Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DKNIDKNI
Jing Wei
Level 29
God Stats
11W - 8L
1,577 SR
Queue Stats
383W - 425L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Flagaboy
Sylvanus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
324W - 352L
1,531 Elo+
Party 1
Scylla
Scylla
Nic8U4Lunch
Scylla
Level 26
God Stats
12W - 9L
1,894 SR
Queue Stats
196W - 256L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The F Bomb 1
Tsukuyomi
Level 23
God Stats
40W - 55L
1,788 SR
Queue Stats
221W - 271L
1,531 Elo+
Party 1
Team Averages
Level 27
1,652 SR
1,553 Elo+

VS

Team Averages
Level 25
1,564 SR
1,548 Elo+
Bakasura
Bakasura
ClearableTitan
Bakasura
Level 25
God Stats
10W - 2L
1,727 SR
Queue Stats
43W - 35L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
KingChris619_
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 99L
1,589 Elo+
Party 2
Neith
Neith
Tr4xV
Neith
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bwernek
Danzaburou
Level 28
God Stats
18W - 26L
1,596 SR
Queue Stats
19W - 30L
1,570 Elo+
Solo
Bellona
Bellona
o Viintage o
Bellona
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
649W - 651L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 0 / 0
10,963
645
2,780
5,078
1,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
DKNIDKNI
Jing Wei
15
7 / 3 / 9
9,304
547
13,784
14,291
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Flagaboy
Sylvanus
13
5 / 2 / 10
9,232
543
7,570
12,942
14,523
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
16
9 / 3 / 1
10,048
591
13,045
10,672
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
The F Bomb 1
Tsukuyomi
12
1 / 5 / 5
7,848
462
5,794
10,422
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
7 / 3 / 1
9,356
550
10,262
14,453
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
13
2 / 3 / 0
7,859
462
4,633
8,551
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Tr4xV
Neith
12
1 / 7 / 4
7,470
439
6,057
10,784
5,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
bwernek
Danzaburou
13
1 / 5 / 4
7,930
466
6,600
13,528
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
o Viintage o
Bellona
11
2 / 7 / 1
7,030
414
6,860
14,755
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
13
13
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
0
3
L
Bakasura
7
3
1
2.5
W
Jing Wei
DKNIDKNI
Jing Wei
7
3
9
3.83
W
Sylvanus
Flagaboy
Sylvanus
5
2
10
5
L
Guan Yu
2
3
0
0.67
W
Scylla
9
3
1
3.17
W
Tsukuyomi
The F Bomb 1
Tsukuyomi
1
5
5
0.7
L
Neith
Tr4xV
Neith
1
7
4
0.43
L
Danzaburou
bwernek
Danzaburou
1
5
4
0.6
L
Bellona
o Viintage o
Bellona
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
34,412
53,405
Taken
62,071
28,660
Mitigated
27,955
23,403
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,780
90
214
3,090
5,078
1,705
514
0
5,003
76,467
0
L
Bakasura
10,262
8,412
0
4,274
14,453
5,457
0
5,912
8,541
0
48,050
W
Jing Wei
DKNIDKNI
Jing Wei
13,784
11,948
0
5,245
14,291
5,467
3,457
0
14,069
0
53,438
W
Sylvanus
Flagaboy
Sylvanus
7,570
2,446
1,891
5,682
12,942
14,523
1,344
0
12,590
27,734
0
L
Guan Yu
4,633
769
94
854
8,551
4,365
0
3,368
5,183
0
41,660
W
Scylla
13,045
1,431
0
4,328
10,672
3,500
1,803
0
10,382
52,611
0
W
Tsukuyomi
The F Bomb 1
Tsukuyomi
5,794
1,453
0
2,953
10,422
3,465
19
0
10,144
0
36,004
L
Neith
Tr4xV
Neith
6,057
2,309
0
487
10,784
5,489
794
5,293
5,491
0
31,758
L
Danzaburou
bwernek
Danzaburou
6,600
1,938
0
2,643
13,528
4,457
1,500
4,733
8,795
0
42,589
L
Bellona
o Viintage o
Bellona
6,860
1,820
0
3,473
14,755
8,187
116
4,089
10,666
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,395
Gold Earned
39,645
488
Minions Killed
344
0
Camps Cleared
0
1,416,252
Distance Traveled
1,426,023
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,963
645
185
11
0
321,600
6
L
Bakasura
9,356
550
101
6
0
327,285
5
W
Jing Wei
9,304
547
97
6
0
294,159
0
W
Sylvanus
9,232
543
42
2
0
222,467
1
L
Guan Yu
7,859
462
101
6
0
299,939
5
W
Scylla
10,048
591
102
6
0
279,723
1
W
Tsukuyomi
7,848
462
62
4
0
298,303
0
L
Neith
7,470
439
57
3
0
239,142
5
L
Danzaburou
7,930
466
63
4
0
252,827
1
L
Bellona
7,030
414
22
1
0
306,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role