Player Matchup

Nike
Nike
BlowYourMind22
Nike
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 168L
1,488 Elo+
Party 1
Fenrir
Fenrir
DragonBBZ
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LorddOgun
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 148L
1,361 Elo+
Party 1
Ah Puch
Ah Puch
Rafael_Dopher
Ah Puch
Level 71
God Stats
2W - 1L
1,389 SR
Queue Stats
167W - 224L
1,351 Elo+
Party 1
Neith
Neith
willy_zelle
Neith
Level 156
God Stats
18W - 18L
1,378 SR
Queue Stats
204W - 261L
1,456 Elo+
Party 1
Team Averages
Level 107
1,453 SR
1,431 Elo+

VS

Team Averages
Level 55
1,474 SR
1,428 Elo+
Jing Wei
Jing Wei
Je-Joe-Bidon
Jing Wei
Level 49
God Stats
2W - 2L
1,664 SR
Queue Stats
72W - 102L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
LaSardinita
Nu Wa
Level 40
God Stats
0W - 7L
1,130 SR
Queue Stats
5W - 13L
1,422 Elo+
Solo
Aphrodite
Aphrodite
PoilPocheCouille
Aphrodite
Level 51
God Stats
6W - 5L
1,749 SR
Queue Stats
205W - 197L
1,414 Elo+
Party 2
Achilles
Achilles
duguay0
Achilles
Level 59
God Stats
0W - 2L
1,324 SR
Queue Stats
146W - 164L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
parcours-ardant0
Tsukuyomi
Level 75
God Stats
9W - 4L
1,500 SR
Queue Stats
260W - 284L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
12,616
549
14,604
21,748
18,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
DragonBBZ
Fenrir
20
15 / 3 / 9
13,837
602
21,851
24,780
13,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
17
1 / 5 / 10
11,192
487
6,047
19,021
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
20
7 / 2 / 7
13,194
574
12,239
13,845
6,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 3 / 7
12,008
522
12,151
16,253
6,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Je-Joe-Bidon
Jing Wei
18
4 / 5 / 7
11,792
513
16,500
17,767
6,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 0
9,643
419
14,316
14,976
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
15
3 / 4 / 10
10,776
469
15,142
18,170
16,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
duguay0
Achilles
18
4 / 8 / 1
11,309
492
11,431
20,716
22,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
17
1 / 7 / 2
9,924
431
6,267
18,377
7,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
32
Kills
14
15
Deaths
32
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Fenrir
DragonBBZ
Fenrir
15
3
9
6.5
L
Jing Wei
Je-Joe-Bidon
Jing Wei
4
5
7
1.5
L
2
8
0
0.25
W
Ymir
1
5
10
1.2
L
Aphrodite
3
4
10
2
W
Ah Puch
7
2
7
5.25
L
Achilles
duguay0
Achilles
4
8
1
0.56
L
Tsukuyomi
1
7
2
0.29
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,892
Damage
63,656
95,647
Taken
90,006
61,704
Mitigated
58,546
40,065
Healing
26,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,604
1,441
0
6,625
21,748
18,197
2,252
4,910
16,288
0
68,384
W
Fenrir
DragonBBZ
Fenrir
21,851
6,186
0
11,931
24,780
13,173
0
7,229
17,401
0
100,580
L
Jing Wei
Je-Joe-Bidon
Jing Wei
16,500
13,210
0
1,005
17,767
6,745
168
2,978
14,614
0
59,754
L
14,316
2,569
0
1,728
14,976
5,346
1,197
4,569
10,357
56,691
0
W
Ymir
6,047
367
961
4,754
19,021
17,236
0
6,518
12,432
48,169
0
L
Aphrodite
15,142
2,770
7,025
10,187
18,170
16,877
350
5,183
12,962
61,450
0
W
Ah Puch
12,239
1,398
432
8,368
13,845
6,862
922
5,107
8,688
96,575
0
L
Achilles
duguay0
Achilles
11,431
2,094
0
4,647
20,716
22,219
0
2,461
17,630
0
58,604
L
Tsukuyomi
6,267
1,129
0
2,070
18,377
7,359
0
3,095
15,232
0
85,884
W
12,151
943
0
6,994
16,253
6,236
2,978
5,694
10,534
0
79,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,847
Gold Earned
53,444
619
Minions Killed
522
0
Camps Cleared
0
2,100,343
Distance Traveled
1,995,367
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,616
549
112
5
0
422,001
0
W
Fenrir
13,837
602
132
6
0
470,460
5
L
Jing Wei
11,792
513
108
5
0
422,978
2
L
Nu Wa
9,643
419
105
5
0
336,341
0
W
Ymir
11,192
487
92
4
0
427,004
6
L
Aphrodite
10,776
469
76
3
0
389,831
1
W
Ah Puch
13,194
574
164
7
0
397,486
3
L
Achilles
11,309
492
107
5
0
404,880
0
L
Tsukuyomi
9,924
431
126
5
0
441,337
3
W
Neith
12,008
522
119
5
0
383,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role