
31,019
11,863
1,098
3,788
20,152
8,208
1,019
13,325
6,633
0
59,130
L
9,653
582
10,406
7,215
17,420
22,417
23
12,004
5,010
17,601
0
L
Baba Yaga
brupta
Baba Yaga
32,882
992
407
2,850
13,307
7,809
310
8,676
4,421
60,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,155
Gold Earned
58,570
205
Minions Killed
170
0
Camps Cleared
0
1,406,338
Distance Traveled
1,448,103
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,845
697
32
2
0
260,948
0
W
Hel
12,117
713
25
1
0
287,796
0
W
Cabrakan
12,472
734
20
1
0
275,893
0
W
Chaac
13,517
795
59
3
0
291,272
0
W
Cerberus
13,463
792
47
3
0
283,913
0
L
Ne Zha
10,987
646
23
1
0
310,986
4
W
Jormungandr
12,586
740
54
3
0
267,464
0
L
Neith
12,666
745
60
4
0
257,650
0
L
Hel
10,739
632
8
0
0
311,280
3
L
Baba Yaga
12,333
725
47
3
0
307,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role